Topics / #sdl3
Sdl3 projects on GitHub
Next generation of the cross-platform multimedia and input library.
As of , the most-starred Sdl3 projects on GitHub are shadPS4 (33.6K stars), SDL (16.8K stars) and KytyPS5 (8.7K stars). GitHub.Locker tracks 10 Sdl3 repositories with 69.8K stars combined. The fastest-growing on October 16 was KytyPS5, with +156 stars in a day.
Hot right now
Most stars gained in a day · Oct 16
+156KytyPS5
KytyPS5/KytyPS5 · ★ 8.7KKytyPS5 is a free and open-source PlayStation 5 emulator (translation layer) written in C++ for Windows and Linux, with experimental macOS support, based on a heavily modified version of the Kyty project.
+62pt-pc
LoreanXavier/pt-pc · ★ 1.9KA native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.
+39shadPS4
shadps4-emu/shadPS4 · ★ 33.6KshadPS4 is an early PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD, written in C++. It lets you run real PS4 game titles on a PC.
+26bbhost
droogie/bbhost · ★ 611bbhost is a translation layer that runs Bloodborne's own unmodified 1.09 PS4 executable on Windows and Linux, reimplementing the PS4's system libraries and translating its GPU work (GCN shaders and draw calls) to Vulkan, aiming for a definitive PC version with any resolution, 60 fps, keyboard/mouse, mods and online play.
The all-time top
10 projects · by stars
- 33.6K
#1 · shadps4-emu/shadPS4shadPS4
shadPS4 is an early PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD, written in C++. It lets you run real PS4 game titles on a PC.
- 16.8K
#2 · libsdl-org/SDLSDL
SDL (Simple DirectMedia Layer) is a cross-platform C library for writing multimedia software such as games and emulators.
- 8.7K
#3 · KytyPS5/KytyPS5KytyPS5
KytyPS5 is a free and open-source PlayStation 5 emulator (translation layer) written in C++ for Windows and Linux, with experimental macOS support, based on a heavily modified version of the Kyty project.
- 4
BongoCat
3.8Kvladelaina/BongoCat · CBongoCat is an animated desktop pet: a bongo-drumming cat that lives on your screen and reacts to your keyboard and mouse input in real time, built with C/C++, SDL3, and OpenGL.
- 5

OpenNOW
3.4KOpenCloudGaming/OpenNOW · RustOpenNOW is a community-built, open-source desktop client for GeForce NOW cloud gaming. It uses Qt Quick for the interface and a native Rust engine for account services and streaming.
- 6

pt-pc
1.9KLoreanXavier/pt-pc · C++A native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.
- 7

bbhost
611droogie/bbhost · C++bbhost is a translation layer that runs Bloodborne's own unmodified 1.09 PS4 executable on Windows and Linux, reimplementing the PS4's system libraries and translating its GPU work (GCN shaders and draw calls) to Vulkan, aiming for a definitive PC version with any resolution, 60 fps, keyboard/mouse, mods and online play.
- 8
Yakumo
458TeamGDB/Yakumo · C++Yakumo is a static recompilation of the PSP game Monster Hunter Portable 3rd HD Ver. into a native executable: the game's PSP code is translated ahead of time into C++, compiled for your machine, and run on a reimplementation of the PSP system software.
- 9

mocktail
338komaruworld/mocktail · C++Mocktail is an experimental compatibility runtime that runs the Android x86-64 Roblox client on Linux, and even on FreeBSD via its Linuxulator. It implements the Android ABI/JNI pieces the client needs and hooks them up to SDL3 and Vulkan or OpenGL on the host side.
- 10

MGSPatriotFix
168ShizCalev/MGSPatriotFix · C++It's a bugfix and quality-of-life mod for the 'Metal Gear Solid Master Collection: Volume 2' releases of MGS4 and MGS Peace Walker on PC.
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