Topics / #gpu-acceleration

GPU acceleration projects on GitHub

Offloading compute to GPUs for ML inference and rendering.

As of , the most-starred GPU acceleration projects on GitHub are pytorch (104.8K stars), gpt4all (77.4K stars) and ghostty (62.3K stars). GitHub.Locker tracks 144 GPU acceleration repositories with 1.3M stars combined. The fastest-growing on October 16 was handwired, with +370 stars in a day.

144Projects
1.3MStars in total
+3KStars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

Top 100 of 144 · by stars

  1. #1 · pytorch/pytorch

    pytorch

    PyTorch is a Python package providing fast tensor computation with strong GPU acceleration and deep neural networks built on a tape-based autograd system, serving as both a NumPy-like GPU library and a flexible deep learning research platform.

    104.8K
  2. #2 · nomic-ai/gpt4all

    gpt4all

    GPT4All is a desktop application that runs large language models privately on everyday laptops and desktops, with no API calls or GPU required.

    77.4K
  3. #3 · ghostty-org/ghostty

    ghostty

    Ghostty is a terminal emulator built around ending the usual trade-off: the README says other emulators force you to choose between speed, features, or native UIs, and Ghostty provides all three.

    62.3K
  1. 4

    DeepSpeed

    43.2Kdeepspeedai/DeepSpeed · Python

    DeepSpeed is a deep learning optimization library that makes distributed training and inference of very large models easy, efficient and effective — it powered models like MT-530B and BLOOM.

  2. 5

    Hyprland

    38.9Khyprwm/Hyprland · C++

    Hyprland is an independent, dynamic tiling Wayland compositor for Linux that focuses on both usability and visual polish, with gradient borders, blur, animations, shadows and glow built in.

  3. 6

    mpv

    37.4Kmpv-player/mpv · C

    mpv is a free (as in freedom) media player for the command line. It supports a wide variety of media file formats, audio and video codecs, and subtitle types.

  4. 7

    kitty

    35.3Kkovidgoyal/kitty · Python

    kitty is a fast, feature-rich terminal emulator that renders its output on the GPU and works across platforms - it gives you a command line in a window on your desktop.

  5. 8

    modular

    30Kmodular/modular · Mojo

    The open-source home of the Modular Platform for AI development and deployment — it hosts the MAX Framework and the Mojo programming language, with more components being open-sourced over time.

  6. 9

    wezterm

    29.3Kwezterm/wezterm · Rust

    WezTerm is a GPU-accelerated cross-platform terminal emulator and multiplexer, written in Rust by @wez.

  7. 10

    taichi

    28.4Ktaichi-dev/taichi · C++

    Taichi Lang is an open-source language for high-performance GPU programming embedded in Python: you write Python-like code and its JIT compiler turns it into efficient parallel GPU or CPU machine code.

  8. 11

    flash-attention

    25.1KDao-AILab/flash-attention · Python

    The official implementation of FlashAttention and FlashAttention-2 — GPU kernels that compute exact attention faster and with less memory than standard PyTorch attention.

  9. 12

    pytorch_geometric

    24.1Kpyg-team/pytorch_geometric · Python

    PyG (PyTorch Geometric) is a Python library built on PyTorch for writing and training Graph Neural Networks (GNNs) on structured data — graphs and other irregular structures — using methods drawn from many published papers.

  10. 13

    verl

    23.9Kverl-project/verl · Python

    verl is a flexible, efficient and production-ready reinforcement learning training library for LLMs, initiated by ByteDance's Seed team and maintained by the community. It is the open-source version of the HybridFlow paper (EuroSys 2025).

  11. 14

    ds4

    23.9Kantirez/ds4 · C

    DwarfStar (ds4) is a small, self-contained local inference engine specialized for running DeepSeek V4 Flash and PRO, plus GLM 5.2/5.3, on consumer hardware like high-memory Macs, NVIDIA GPUs, and AMD Strix Halo systems.

  12. 15

    Anime4K

    21.5Kbloc97/Anime4K · Jupyter Notebook

    Anime4K is a set of open-source, real-time upscaling and denoising algorithms, implemented as GLSL shaders, that sharpen and upscale anime video on the fly inside your media player instead of permanently re-encoding the file.

  13. 16

    xterm.js

    21.3Kxtermjs/xterm.js · TypeScript

    Xterm.js is a frontend component that lets web applications embed a fully-featured terminal in the browser. It powers the integrated terminal in VS Code, Hyper and Tabby.

  14. 17

    triton

    20.4Ktriton-lang/triton · MLIR

    Triton is a language and compiler for writing highly efficient custom Deep-Learning GPU kernels, aiming to give higher productivity than CUDA and more flexibility than other existing DSLs.

  15. 18

    GPUImage

    20.3KBradLarson/GPUImage · Objective-C

    GPUImage is a BSD-licensed iOS framework that lets you apply GPU-accelerated filters and effects to images, live camera video, and movies, using OpenGL ES 2.0 under the hood.

  16. 19

    ktransformers

    19.6Kkvcache-ai/ktransformers · Python

    KTransformers is a research framework for efficient inference and fine-tuning of large language models through CPU-GPU heterogeneous computing, letting huge MoE models run on hardware that doesn't have enough VRAM to hold them entirely on GPU.

  17. 20

    tfjs

    19.1Ktensorflow/tfjs · TypeScript

    An open-source, hardware-accelerated JavaScript library for training and deploying machine learning models in the browser and in Node.js.

  18. 21

    mamba

    18.9Kstate-spaces/mamba · Python

    Mamba is a state space model architecture for sequence modeling with linear-time scaling. It shows promising performance on information-dense data like language modeling, where earlier subquadratic models fell short of Transformers; this repo is its PyTorch implementation.

  19. 22

    lingbot-map

    18.1KRobbyant/lingbot-map · Python

    LingBot-Map is a feed-forward 3D foundation model for streaming 3D reconstruction, built around a Geometric Context Transformer that was a ECCV 2026 Best Paper Award candidate.

  20. 23

    ml-stable-diffusion

    18Kapple-aiml-research/ml-stable-diffusion · Python

    This is Apple's toolkit for running Stable Diffusion image generation on Apple Silicon using Core ML, so it can run efficiently on Mac, iPad, and iPhone.

  21. 24

    nvidia-docker

    17.6KNVIDIA/nvidia-docker

    nvidia-docker was a tool that let Docker containers access NVIDIA GPUs. It has been deprecated and the repository archived, replaced by the NVIDIA Container Toolkit.

  22. 25

    instant-ngp

    17.6KNVlabs/instant-ngp · Cuda

    NVIDIA Research's implementation of four neural graphics primitives — neural radiance fields (NeRF), signed distance functions, neural images and neural volumes — fast enough to train a fox NeRF in under 5 seconds.

  23. 26

    open-gpu-kernel-modules

    17.5KNVIDIA/open-gpu-kernel-modules · C

    This is NVIDIA's official source release of the open-source Linux GPU kernel modules (nvidia.ko, nvidia-drm.ko, nvidia-modeset.ko, nvidia-uvm.ko) for Turing and newer GPUs.

  24. 27

    Waifu2x-Extension-GUI

    17.1KAaronFeng753/Waifu2x-Extension-GUI · C++

    Waifu2x-Extension-GUI is a Windows desktop app that upscales (super-resolution) images, GIFs, and videos, and can also interpolate video frames, using a collection of AI engines like Waifu2x, Real-ESRGAN, Real-CUGAN, RIFE and DAIN.

  25. 28

    WebGL-Fluid-Simulation

    16.7KPavelDoGreat/WebGL-Fluid-Simulation · JavaScript

    It is an interactive WebGL demo that simulates fluid dynamics in real time, letting you swirl colorful liquid-like effects with your mouse or finger directly in the browser.

  26. 29

    gpu.js

    15.5Kgpujs/gpu.js · JavaScript

    GPU.js is a JavaScript library that takes the functions you write and runs them on your GPU as shaders instead of on the CPU — a big speedup for parallel math like matrix multiplication.

  27. 30

    ggml

    15.5Kggml-org/ggml · C++

    ggml is a plain C/C++ tensor library built for running machine learning models with minimal setup, no external dependencies, and support for CPU, GPU, NPU, and browser backends. It's the core engine that powers projects like llama.cpp.

  28. 31

    ZLUDA

    15.1Kvosen/ZLUDA · Rust

    ZLUDA is a drop-in replacement for CUDA that lets graphics cards from vendors other than NVIDIA run CUDA software.

  29. 32

    TensorRT-LLM

    14.8KNVIDIA/TensorRT-LLM · Python

    TensorRT LLM is NVIDIA's Python framework for defining large language models (and now visual generation models) and compiling them into highly optimized inference engines that run on NVIDIA GPUs, with specialized kernels and Python/C++ runtimes.

  30. 33

    ar-cutpaste

    14.6Kcyrildiagne/ar-cutpaste · TypeScript

    AR Cut & Paste is a research prototype that lets you point your phone's camera at a real-world object, cut it out using AR and machine learning, and paste it directly into Photoshop as a new layer.

  31. 34

    deeplearning4j

    14.3Kdeeplearning4j/deeplearning4j · Java

    Eclipse Deeplearning4J is a suite of JVM libraries for building, training and deploying deep learning applications, usable from Java, Scala, Kotlin and Clojure.

  32. 35

    filmcraft

    14.2Kstorytold/filmcraft · Rust

    FilmCraft is an open-source, clean-room reimplementation of Adobe Premiere Pro, rebuilt from scratch in pure Rust with its own codecs, a GPU compositor and a typed command system.

  33. 36

    Open3D

    14.1Kisl-org/Open3D · C++

    Open3D is an open-source library for rapid development of software that works with 3D data, offering data structures, processing algorithms, scene reconstruction, surface alignment, visualization and PBR rendering, with 3D machine learning support via PyTorch and TensorFlow.

  34. 37

    TensorRT

    13.4KNVIDIA/TensorRT · C++

    TensorRT is NVIDIA's SDK for high-performance deep learning inference on NVIDIA GPUs. This repository holds the open source components: plugins, the ONNX parser, and sample applications that demonstrate TensorRT usage.

  35. 38

    lightcraft

    13.2Kstorytold/lightcraft · Rust

    LightCraft is an open-source, clean-room reimplementation of Adobe Lightroom built entirely in Rust: a non-destructive RAW photo editor and library manager with its own color pipeline, masking tools, and presets.

  36. 39

    FlashMLA

    13.1Kdeepseek-ai/FlashMLA · C++

    FlashMLA is DeepSeek's library of highly optimized CUDA attention kernels (Multi-head Latent Attention) that power the DeepSeek-V3 and DeepSeek-V3.2 models, covering both dense and sparse attention for prefill and decoding.

  37. 40

    stable-diffusion-webui-forge

    13.1Klllyasviel/stable-diffusion-webui-forge · Python

    Stable Diffusion WebUI Forge is a platform built on top of Stable Diffusion WebUI (using Gradio) that adds GPU memory management and performance improvements for running Stable Diffusion image generation locally.

  38. 41

    PaddleFormers

    13KPaddlePaddle/PaddleFormers · Python

    PaddleFormers is a Transformers-style library built on Baidu's PaddlePaddle deep learning framework, giving the PaddlePaddle ecosystem the same kind of model interface and training workflow as Hugging Face Transformers, with full training support for 100+ LLMs and vision-language models.

  39. 42

    HRM

    12.7Ksapientinc/HRM · Python

    The official release of the Hierarchical Reasoning Model (HRM): a brain-inspired recurrent architecture that reaches significant computational depth with only 27 million parameters, trained on ~1000 examples without pretraining or chain-of-thought data.

  40. 43

    mapbox-gl-js

    12.4Kmapbox/mapbox-gl-js · TypeScript

    Mapbox GL JS is a JavaScript library for rendering interactive, customizable vector maps in the browser using WebGL.

  41. 44

    cupy

    12.4Kcupy/cupy · Python

    CuPy is a NumPy/SciPy-compatible array library for GPU-accelerated computing with Python: you write ordinary Python array code, and it executes on NVIDIA or AMD GPUs.

  42. 45

    LMCache

    12.1KLMCache/LMCache · Python

    LMCache is a KV cache management layer for LLM inference that turns the KV cache from a temporary, per-process state into reusable, persistent 'AI-native knowledge' that can be shared across serving engines, reducing time-to-first-token and boosting throughput for long-context, multi-turn, and RAG workloads.

  43. 46

    Apollo

    11.3KClassicOldSong/Apollo · C++

    Apollo is a self-hosted desktop game-streaming host, forked from Sunshine, built to pair with the Artemis (Moonlight Noir) client for low-latency streaming at your device's native resolution with GPU hardware encoding.

  44. 47

    numba

    11.2Knumba/numba · Python

    Numba is a Just-In-Time compiler that translates a subset of Python and NumPy code into fast machine code using LLVM, letting numerical functions run near C/Fortran speed without leaving Python.

  45. 48

    LTX-Video

    11.1KLightricks/LTX-Video · Python

    LTX-Video is the official repo for Lightricks' DiT-based video generation model, which generates synchronized audio+video, supports text-to-video and image-to-video, keyframe conditioning, video extension, and video-to-video transformations.

  46. 49

    llama-gpt

    10.9Kgetumbrel/llama-gpt · TypeScript

    LlamaGPT is a self-hosted, offline, ChatGPT-like chatbot powered by Llama 2 (and now Code Llama), so you get a familiar chat UI without sending any data to a third-party cloud.

  47. 50

    Whisper

    10.7KConst-me/Whisper · C++

    A Windows port of OpenAI's Whisper speech-recognition model that runs inference on the GPU using DirectCompute instead of CUDA, delivering much faster transcription than the official PyTorch implementation.

  48. 51

    WanGP

    10.6Kdeepbeepmeep/WanGP · Python

    WanGP is a one-stop open source app for running top generative AI models for video, image, and audio/TTS generation, built specifically to work on modest consumer GPUs (the 'GPU Poor').

  49. 52

    xformers

    10.6Kfacebookresearch/xformers · Python

    xFormers is Meta's (Facebook Research) toolbox of hackable, optimized Transformer building blocks that you compose together — reusable pieces for your own models rather than a monolithic framework.

  50. 53

    DeepEP

    10.3Kdeepseek-ai/DeepEP · Cuda

    DeepEP is a high-performance communication library for MoE (mixture-of-experts) models, providing fast all-to-all GPU kernels for expert-parallel dispatch and combine operations used in ML training and inference.

  51. 54

    DeepGEMM

    9Kdeepseek-ai/DeepGEMM · Cuda

    DeepGEMM is a unified CUDA kernel library that provides high-performance tensor core GEMM operations (FP8, FP4, BF16), fused MoE kernels, and attention-indexer kernels used in large language models such as DeepSeek.

  52. 55

    react-native-skia

    8.7Kwcandillon/react-native-skia · TypeScript

    React Native Skia brings Google's Skia graphics engine (the renderer used by Chrome and Android) to React Native, letting you write high-performance 2D graphics, shaders, and animations using a React component API.

  53. 56

    tilelang

    8.6Ktile-ai/tilelang · Python

    TileLang (tile-lang) is a domain-specific language for writing high-performance GPU/CPU/NPU kernels like GEMM, Dequant GEMM, FlashAttention, and LinearAttention, using Pythonic syntax backed by a TVM-based compiler.

  54. 57

    stable-diffusion.cpp

    7.7Kleejet/stable-diffusion.cpp · C++

    A pure C/C++ inference engine for diffusion models like Stable Diffusion, Flux, Wan, Qwen Image, and Z-Image, built the same way as llama.cpp so you can generate images and videos without heavy Python dependencies.

  55. 58

    rio

    7.6Kraphamorim/rio · Rust

    Rio is a hardware-accelerated GPU terminal emulator written in Rust, designed to work as both a native desktop application and inside web browsers.

  56. 59

    nvitop

    7.2KXuehaiPan/nvitop · Python

    nvitop is an interactive NVIDIA GPU process viewer and monitoring tool, meant as an all-in-one replacement for nvidia-smi plus process management.

  57. 60

    smolvm

    6.8Ksmol-machines/smolvm · Rust

    smolvm is a CLI tool for running embeddable, portable, branchable virtual machines so you can safely run AI agents and untrusted code locally, with sub-second cold start on macOS, Linux, and Windows.

  58. 61

    openreel-video

    5.4KAugani/openreel-video · TypeScript

    OpenReel Video is a free, open source browser-based video editor positioned as a CapCut alternative, offering a multi-track timeline, color grading, effects and 4K export, with everything running client-side.

  59. 62

    dlssg_for_sm86

    4.6Ksdli1995/dlssg_for_sm86 · HTML

    DLSSG Native is a DLL mod that lets NVIDIA RTX 20 (SM75) and RTX 30 (SM86) series GPUs run DLSS Frame Generation in D3D12 games, even though NVIDIA doesn't officially support frame generation on those cards. It bundles its own C++ wrapper, PTX/Cubin kernels for both GPU generations, and the 310.1 inference model into a single DLL instead of using NVIDIA's original feature DLL.

  60. 63

    DroidDesk

    4.1Korailnoor/DroidDesk · Kotlin

    DroidDesk turns an Android phone into a full Linux desktop using Termux, Termux:X11, TUR, and Proot, letting you run apps like VS Code, Firefox, LibreOffice, Blender, and even Metasploit directly on your phone.

  61. 64

    pebrel

    3.4KKuddev/pebrel · Rust

    Pebrel is a GPU-accelerated terminal emulator for Windows, macOS, and Linux that brings local shells, SSH/SFTP remote access, and AI command-line tools like Claude Code and Codex into one native desktop workspace.

  62. 65

    Bonsai-demo

    3.4KPrismML-Eng/Bonsai-demo · Shell

    Bonsai Demo is a local-inference demo for Bonsai 2 27B, a ternary-weight large language model that runs on a laptop or single GPU via llama.cpp or MLX, with chat, vision, and agentic tool-calling support out of the box.

  63. 66

    nvidia-macos-driver

    3.2Knullmoth/nvidia-macos-driver · Rust

    A free, open-source Metal driver that lets NVIDIA Turing-and-later GeForce/RTX/Quadro cards act as a fully supported GPU on Intel Macs running macOS 15 Sequoia via OpenCore, covering desktop rendering, Metal apps, games, Core ML/MPS and OpenCL.

  64. 67

    bloodborne_pc

    3.2KSupermedo/bloodborne_pc · C++

    A native Windows port of Bloodborne that runs the PS4 game's own x86-64 code directly on your PC and translates its graphics calls to Vulkan, wrapped in a launcher that handles settings, upscaling, cheats and updates.

  65. 68

    OpenCADStudio

    3.1KHakanSeven12/OpenCADStudio · Rust

    Open CAD Studio is an open-source 2D drafting and 3D modeling CAD application built in Rust, shipped as both a native desktop app and a browser-based web app with a shared editing core, including native DWG/DXF read and write support.

  66. 69

    fframes

    2.8KdmtrKovalenko/fframes · Rust

    fframes is a Rust framework for writing videos as code: you compose scenes with Rust and SVG, and the GPU renders them into an MP4. It is built around actually being fast, unlike many code-first video tools.

  67. 70

    try-omarchy

    2.6Komacom/try-omarchy · Swift

    Try Omarchy lets you run the Omarchy Arch Linux desktop as a native, hardware-accelerated macOS app on Apple Silicon, with no manual VM setup required.

  68. 71

    DLSS-NR-on-AMD

    2.5Kdanielblnc/DLSS-NR-on-AMD

    This is a mod that lets you run DLSS 5 Neural Rendering on AMD Radeon GPUs (RX 7000/9000 series) in any DirectX 12 game that supports FSR, by reimplementing the DLSS neural network runtime for AMD hardware from scratch.

  69. 72

    uzu

    2.4Ktrymirai/uzu · Rust

    uzu is a high-performance inference engine for AI models that lets you run LLMs directly inside your app with zero latency, full data privacy, and no per-request inference costs.

  70. 73

    FreeVideo

    2KFlashML-org/FreeVideo · Python

    FreeVideo is a local inference engine that lets you run the MiniMax H3 video generation model on your own consumer GPU instead of a cloud service, adapting its memory and compute strategy to your hardware.

  71. 74

    Drift

    2KCutWire-Studios/Drift · C++

    Drift is a free, open-source desktop video editor from CutWire Studios, built with Qt 6 and FFmpeg, for cutting clips, adding effects, captions, stickers and music, then exporting without subscriptions, watermarks, or accounts.

  72. 75

    beta9

    1.8Kbeam-cloud/beta9 · Go

    An open-source runtime for serverless AI workloads — it runs Python code in autoscaling GPU containers that scale to zero. It's also the engine powering Beam, a fully managed cloud.

  73. 76

    neomacs

    1.6Keval-exec/neomacs · Rust

    NEO Emacs is GNU Emacs rewritten in Rust with a modern GPU display engine: the ~300,000-line C core is replaced by memory-safe Rust, aiming for 100% Emacs compatibility and 10x performance.

  74. 77

    handwired

    1.5Kchenglou/handwired · TypeScript

    Handwired is a research tool that converts ordinary JavaScript code (if-else, loops, state) into an equivalent neural network made only of matrix multiplication and ReLU, so the same logic can run as a differentiable, GPU-friendly program instead of a normal single-threaded script.

  75. 78

    TornadoVM

    1.5Kbeehive-lab/TornadoVM · Java

    An open-source GPU programming framework for Java: it JIT-compiles Java bytecode at runtime into NVIDIA CUDA, OpenCL C or Apple Metal code, so Java programs run on GPUs and multi-core CPUs. Works with JDK 21-27.

  76. 79

    awesome-gpui

    1.5Kzed-industries/awesome-gpui · Python

    A curated awesome-list of projects built with or for GPUI, the GPU-accelerated UI framework for Rust. It catalogs native desktop apps, UI libraries, and examples, each with a star count and an activity status.

  77. 80

    dlss5-visual-enhancer

    1.4KMerserk/dlss5-visual-enhancer · C++

    DLSS 5 Visual Enhancer is a Windows app that applies NVIDIA's DLSS 5 Neural Rendering to images and video, uses DLSS Frame Generation for video frame interpolation, and applies Neural Rendering live during video playback - all through a local web interface.

  78. 81

    TensorFold

    1.4Kashhart/TensorFold · Zig

    TensorFold is an LLM inference engine that serves open-weight language models through an OpenAI-compatible API, running them on Apple Silicon via MLX or on NVIDIA GPUs via CUDA.

  79. 82

    iPhoneMirror

    1.3KRayrenSX/iPhoneMirror · C#

    iPhoneMirror is a local Windows app that mirrors an iPhone or iPad's screen and audio over USB or AirPlay, with native D3D11 rendering, multi-device sessions, OBS-ready windows, and Bluetooth reverse control.

  80. 83

    rawmakase

    1.2Kpch/rawmakase · Rust

    RAWmakase is a fast, non-destructive RAW photo developer for Linux, macOS and Windows, written in Rust, with Lightroom-style develop controls and Lightroom catalog import.

  81. 84

    DLSS-5-MANAGER

    1.1KNODIX-TECH/DLSS-5-MANAGER · F#

    DLSS 5 Manager is a Windows desktop tool billed as the first intelligent manager and one-click mod installer for NVIDIA DLSS 5, ReShade, and Streamline in games.

  82. 85

    NeuralScreen

    1.1Kperseval-BLR/NeuralScreen · Python

    NeuralScreen applies NVIDIA's DLSS 5 neural renderer to your entire Windows desktop in real time, so games, video and photos all get sharpened by the same network DLSS 5 games use, not just upscaled in one app.

  83. 86

    DLSS5-Feeder

    1.1Kjlrouzies-fr/DLSS5-Feeder · C++

    DLSS5-Feeder lets NVIDIA's DLSS 5 neural-rendering add-on work in games that ship with no native DLSS support at all, across D3D11, D3D12, Vulkan, OpenGL, 32-bit builds and even DirectX 9/10 titles. It builds a synthetic DLSS DLAA request out of ReShade's depth buffer and estimated motion vectors, runs a genuine DLSS evaluate, lets the neural add-on hook into it, and copies the result back into the frame.

  84. 87

    DEsk

    1Kfyzugx/DEsk · C

    DEsk is a Wayland desktop environment for Linux built around a realistic skeuomorphic design (like iOS 6) where the whole desktop is drawn as an actual desk: windows are sheets of paper, the dock is a drawer, apps sit in binders on a bookshelf, notifications arrive in a post box, and settings live in a control panel built into the desk.

  85. 88

    backburner

    1KStayLameBro/backburner · Python

    Backburner lets a nearby iPhone act as a coprocessor for your Mac so a locally-run 27B LLM (Qwen3.8-27B) reads prompts faster and holds far more context. The phone connects over a 10 Gb/s USB-C cable and offloads part of the model's layers plus storage/attention for old context.

  86. 89

    uncharted_pc

    1KSupermedo/uncharted_pc · C++

    This is a native Windows port of 'Uncharted: The Nathan Drake Collection', letting the original PS4 game code for Uncharted 1, 2 and 3 run directly on PC with the graphics translated to Vulkan.

  87. 90

    ps2-web-recomp

    1Ksnuri00/ps2-web-recomp · C++

    It is a project that statically recompiles PlayStation 2 game executables into C++ and WebAssembly so the games run in a browser, with the console's hardware emulated by a runtime that draws through WebGPU.

  88. 91

    flutter_scene

    951bdero/flutter_scene · Dart

    Flutter Scene is a complete realtime 3D game engine for Flutter, covering physically-based rendering, physics, audio, animation, a scene editor, and a full asset pipeline, running on every platform Flutter supports, including the web.

  89. 92

    OpenDLSS-NR

    921maanHimself/OpenDLSS-NR · JavaScript

    OpenDLSS-NR is a from-scratch Vulkan reimplementation of NVIDIA's DLSS 5 Neural Rendering network, matching the original bit-exactly down to every internal block boundary, not just the final image.

  90. 93

    OptiScaler-DLSSNR-PreSR-Multipass

    825wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass · C++

    This is an experimental fork of OptiScalerDLSSNR that adds optional NVIDIA Neural Rendering before DLSS Super Resolution, with configurable multipass processing and per-pass strength controls for games.

  91. 94

    pyrowave

    761Themaister/pyrowave · C++

    An intra-only video codec — effectively a still-image codec — that runs entirely on the GPU as Vulkan compute shaders: under ~0.1 ms per frame at 1080p and ~0.2 ms at 4K. It is built for local-network game streaming.

  92. 95

    GLM-5.3-Flash-EXL3-2x-DGX-Sparks

    734MiaAI-Lab/GLM-5.3-Flash-EXL3-2x-DGX-Sparks · Python

    A deployment recipe and Docker image that serves the GLM-5.3-Flash model as an OpenAI-compatible vLLM endpoint across 2-4 NVIDIA DGX Spark (GB10) kits, using a custom EXL3/TR3 4-bit quantization of the weights.

  93. 96

    LoongForge

    687baidu-baige/LoongForge · Python

    An open-source training framework from Baidu's Baige team for LLMs, VLMs, diffusion and embodied models, built for faster training and lower cost on NVIDIA GPUs and Kunlun XPUs.

  94. 97

    kaggle-tpu-lab

    657ARahim3/kaggle-tpu-lab · Python

    A recipe that serves frontier-class open LLMs — GLM-5.3-Flash 320B MoE and Qwen3.8-27B bf16 — on Kaggle's free TPU v5e-8, exposing a public OpenAI-compatible (and Anthropic-compatible) endpoint you can plug into coding agents like Claude Code, Codex, opencode, or pi.

  95. 98

    solo

    641pg83/solo · C++

    SoLo is a C/C++ library that lets a single, fully static musl-linked Linux executable load the host's existing glibc-linked shared objects, such as GPU drivers, at runtime, instead of bundling a container, AppImage, or a second libc.

  96. 99

    HelixSR

    628lonewolf0622/HelixSR

    HelixSR makes NVIDIA's DLSS neural network (Model E) run on AMD GPUs by implementing it as plain Direct3D 12 compute shaders, giving AMD GPU owners DLSS-quality upscaling (including Ultra Performance and DLAA modes) without needing NVIDIA hardware or drivers.

  97. 100

    Qwen3.8-Flash-Next-Single-DGX-Spark

    609MiaAI-Lab/Qwen3.8-Flash-Next-Single-DGX-Spark · Python

    A self-contained recipe for serving the Qwen3.8-Flash-Next-NVFP4 checkpoint from a single NVIDIA DGX Spark machine's unified memory, using vLLM with the PLE table offloaded and memory-mapped.

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