Topics / #sdl3

Sdl3 projects on GitHub

Next generation of the cross-platform multimedia and input library.

As of , the most-starred Sdl3 projects on GitHub are shadPS4 (33.6K stars), SDL (16.8K stars) and KytyPS5 (8.7K stars). GitHub.Locker tracks 10 Sdl3 repositories with 69.8K stars combined. The fastest-growing on October 16 was KytyPS5, with +156 stars in a day.

10Projects
69.8KStars in total
+327Stars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

10 projects · by stars

  1. #1 · shadps4-emu/shadPS4

    shadPS4

    shadPS4 is an early PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD, written in C++. It lets you run real PS4 game titles on a PC.

    33.6K
  2. #2 · libsdl-org/SDL

    SDL

    SDL (Simple DirectMedia Layer) is a cross-platform C library for writing multimedia software such as games and emulators.

    16.8K
  3. #3 · KytyPS5/KytyPS5

    KytyPS5

    KytyPS5 is a free and open-source PlayStation 5 emulator (translation layer) written in C++ for Windows and Linux, with experimental macOS support, based on a heavily modified version of the Kyty project.

    8.7K
  1. 4

    BongoCat

    3.8Kvladelaina/BongoCat · C

    BongoCat is an animated desktop pet: a bongo-drumming cat that lives on your screen and reacts to your keyboard and mouse input in real time, built with C/C++, SDL3, and OpenGL.

  2. 5

    OpenNOW

    3.4KOpenCloudGaming/OpenNOW · Rust

    OpenNOW is a community-built, open-source desktop client for GeForce NOW cloud gaming. It uses Qt Quick for the interface and a native Rust engine for account services and streaming.

  3. 6

    pt-pc

    1.9KLoreanXavier/pt-pc · C++

    A native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.

  4. 7

    bbhost

    611droogie/bbhost · C++

    bbhost is a translation layer that runs Bloodborne's own unmodified 1.09 PS4 executable on Windows and Linux, reimplementing the PS4's system libraries and translating its GPU work (GCN shaders and draw calls) to Vulkan, aiming for a definitive PC version with any resolution, 60 fps, keyboard/mouse, mods and online play.

  5. 8

    Yakumo

    458TeamGDB/Yakumo · C++

    Yakumo is a static recompilation of the PSP game Monster Hunter Portable 3rd HD Ver. into a native executable: the game's PSP code is translated ahead of time into C++, compiled for your machine, and run on a reimplementation of the PSP system software.

  6. 9

    mocktail

    338komaruworld/mocktail · C++

    Mocktail is an experimental compatibility runtime that runs the Android x86-64 Roblox client on Linux, and even on FreeBSD via its Linuxulator. It implements the Android ABI/JNI pieces the client needs and hooks them up to SDL3 and Vulkan or OpenGL on the host side.

  7. 10

    MGSPatriotFix

    168ShizCalev/MGSPatriotFix · C++

    It's a bugfix and quality-of-life mod for the 'Metal Gear Solid Master Collection: Volume 2' releases of MGS4 and MGS Peace Walker on PC.

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