Topics / #recompilation

Recompilation projects on GitHub

As of , the most-starred Recompilation projects on GitHub are awesome-decomp-games (1.8K stars), LostOdysseyRecomp (718 stars) and decomp.wtf (498 stars). GitHub.Locker tracks 5 Recompilation repositories with 3.9K stars combined. The fastest-growing on October 18 was awesome-decomp-games, with +332 stars in a day.

5Projects
3.9KStars in total
+526Stars in a day

Hot right now

Most stars gained in a day · Oct 18

The all-time top

5 projects · by stars

  1. #1 · SubmitGame/awesome-decomp-games

    awesome-decomp-games

    A curated, automatically updated list of games that have been decompiled, recompiled, or otherwise reverse-engineered, covering decomps, static recomps, source ports, engine remakes, and browser ports, with each entry rated for quality.

    1.8K
  2. #2 · freefrank/LostOdysseyRecomp

    LostOdysseyRecomp

    Lost Odyssey Recomp is an experimental native PC/console port of the Xbox 360 JRPG Lost Odyssey, built using static recompilation. It does not include any game assets, so you need your own legal copy of the game.

    718
  3. #3 · i12bp8/decomp.wtf

    decomp.wtf

    decomp.wtf lets the AI coding agent you already use decompile a game you own into C code, one function at a time, then verifies each attempt compiles with the game's original compiler to the exact same bytes.

    498
  1. 4

    Yakumo

    478TeamGDB/Yakumo · C++

    Yakumo is a static recompilation of the PSP game Monster Hunter Portable 3rd HD Ver. into a native executable: the game's PSP code is translated ahead of time into C++, compiled for your machine, and run on a reimplementation of the PSP system software.

  2. 5

    BLACK-XBERecomp

    435TGP482/BLACK-XBERecomp · C++

    BLACK-XBERecomp is an unofficial native PC port of the original Xbox version of the 2006 shooter Black, built via static recompilation rather than emulation.

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