Topics / #webgl
Webgl projects on GitHub
Browser API for hardware-accelerated 3D and 2D graphics rendering.
As of , the most-starred Webgl projects on GitHub are three.js (116.5K stars), worldmonitor (88.6K stars) and gods-eye-view (57.2K stars). GitHub.Locker tracks 93 Webgl repositories with 1.2M stars combined. The fastest-growing on October 16 was anatomy, with +1K stars in a day.
Hot right now
Most stars gained in a day · Oct 16
+1Kanatomy
wheresryan22/anatomy · ★ 13.9KAnatomy is a Claude Code skill that turns a technical idea into a detailed, interactive isometric figure of a real machine (SVG, optional WebGL shaders, and beta 3D) for docs, articles, and landing pages.
+353gods-eye-view
bilawalsidhu/gods-eye-view · ★ 57.2KGod's Eye View is a browser-based spy-satellite style simulator that overlays real public data — live aircraft, ships, satellites, earthquakes, traffic, and public cameras — onto a photorealistic 3D globe, with hands-free voice control via a realtime AI agent.
+246lemo-opuscar
lemomo-ai/lemo-opuscar · ★ 2.8KLemo-Opuscar is a Claude Code skill that lets Claude Opus 5.5 direct, draw, score and mix short films entirely in code, with 43 ready-made film styles you can apply to your own story.
+202awesome-opus5-5-videos
yihui-dev/awesome-opus5-5-videos · ★ 5.6KA curated, growing collection of viral videos made with Claude Opus 5.5, each paired with the exact prompt its creator shared and a link to the original post.
The all-time top
93 projects · by stars
- 116.5K
#1 · mrdoob/three.jsthree.js
It's a JavaScript 3D library for the browser: the project aims to be easy-to-use, lightweight, cross-browser and general-purpose. Around since 2010, now over 116,000 GitHub stars.
- 88.6K
#2 · koala73/worldmonitorworldmonitor
World Monitor is a real-time global intelligence dashboard that aggregates and AI-synthesizes news, geopolitical signals, and infrastructure data into one situational-awareness interface.
- 57.2K
#3 · bilawalsidhu/gods-eye-viewgods-eye-view
God's Eye View is a browser-based spy-satellite style simulator that overlays real public data — live aircraft, ships, satellites, earthquakes, traffic, and public cameras — onto a photorealistic 3D globe, with hands-free voice control via a realtime AI agent.
- 4

tldraw
51Ktldraw/tldraw · TypeScripttldraw is an SDK for building infinite canvas apps in React — a feature-complete canvas engine that you can use out of the box as a whiteboard or extend with custom shapes, tools, and UI.
- 5

pretext
50.8Kchenglou/pretext · TypeScriptPretext is a pure JavaScript/TypeScript library for multiline text measurement and layout — fast and accurate, including for languages you may not even know about.
- 6
pixijs
48.4Kpixijs/pixijs · TypeScriptPixiJS is a 2D rendering engine for the web that uses WebGL and WebGPU to draw fast, interactive graphics like games, data visualizations, and creative sites.
- 7

nw.js
41.1Knwjs/nw.js · JavaScriptNW.js is an app runtime based on Chromium and Node.js that lets you write native desktop apps using HTML, CSS and JavaScript, calling Node.js modules directly from the DOM.
- 8

phaser
40.5Kphaserjs/phaser · JavaScriptPhaser is a fast, free and open source 2D game framework for building HTML5 games that run in desktop and mobile web browsers, rendering with either WebGL or Canvas. It has been actively developed for over 13 years.
- 9

react-three-fiber
33Kpmndrs/react-three-fiber · TypeScriptreact-three-fiber is a React renderer for Three.js: you build 3D scenes declaratively with reusable, self-contained components that react to state, are readily interactive and plug into the whole React ecosystem.
- 10

GSAP
29.3Kgreensock/GSAP · JavaScriptGSAP (GreenSock Animation Platform) is a framework-agnostic JavaScript library for building high-performance animations that work in every major browser.
- 11

react-spring
29.2Kpmndrs/react-spring · TypeScriptreact-spring is a spring-physics-based animation library for React, letting you animate values fluidly instead of using fixed-duration easing curves.
- 12
guizang-ppt-skill
28.1Kop7418/guizang-ppt-skill · HTMLAn AI-agent skill for Claude Code, Codex and similar environments that turns articles and ideas into polished single-file HTML slide decks with horizontal paging, plus matching slide images and multi-platform social covers. Rehearsal and presenter modes are built in.
- 13

GDevelop
27.6K4ian/GDevelop · JavaScriptGDevelop is an open-source, no-code game development app for building 2D, 3D and multiplayer games. It is designed to be fast and intuitive for everyone.
- 14

Babylon.js
26.2KBabylonJS/Babylon.js · TypeScriptBabylon.js is an open 3D game and rendering engine packed into a friendly JavaScript framework: you build scenes in TypeScript or JavaScript and render them in the browser.
- 15

xterm.js
21.3Kxtermjs/xterm.js · TypeScriptXterm.js is a frontend component that lets web applications embed a fully-featured terminal in the browser. It powers the integrated terminal in VS Code, Hyper and Tabby.
- 16

filament
20.6Kgoogle/filament · C++Filament is Google's open-source, real-time physically based rendering engine (PBR) for Android, iOS, Linux, macOS, Windows and WASM/WebGL2, designed to be as small and efficient as possible — especially on Android.
- 17

3d-game-shaders-for-beginners
20Klettier/3d-game-shaders-for-beginners · C++A step-by-step guide to implementing 3D game shading techniques such as SSAO, depth of field, bloom, normal mapping, fog, and screen space reflection/refraction for your own 3D game.
- 18

carbonyl
19.5Kfathyb/carbonyl · RustCarbonyl is a Chromium-based browser that runs entirely inside your terminal, so you can browse the modern web without leaving the command line.
- 19

tfjs
19.1Ktensorflow/tfjs · TypeScriptAn open-source, hardware-accelerated JavaScript library for training and deploying machine learning models in the browser and in Node.js.
- 20

multipleWindow3dScene
18.9Kbgstaal/multipleWindow3dScene · JavaScriptA small demo showing how to keep a single 3D scene visually continuous across multiple separate browser windows, using Three.js for rendering and localStorage to sync window positions and state.
- 21

plotly.py
18.8Kplotly/plotly.py · PythonAn interactive, open-source graphing library for Python: you describe charts in Python code and get interactive figures rendered in the browser.
- 22

plotly.js
18.4Kplotly/plotly.js · JavaScriptPlotly.js is an open-source JavaScript charting library that draws interactive charts in the browser. It also powers the plotly modules for Python and R (Plotly.py, Plotly.R) and sits behind Plotly and Dash.
- 23
img2threejs
18.3Kimg2threejs/img2threejs · PythonA coding-agent skill that rebuilds an object from one reference image as a code-only, procedural Three.js model — a TypeScript THREE.Group factory built from primitives and shaders, not photogrammetry or mesh files.
- 24

aframe
17.7Kaframevr/aframe · JavaScriptA-Frame is a web framework for building 3D, AR, and VR experiences directly in the browser using declarative HTML, built on top of three.js and WebXR.
- 25
bgfx
17.6Kbkaradzic/bgfx · C++A cross-platform, graphics-API-agnostic rendering library in the 'Bring Your Own Engine/Framework' style: you keep your own engine or framework, and bgfx draws its frames across many graphics APIs and platforms.
- 26

engine
17.1Kplaycanvas/engine · JavaScriptPlayCanvas is an open-source game engine for creating interactive 3D apps, games and visualizations that run in any browser on any device. Rendering is built on WebGL2 and WebGPU.
- 27

WebGL-Fluid-Simulation
16.7KPavelDoGreat/WebGL-Fluid-Simulation · JavaScriptIt is an interactive WebGL demo that simulates fluid dynamics in real time, letting you swirl colorful liquid-like effects with your mouse or finger directly in the browser.
- 28

lenis
16.6Kdarkroomengineering/lenis · TypeScriptLenis (Latin for 'smooth') is a lightweight smooth scroll library for the web by darkroom.engineering, built to make page scrolling feel fluid without hurting performance in modern browsers.
- 29

cesium
15.8KCesiumGS/cesium · JavaScriptCesiumJS is an open-source JavaScript library for creating 3D globes and 2D maps in the browser without a plugin — WebGL provides hardware-accelerated graphics.
- 30

AR.js
15.8Kjeromeetienne/AR.js · HTMLAR.js is a lightweight library for augmented reality on the Web. It lets you build AR experiences that run right in the browser, with marker-based and location-based AR support.
- 31

gpu.js
15.5Kgpujs/gpu.js · JavaScriptGPU.js is a JavaScript library that takes the functions you write and runs them on your GPU as shaders instead of on the CPU — a big speedup for parallel math like matrix multiplication.
- 32

awesome-creative-coding
15.4Kterkelg/awesome-creative-coding · HTMLA curated list of resources for creative coding - generative art, data visualization, and interaction design - covering books, courses, frameworks, shader tutorials, and communities.
- 33
brain.js
14.9KBrainJS/brain.js · TypeScriptbrain.js is a GPU-accelerated neural network library written in JavaScript that runs in both browsers and Node.js. It is a continuation of the unmaintained harthur/brain project.
- 34

deck.gl
14.7Kvisgl/deck.gl · TypeScriptdeck.gl is a WebGL2/WebGPU-powered framework for high-performance visualization of large data sets, letting you compose layers like icons, polygons, and text over views like maps, first-person, or orthographic cameras.
- 35

anatomy
13.9Kwheresryan22/anatomy · JavaScriptAnatomy is a Claude Code skill that turns a technical idea into a detailed, interactive isometric figure of a real machine (SVG, optional WebGL shaders, and beta 3D) for docs, articles, and landing pages.
- 36
G2
12.6Kantvis/G2 · TypeScriptG2 is a visualization grammar library for building charts, dashboards, data exploration, and storytelling, inspired by Leland Wilkinson's book 'The Grammar of Graphics'.
- 37

highcharts
12.5Khighcharts/highcharts · TypeScriptHighcharts is a JavaScript charting library for building interactive charts, maps, and dashboards, rendered mainly with SVG and some canvas/WebGL.
- 38

mapbox-gl-js
12.4Kmapbox/mapbox-gl-js · TypeScriptMapbox GL JS is a JavaScript library for rendering interactive, customizable vector maps in the browser using WebGL.
- 39
G6
12.3Kantvis/G6 · TypeScriptG6 is a graph visualization framework for the web: an engine for drawing, laying out, analyzing and interacting with relational data like networks, with animation, themes and plugins.
- 40
sigma.js
12.2Kjacomyal/sigma.js · TypeScriptSigma.js is an open-source JavaScript library for visualizing graphs of thousands of nodes and edges using WebGL rendering.
- 41

Crucix
12.1Kcalesthio/Crucix · JavaScriptCrucix is a self-hosted personal intelligence dashboard that aggregates 27 open-source intelligence feeds — satellite fire detection, flight tracking, radiation monitoring, conflict data, market prices, and OSINT social feeds — refreshing every 15 minutes, and it can alert you via Telegram or Discord when something meaningful changes.
- 42
maplibre-gl-js
11.9Kmaplibre/maplibre-gl-js · TypeScriptAn open-source JavaScript library for embedding interactive vector tile maps in websites and webview-based apps, with GPU-accelerated rendering.
- 43

webamp
11.3Kcaptbaritone/webamp · TypeScriptWebamp is a reimplementation of the classic Winamp 2 music player built entirely in HTML5 and JavaScript, with full support for original Winamp skins.
- 44

osiris
11.1Ksimplifaisoul/osiris · TypeScriptOSIRIS is an open-source, real-time global intelligence (OSINT) dashboard. It aggregates live flight tracking, 17,000+ CCTV cameras, earthquakes, conflict zones, crypto tracing and 24/7 news streams onto a single WebGL map.
- 45

godogen
7.1Khtdt/godogen · PythonGodogen is a generator that publishes thin starter repos for Godot, Bevy, or Babylon.js games, which an AI coding agent (Claude Code or Codex) then builds out autonomously from a prompt — writing code, generating assets, running the engine, and proving the result with a live view or a recorded clip.
- 46

Skills
6.8KMengTo/Skills · HTMLA curated collection of 123 reusable 'agent skills' (Markdown playbooks with optional demos, scripts, and references) for designers and builders using AI coding agents like Codex, Claude, and Cursor to build UIs, games, and automated workflows.
- 47

threeui
6.7KMengTo/threeui · HTMLThreeUI Community is the open-source, login-free edition of a React component catalog built around Three.js/WebGL and shader-driven UI components, with a live interactive browsing site.
- 48

server-survival
6.4Kpshenok/server-survival · JavaScriptServer Survival is an interactive 3D tower-defense-style game where you play a Cloud Architect, building and scaling cloud infrastructure to survive growing traffic and DDoS attacks while learning real cloud architecture concepts.
- 49

git-city
5.8Ksrizzon/git-city · TypeScriptGit City turns every GitHub profile into a unique 3D pixel art building inside an interactive city — the more you contribute, the taller your building grows.
- 50

awesome-opus5-5-videos
5.6Kyihui-dev/awesome-opus5-5-videosA curated, growing collection of viral videos made with Claude Opus 5.5, each paired with the exact prompt its creator shared and a link to the original post.
- 51

canvas-ui
5KDavidHDev/canvas-ui · TypeScriptCanvas UI is an open-source library of creative canvas components for building live, interactive web effects. Each component draws fluid simulations, shader effects, or 3D scenes directly over your real, still-clickable HTML.
- 52

agent-sprite-forge
4.5K0x0funky/agent-sprite-forge · PythonAgent Sprite Forge is a Codex skill set that turns natural-language prompts into game-ready 2D assets: animated sprite sheets, transparent PNG frames, GIFs, and layered RPG maps, which can also be wired into Godot or Unity scenes.
- 53

Libraries.dev
4.3KJakubantalik/Libraries.dev · TypeScriptLibraries.dev is a monorepo of seven React UI libraries for building animated AI-agent interfaces: border beam, thinking orbs, bot avatars, liquid gooey shapes, voice glow, liquid metal, and an image mosaic loader.
- 54

human-atlas
4.3Kashemag/human-atlas · TypeScriptAn interactive 3D anatomy explorer that runs in your browser: the BodyParts3D adult male reference taken apart into 2,234 individually selectable meshes, 15 anatomical systems, and 3,432 searchable named concepts.
- 55

pdoom-video
2.8Kmexicat/pdoom-video · TypeScriptA generative, code-rendered music video for the song 'I'm Upping My P(doom)' with word-synced karaoke-style typography, where every frame is a deterministic function of song time.
- 56

lemo-opuscar
2.8Klemomo-ai/lemo-opuscar · JavaScriptLemo-Opuscar is a Claude Code skill that lets Claude Opus 5.5 direct, draw, score and mix short films entirely in code, with 43 ready-made film styles you can apply to your own story.
- 57

threejs-game-skills
2.5Kmajidmanzarpour/threejs-game-skills · PythonA set of nine self-contained skill packages (SKILL.md files) that teach Codex and Claude Code how to build playable, polished Three.js browser games end-to-end, including gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
- 58

floorplan-3d
2.4Kwy51ai/floorplan-3d · HTMLA pure front-end floor plan and interior design tool: you lay out furniture, knock down or add walls, and measure dimensions on a 2D plan, then flip to a Three.js 3D scene for a bird's-eye view or a first-person walkthrough.
- 59

untidetect-tools
2KTheGP/untidetect-toolsA curated markdown list maintained by the author of their own anti-detect project, tracking anti-detect/humanizing browsers, browser-automation and fingerprint-spoofing libraries, captcha solvers, SMS-activation services, and proxy providers used to avoid bot and fingerprint detection.
- 60
aetherviz-master
1.5Kandyhuo520/aetherviz-masterAetherViz Master is an AI-powered Claude Code skill that turns any teaching topic into an immersive, interactive 3D educational webpage, mixing Three.js 3D scenes with SVG charts.
- 61

Stronghold-Protocol
1.5Ksganggs/Stronghold-Protocol · JavaScriptStronghold Protocol: Covenant is an unofficial, non-commercial fan remake of a seasonal Arknights auto-chess tower-defense mode, playable in the browser solo or with 1-4 players in co-op.
- 62

dsh-wallpaper-engine
1.4Kelysia395/dsh-wallpaper-engine · JavaScriptIt is a DSH (DeepSeek Harness) plugin that takes the Wallpaper Engine wallpapers already installed on your PC and renders them as the animated background of the dsh web chat interface, with an iOS-style frosted 'liquid glass' overlay on top.
- 63

ClaudeAnimationBase
1.2KJohnHeibel/ClaudeAnimationBase · JavaScriptA starter kit of code, prompts and assets for making Claude (via Claude Code or another coding agent) animate a hand-painted-style cartoon character called Clawd using p5.js and the p5.brush library, rendering the result as an MP4.
- 64

Vela
1.2KLuxAlgo/Vela · TypeScriptVela is a free, open-source library for building fast financial charts in the browser, built around a headless core with a native WebGL2 renderer (canvas2d fallback) and a plugin SDK for swapping in custom data, scripting engines, and renderers.
- 65

barehands
1.1Kjaredrhod/barehands · HTMLBarehands turns your webcam into a hand-tracked interface for an AI: notes, images, and 3D models float over your camera feed as glass cards that you pinch, throw, stretch, and explode apart with your bare hands, no headset or controllers required.
- 66

mg-styles-15
960Vincentwei1021/mg-styles-15 · PythonA collection of 15 ten-second motion-design films, each in a different visual style, all made by Claude Opus 5.5 writing code from a single text prompt. The repo publishes every film along with its style notes, full prompt and complete source code.
- 67
agenttrail
907sodiumsun/agenttrail · JavaScriptAgenttrail is a local observability tool that watches AI coding agents like Codex and Claude Code and turns their activity into a live visual view, without piecing together multiple terminal windows.
- 68

RhineLabUI
826LBEILC/RhineLabUI · TypeScriptThis is a non-official, fan-made recreation of the Rhine Lab terminal interface from the Arknights special PV 'Rhine Lab: Access', turned into an interactive 3D web app where you browse and inspect 40 archive files.
- 69

oc-english
681yczz/oc-english · JavaScriptIt's a Chinese virtual-pet raising game where you create and customize a chibi character, decorate a 2.5D room, and furnish it — but the only way to earn the points needed to buy outfits and furniture is by completing real English lessons.
- 70

constellation-gemini
679brayonpi/constellation-gemini · PythonConstellation is a demo project where Gemini turns an operator's spoken orbital-mission request into a checklist, HexStellar Cortex searches for a complete recovery schedule for a broken satellite network, and a separate independent Python program checks that schedule rule by rule before it's allowed to update the simulation.
- 71

Hermes3D
594iamlukethedev/Hermes3D · TypeScriptHermes3D is a self-hosted 3D virtual office where you can watch your AI agents work in real time, as they collaborate, review code, run standups, and ship pull requests, instead of reading logs and dashboards.
- 72

threejs-architecture-effects
568lhlGitHub/threejs-architecture-effects · TypeScriptThis is an Agent Skill for Codex, Claude Code, and Cursor that builds a real, orbitable Three.js building which assembles itself on a timeline — brick courses, timber frame, dougong brackets, layered eaves, and procedural PBR materials — without needing a paid 3D model or an API key.
- 73

CodeVideoModel
556code-video-model/CodeVideoModel · PythonCodeVideoModel is a research pipeline that turns a text prompt into an editable Three.js scene codebase, converts that scene into a reference image, and then renders a final video with the MiniMax-H3 model. It also ships CodeVideoBench, a benchmark of 22 evaluation cases for this code-to-video workflow.
- 74

RuiC-card-skill
555HRuiCcc/RuiC-card-skill · JavaScriptRuiC Card Skill is a Codex Agent Skill that turns a one-sentence description (or a reference image) into an interactive 3D holographic trading-card webpage with layered parallax depth, delivered together with an editable Blender project.
- 75

create-photo-flipbook-ui
530HaichaoLihc/create-photo-flipbook-ui · JavaScriptA Codex skill that turns a folder of user photos into a working photobook website, using a bundled 2D HTML flipbook runtime plus optional 3D Three.js/WebGL template examples.
- 76

fable51-worlds
523PhiloLabs/fable51-worlds · JavaScriptThis project turns a single brief - a sentence, a photograph, or a video clip - into a walkable 3D world, generated by Claude-based agent swarms called 'Fable 5.1' that research the real place, model it, render it, and verify it.
- 77

Viscose-carousel
515Yousuf-developer/Viscose-carousel · JavaScriptViscose is a portfolio carousel rendered entirely as a single WebGL fragment shader. Cards sit on a ring that's mostly off-screen; as they come together they melt into each other like liquid, and as they pull apart they draw thin threads between them.
- 78

statecraft-israel
377eyalgolan/statecraft-israel · C#Statecraft: Israel is a turn-based grand-strategy game where you play as the prime minister starting on 15 May 1948, managing real ministers, a real coalition, and sourced historical events through a deterministic C# simulation rendered in Unity.
- 79

paper-aquarium
352MrMoT9I/paper-aquarium · JavaScriptPaper Aquarium turns a hand-colored paper fish into a swimming 3D fish on a big screen: a child colors a printed sheet, photographs it with a phone, and the fish appears swimming in a web-based aquarium scene built with three.js.
- 80

sylva
348MengTo/sylva · HTMLSylva is an interactive Three.js landscape study: a procedural, moss-covered root grows through an editorial conservation scene and reacts to the pointer as if it were alive.
- 81

plasma-ui
297CruxGarden/plasma-ui · TypeScriptPlasma UI is a React library for liquid glass panels rendered in WebGL on canvas, inspired by Apple's Liquid Glass design. The panels behave like liquid, fuse with each other on contact, and refract whatever is visible behind them.
- 82

natural-disasters
287Token-Gremlin/natural-disasters · JavaScriptABYSSAL is a fully procedural cinematic ocean and extreme-weather simulation that runs entirely in a browser tab, rendering multi-cascade FFT ocean waves, volumetric clouds, hurricanes and tsunamis with zero external assets, built on Three.js, WebGL2 and GLSL3.
- 83

image-to-3d-pipeline
278dreamers-laboratory/image-to-3d-pipeline · JavaScriptA pipeline that reconstructs 3D meshes from a handful of AI-generated images using several open-source models, scores the results against a fixed Blender inspection protocol, and serves the winning mesh in a browser-based WebGL explorer.
- 84

model-x-studio
262ashemag/model-x-studio · TypeScriptIt is an interactive 3D Tesla Model X studio in the browser: a circular display platform with component descriptions, individual-piece isolation, and a progressive explosion slider covering all 334 mesh pieces of the car.
- 85

dioramas
256blendi-remade/dioramas · JavaScriptDioramas is a free, open-source framework for building cinematic, interactive 3D websites where the 3D scene itself is the page — a detailed object, real lighting, a choreographed camera, and one touchable interaction. It ships with 20 complete example sites built using it.
- 86

saas-motion-kit
238tugrawork-creator/saas-motion-kit · PythonA production kit for making promo and motion videos for software products with HyperFrames and Claude Code, built around one rule: no two films should look the same. It gives you a 7-stage playbook, a 24-transition atlas, 100 storyboard themes and a variety-audit script that flags repeated effects before you build.
- 87

scam-with-your-friends-web
232mrzh7/scam-with-your-friends-web · TypeScriptScam With Your Friends — Web is an unofficial, open-source browser remake of the Steam game 'Scam With Your Friends'. You run a scam call center in a 3D office, trick fictional AI callers into handing over fake money, hit a daily quota, and survive a brutal performance review — solo or in co-op with up to four friends over voice chat.
- 88

skin-tokens.cpp
226localai-org/skin-tokens.cpp · C++skin-tokens.cpp is a C++/GGML port of VAST-AI's SkinTokens/TokenRig model that automatically generates a skeleton and skin weights for a static mesh, producing a rigged GLB file ready for animation.
- 89

LinearAbilityExtThreeJS
214achrefelouafi/LinearAbilityExtThreeJS · JavaScriptElemental Sandbox is a skillshot VFX sandbox built with Three.js, Vite and hand-written GLSL, where you arm one of seven elemental abilities, aim it, and fire it with the mouse to watch procedurally generated fire, water, electricity and stone effects play out.
- 90

clay-safari
183cclank/clay-safari · JavaScriptClay Safari is a claymation-style, bilingual (Chinese/English) 3D interactive world for kids: you walk around a savanna built with Three.js and Blender-scripted models, click on 10 clay animals and 7 props, and hear their names and sounds in both languages.
- 91

Jelly-Baby
170scottstts/Jelly-Baby · JavaScriptJelly Baby is a small 3D web toy: a bouncy jelly character living on a tabletop that you poke, stretch, and bounce around on a swing or trampoline, with no goals or scoring.
- 92

genart-skill
152camilleroux/genart-skill · JavaScriptgenart is a Claude Code plugin that teaches Claude the technical and ethical groundwork of generative art — seeding a PRNG from a token hash, deterministic rendering, trait and rarity design — and ships scripts to verify a sketch is actually deterministic before you mint it onchain.
- 93

th08
117N0zoM1z0/th08 · C++A from-scratch C++ source reconstruction of the original Japanese 1.00d executable of Touhou 08 (Imperishable Night), rebuilt function-by-function until it matches the compiled game binary.
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