Topics / #directx12

Directx12 projects on GitHub

DirectX 12 games and companion tooling, e.g. upscaler managers

As of , the most-starred Directx12 projects on GitHub are dolphin (15.7K stars), SCSKiller (2.9K stars) and DLSS-NR-on-AMD (2.5K stars). GitHub.Locker tracks 9 Directx12 repositories with 24.1K stars combined. The fastest-growing on October 16 was SCSKiller, with +62 stars in a day.

9Projects
24.1KStars in total
+152Stars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

9 projects · by stars

  1. #1 · dolphin-emu/dolphin

    dolphin

    Dolphin is a GameCube and Wii emulator: it lets you play games from those two consoles on PC and Android, with improvements over the original hardware.

    15.7K
  2. #2 · BlueHeisenberg/SCSKiller

    SCSKiller

    SCSKiller is a free, open-source Windows tool that pre-compiles a game's shaders into your NVIDIA or AMD driver's cache before you play, so the game doesn't have to compile them mid-session and stutter.

    2.9K
  3. #3 · danielblnc/DLSS-NR-on-AMD

    DLSS-NR-on-AMD

    This is a mod that lets you run DLSS 5 Neural Rendering on AMD Radeon GPUs (RX 7000/9000 series) in any DirectX 12 game that supports FSR, by reimplementing the DLSS neural network runtime for AMD hardware from scratch.

    2.5K
  1. 4

    dlss-unlocked

    841ShyVortex/dlss-unlocked · Rich Text Format

    DLSS-Unlocked is a mod that unlocks DLSS 3 Frame Generation, Multi-Frame Generation (2X/3X/4X), and DLSS Neural Rendering on any NVIDIA RTX 20/30/40 series GPU, in any DirectX 12 game that natively supports DLSS2 or DLSS3.

  2. 5

    HelixSR

    628lonewolf0622/HelixSR

    HelixSR makes NVIDIA's DLSS neural network (Model E) run on AMD GPUs by implementing it as plain Direct3D 12 compute shaders, giving AMD GPU owners DLSS-quality upscaling (including Ultra Performance and DLAA modes) without needing NVIDIA hardware or drivers.

  3. 6

    Wind-Waker-Recomp

    543elliotttate/Wind-Waker-Recomp · C

    Wind Waker Recomp is a native port of The Legend of Zelda: The Wind Waker for Windows, Mac, iPhone and iPad, made by statically recompiling the original GameCube game's PowerPC code into native machine code. It is a personal source fork of the BlueWake project with extra features like 60/120 FPS smooth motion, save states and wall climbing.

  4. 7

    hells-gate-recomp

    540florinp93/hells-gate-recomp · C++

    It is a static recompilation port that brings the Xbox 360 version of Dante's Inferno to native PC, using the ReXGlue SDK to translate the original PowerPC XEX executable directly into C++ code that runs natively on Windows (D3D12) and Linux (Vulkan).

  5. 8

    dlss5-bridge

    308NIGos/dlss5-bridge · C++

    DLSS 5 Bridge is a ReShade add-on that lets DLSS 5 Neural Rendering add-ons work in DirectX 11 and Vulkan games, which normally only support DLSS through D3D12/NGX, and it can also fake DLSS-like inputs via NVIDIA Optical Flow for games that have no DLSS at all.

  6. 9

    ComfyUI-DLSS5-NR

    172lisitskyaa/ComfyUI-DLSS5-NR · C++

    It is an unofficial, experimental ComfyUI custom node that integrates NVIDIA DLSS 5 Neural Rendering (NGX feature 18) directly into image-generation workflows.

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