Topics / #intel
Intel projects on GitHub
Utilities for monitoring and controlling laptop and GPU hardware, often on Intel platforms.
As of , the most-starred Intel projects on GitHub are unsloth (78.2K stars), DeepSpeed (43.2K stars) and nw.js (41.1K stars). GitHub.Locker tracks 14 Intel repositories with 264.5K stars combined. The fastest-growing on October 17 was nvidia-macos-driver, with +74 stars in a day.
Hot right now
Most stars gained in a day · Oct 17
+74nvidia-macos-driver
nullmoth/nvidia-macos-driver · ★ 3.3KA free, open-source Metal driver that lets NVIDIA Turing-and-later GeForce/RTX/Quadro cards act as a fully supported GPU on Intel Macs running macOS 15 Sequoia via OpenCore, covering desktop rendering, Metal apps, games, Core ML/MPS and OpenCL.
+67unsloth
unslothai/unsloth · ★ 78.2KUnsloth is a local-first app for running and training LLMs, diffusion, TTS and embedding models on your own machine, including models like Qwen3.8, DeepSeek-V4, MiniMax-H3, Gemma 4 and FLUX.
+51pt-pc
LoreanXavier/pt-pc · ★ 1.9KA native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.
OptiScaler
optiscaler/OptiScaler · ★ 11.8KOptiScaler is a Windows tool for PC games that lets you replace the upscaler a game uses (DLSS2+, FSR2+ or XeSS) with a different one, and also manage frame generation — including adding it to DX12 games via the experimental OptiFG.
The all-time top
14 projects · by stars
- 78.2K
#1 · unslothai/unslothunsloth
Unsloth is a local-first app for running and training LLMs, diffusion, TTS and embedding models on your own machine, including models like Qwen3.8, DeepSeek-V4, MiniMax-H3, Gemma 4 and FLUX.
- 43.2K
#2 · deepspeedai/DeepSpeed
DeepSpeed
DeepSpeed is a deep learning optimization library that makes distributed training and inference of very large models easy, efficient and effective — it powered models like MT-530B and BLOOM.
- 41.1K
#3 · nwjs/nw.jsnw.js
NW.js is an app runtime based on Chromium and Node.js that lets you write native desktop apps using HTML, CSS and JavaScript, calling Node.js modules directly from the DOM.
- 4

Karabiner-Elements
23Kpqrs-org/Karabiner-Elements · C++Karabiner-Elements is a powerful key remapper for macOS — a tool for customizing how your keyboard behaves.
- 5
ktransformers
19.6Kkvcache-ai/ktransformers · PythonKTransformers is a research framework for efficient inference and fine-tuning of large language models through CPU-GPU heterogeneous computing, letting huge MoE models run on hardware that doesn't have enough VRAM to hold them entirely on GPU.
- 6

g-helper
15.6Kseerge/g-helper · C#G-Helper is a lightweight, free alternative to Asus Armoury Crate for controlling performance modes, fan curves, GPU switching, lighting and other hardware settings on Asus laptops.
- 7

johnny-five
13.4Krwaldron/johnny-five · JavaScriptJohnny-Five is an open-source JavaScript framework for robotics and IoT, built on the Firmata protocol, that lets you write JS code to control hardware like Arduino, Raspberry Pi, Tessel 2, and Intel Edison boards.
- 8
OptiScaler
11.8Koptiscaler/OptiScaler · C++OptiScaler is a Windows tool for PC games that lets you replace the upscaler a game uses (DLSS2+, FSR2+ or XeSS) with a different one, and also manage frame generation — including adding it to DX12 games via the experimental OptiFG.
- 9

nvtop
11.1KSyllo/nvtop · CNVTOP (Neat Videocard TOP) is a htop-like task monitor for GPUs and accelerators: it runs in the terminal, handles multiple GPUs at once and shows what each device is doing, including which processes are using it.
- 10

nvidia-macos-driver
3.3Knullmoth/nvidia-macos-driver · RustA free, open-source Metal driver that lets NVIDIA Turing-and-later GeForce/RTX/Quadro cards act as a fully supported GPU on Intel Macs running macOS 15 Sequoia via OpenCore, covering desktop rendering, Metal apps, games, Core ML/MPS and OpenCL.
- 11

pt-pc
1.9KLoreanXavier/pt-pc · C++A native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.
- 12

cpu-performance-engineering
1.2Kusamahz/cpu-performance-engineering · PythonA curated reading path for CPU performance engineering: it walks you from what one instruction does on a modern core to serving ML inference on CPUs, ordered so each piece makes the next one legible.
- 13

solo
641pg83/solo · C++SoLo is a C/C++ library that lets a single, fully static musl-linked Linux executable load the host's existing glibc-linked shared objects, such as GPU drivers, at runtime, instead of bundling a container, AppImage, or a second libc.
- 14

MoE4All
304Headmaster218/MoE4All · RustMoE4All is a portable Windows app that runs large Mixture-of-Experts (MoE) LLMs beyond what fits in VRAM by streaming expert weights between GPU VRAM, system RAM and SSD, built on a Vulkan-first Rust inference engine so consumer AMD (and other Vulkan) GPUs can run huge models locally.
Related topics
Often tagged together