Topics / #3d
3D projects on GitHub
3D graphics on the web and in modeling, rendering, and game tooling.
As of , the most-starred 3D projects on GitHub are godot (118.5K stars), three.js (116.5K stars) and gods-eye-view (57.6K stars). GitHub.Locker tracks 202 3D repositories with 2.1M stars combined. The fastest-growing on October 16 was artcraft, with +1.3K stars in a day.
Hot right now
Most stars gained in a day · Oct 16
artcraft
storytold/artcraft · ★ 31.8KArtCraft is a desktop IDE for interactive AI image and video creation, where you compose scenes in 2D, stage them in 3D, and then pick from dozens of AI models to generate the final result.
+1Kanatomy
wheresryan22/anatomy · ★ 15.1KAnatomy is a Claude Code skill that turns a technical idea into a detailed, interactive isometric figure of a real machine (SVG, optional WebGL shaders, and beta 3D) for docs, articles, and landing pages.
+353gods-eye-view
bilawalsidhu/gods-eye-view · ★ 57.6KGod's Eye View is a browser-based spy-satellite style simulator that overlays real public data — live aircraft, ships, satellites, earthquakes, traffic, and public cameras — onto a photorealistic 3D globe, with hands-free voice control via a realtime AI agent.
+350qwen21-nsfw-pose-skill
Arekejoker/qwen21-nsfw-pose-skill · ★ 2.6KA local recipe (agent skill) for generating NSFW and pose-controlled images with Qwen-Image 2.1, combining an author-level prompt formula, a mandatory NSFW LoRA, and a 136-pose 3D doll library for precise pose control.
The all-time top
Top 100 of 202 · by stars
- 118.5K
#1 · godotengine/godot
godot
Godot is a free, cross-platform game engine for creating both 2D and 3D games from one unified editor, with a comprehensive set of built-in tools.
- 116.5K
#2 · mrdoob/three.jsthree.js
It's a JavaScript 3D library for the browser: the project aims to be easy-to-use, lightweight, cross-browser and general-purpose. Around since 2010, now over 116,000 GitHub stars.
- 57.6K
#3 · bilawalsidhu/gods-eye-viewgods-eye-view
God's Eye View is a browser-based spy-satellite style simulator that overlays real public data — live aircraft, ships, satellites, earthquakes, traffic, and public cameras — onto a photorealistic 3D globe, with hands-free voice control via a realtime AI agent.
- 4
react-bits
49.5KDavidHDev/react-bits · JavaScriptReact Bits is an open-source library of animated, interactive React UI components for building eye-catching websites - 165+ ready-made components covering text animations, backgrounds and UI elements.
- 5
bevy
49.1Kbevyengine/bevy · RustBevy is a free, open-source, data-driven game engine built in Rust that uses an Entity Component System (ECS) architecture to support both 2D and 3D game development.
- 6

swiper
41.9Knolimits4web/swiper · TypeScriptSwiper is a free open-source mobile touch slider with hardware accelerated transitions and native-like feel, made for mobile websites, mobile web apps and native/hybrid apps.
- 7

Awesome-Design-Tools
41.5Kgoabstract/Awesome-Design-Tools · JavaScriptA curated list of design tools and plugins covering nearly every category a designer might need, from accessibility testing and animation to prototyping, wireframing, and 3D modeling.
- 8

impress.js
38.2Kimpress/impress.js · JavaScriptimpress.js is a presentation framework that uses CSS3 3D transforms and transitions in modern browsers to create slide decks, inspired by prezi.com.
- 9

raylib
35.2Kraysan5/raylib · Craylib is a simple and easy-to-use C library (C99) for videogames programming, inspired by Borland BGI and the XNA framework — you write code, and it handles windows, graphics, inputs and audio.
- 10

stb
34.8Knothings/stb · CA collection of 21 single-file libraries for C/C++ covering image loading, writing and resizing, font rasterizing, audio decoding, containers and more — all released into the public domain, with an MIT option if you need a regular license.
- 11

openpose
34.5KCMU-Perceptual-Computing-Lab/openpose · C++OpenPose is a real-time multi-person keypoint detection library: it detects 135 body, hand, face, and foot keypoints from images and video - the first system to detect all four jointly in real time.
- 12
FreeCAD
34.4KFreeCAD/FreeCAD · C++FreeCAD is a free, open-source 3D parametric modeler for designing real-life objects of any size, from mechanical parts to architecture.
- 13

react-three-fiber
33Kpmndrs/react-three-fiber · TypeScriptreact-three-fiber is a React renderer for Three.js: you build 3D scenes declaratively with reusable, self-contained components that react to state, are readily interactive and plug into the whole React ecosystem.
- 14
artcraft
31.8Kstorytold/artcraft · RustArtCraft is a desktop IDE for interactive AI image and video creation, where you compose scenes in 2D, stage them in 3D, and then pick from dozens of AI models to generate the final result.
- 15

mcp-for-blender
31.4Kahujasid/mcp-for-blender · PythonA community integration that connects Blender to any LLM through the Model Context Protocol, letting an AI assistant do prompt-assisted 3D modeling, scene creation and manipulation. It is third-party and not affiliated with the Blender Foundation.
- 16

react-spring
29.2Kpmndrs/react-spring · TypeScriptreact-spring is a spring-physics-based animation library for React, letting you animate values fluidly instead of using fixed-duration easing curves.
- 17

taichi
28.4Ktaichi-dev/taichi · C++Taichi Lang is an open-source language for high-performance GPU programming embedded in Python: you write Python-like code and its JIT compiler turns it into efficient parallel GPU or CPU machine code.
- 18

GDevelop
27.6K4ian/GDevelop · JavaScriptGDevelop is an open-source, no-code game development app for building 2D, 3D and multiplayer games. It is designed to be fast and intuitive for everyone.
- 19

generative-models
27.3KStability-AI/generative-models · PythonThis is Stability AI's research codebase for a family of generative diffusion models, covering text-to-image (SDXL, SDXL-Turbo), image-to-video (Stable Video Diffusion), image-to-3D-video (SV3D), and video-to-4D (SV4D, SV4D 2.0) synthesis.
- 20

Babylon.js
26.2KBabylonJS/Babylon.js · TypeScriptBabylon.js is an open 3D game and rendering engine packed into a friendly JavaScript framework: you build scenes in TypeScript or JavaScript and render them in the browser.
- 21
libgdx
25.4Klibgdx/libgdx · JavalibGDX is a cross-platform Java game development framework built on OpenGL (ES): one codebase targets Windows, Linux, macOS, Android, iOS, and web browsers.
- 22

editor
24.9Kpascalorg/editor · TypeScriptPascal Editor is an open-source, local-first 3D building editor: you sketch walls, floors, zones and furniture in a browser-rendered scene, and AI agents can drive that same scene through MCP.
- 23

tinyrenderer
24.4Kssloy/tinyrenderer · C++This is 'tinyrenderer' — a hands-on computer-graphics course that walks you through writing a software 3D renderer from scratch in about 500 lines of C++, so you understand how OpenGL, Vulkan, Metal, and DirectX actually work under the hood.
- 24

gaussian-splatting
24.2Kgraphdeco-inria/gaussian-splatting · PythonThis is the official reference implementation of the paper '3D Gaussian Splatting for Real-Time Radiance Field Rendering' — it reconstructs a 3D scene from photos as a set of 3D Gaussians and renders novel views in real time at 1080p.
- 25
pytorch_geometric
24.1Kpyg-team/pytorch_geometric · PythonPyG (PyTorch Geometric) is a Python library built on PyTorch for writing and training Graph Neural Networks (GNNs) on structured data — graphs and other irregular structures — using methods drawn from many published papers.
- 26

text-to-cad
21.3Kearthtojake/text-to-cad · Pythontext-to-cad is a library of agent skills for CAD, CAE and CAM: it gives coding agents focused workflows to generate, inspect, source, slice, and hand off CAD and robot-description artifacts from your local project files.
- 27

blender
21Kblender/blender · C++Blender is the free and open source 3D creation suite: one program covering modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. This GitHub repository is the official mirror of its source code.
- 28

filament
20.6Kgoogle/filament · C++Filament is Google's open-source, real-time physically based rendering engine (PBR) for Android, iOS, Linux, macOS, Windows and WASM/WebGL2, designed to be as small and efficient as possible — especially on Android.
- 29

3d-game-shaders-for-beginners
20Klettier/3d-game-shaders-for-beginners · C++A step-by-step guide to implementing 3D game shading techniques such as SSAO, depth of field, bloom, normal mapping, fog, and screen space reflection/refraction for your own 3D game.
- 30

DOOM
19.7Kid-Software/DOOM · C++This is the official 1997 source code release of DOOM, the 1993 first-person shooter by id Software, published for non-profit use with a note from John Carmack.
- 31

multipleWindow3dScene
18.9Kbgstaal/multipleWindow3dScene · JavaScriptA small demo showing how to keep a single 3D scene visually continuous across multiple separate browser windows, using Three.js for rendering and localStorage to sync window positions and state.
- 32

plotly.py
18.8Kplotly/plotly.py · PythonAn interactive, open-source graphing library for Python: you describe charts in Python code and get interactive figures rendered in the browser.
- 33

plotly.js
18.4Kplotly/plotly.js · JavaScriptPlotly.js is an open-source JavaScript charting library that draws interactive charts in the browser. It also powers the plotly modules for Python and R (Plotly.py, Plotly.R) and sits behind Plotly and Dash.
- 34

dxvk
18.3Kdoitsujin/dxvk · C++DXVK is a Vulkan-based translation layer for Direct3D 8, 9, 10 and 11. It lets 3D applications and games run on Linux under Wine by translating D3D calls to Vulkan instead of using Wine's built-in wined3d.
- 35
img2threejs
18.3Kimg2threejs/img2threejs · PythonA coding-agent skill that rebuilds an object from one reference image as a code-only, procedural Three.js model — a TypeScript THREE.Group factory built from primitives and shaders, not photogrammetry or mesh files.
- 36

lingbot-map
18.1KRobbyant/lingbot-map · PythonLingBot-Map is a feed-forward 3D foundation model for streaming 3D reconstruction, built around a Geometric Context Transformer that was a ECCV 2026 Best Paper Award candidate.
- 37

aframe
17.7Kaframevr/aframe · JavaScriptA-Frame is a web framework for building 3D, AR, and VR experiences directly in the browser using declarative HTML, built on top of three.js and WebXR.
- 38

Marlin
17.6KMarlinFirmware/Marlin · C++Marlin is an open-source firmware for RepRap 3D printers that runs on both 8-bit AVR and 32-bit ARM boards. Many commercial 3D printers come with it preinstalled, and a single code base covers every supported machine.
- 39

instant-ngp
17.6KNVlabs/instant-ngp · CudaNVIDIA Research's implementation of four neural graphics primitives — neural radiance fields (NeRF), signed distance functions, neural images and neural volumes — fast enough to train a fox NeRF in under 5 seconds.
- 40
bgfx
17.6Kbkaradzic/bgfx · C++A cross-platform, graphics-API-agnostic rendering library in the 'Bring Your Own Engine/Framework' style: you keep your own engine or framework, and bgfx draws its frames across many graphics APIs and platforms.
- 41

magictools
17.5Kellisonleao/magictools · MarkdownA curated list of game development resources — engines, art tools, asset libraries, audio software and learning materials — gathered in one GitHub page so you stop hunting for them all over the web.
- 42

engine
17.1Kplaycanvas/engine · JavaScriptPlayCanvas is an open-source game engine for creating interactive 3D apps, games and visualizations that run in any browser on any device. Rendering is built on WebGL2 and WebGPU.
- 43

WebGL-Fluid-Simulation
16.7KPavelDoGreat/WebGL-Fluid-Simulation · JavaScriptIt is an interactive WebGL demo that simulates fluid dynamics in real time, letting you swirl colorful liquid-like effects with your mouse or finger directly in the browser.
- 44

cesium
15.8KCesiumGS/cesium · JavaScriptCesiumJS is an open-source JavaScript library for creating 3D globes and 2D maps in the browser without a plugin — WebGL provides hardware-accelerated graphics.
- 45

AR.js
15.8Kjeromeetienne/AR.js · HTMLAR.js is a lightweight library for augmented reality on the Web. It lets you build AR experiences that run right in the browser, with marker-based and location-based AR support.
- 46

Dummy-Robot
15.7Kpeng-zhihui/Dummy-Robot · CThis is the author's open-source design for a super-compact robotic arm, including mechanical CAD files, custom PCB electronics, STM32 firmware, and PC control software for a self-built 6-axis desktop arm.
- 47

AssetStudio
15.6KPerfare/AssetStudio · C#A Windows desktop tool for exploring, extracting and exporting assets and assetbundles from Unity games — textures, audio, meshes, fonts, shaders and animations.
- 48
Hunyuan3D-2
15.1KTencent-Hunyuan/Hunyuan3D-2 · PythonHunyuan3D 2.0 is a large-scale 3D generation system from Tencent that turns a single image (or text) into a high-resolution textured 3D mesh, using a two-stage pipeline: a shape diffusion model (Hunyuan3D-DiT) followed by a texture synthesis model (Hunyuan3D-Paint).
- 49

anatomy
15.1Kwheresryan22/anatomy · JavaScriptAnatomy is a Claude Code skill that turns a technical idea into a detailed, interactive isometric figure of a real machine (SVG, optional WebGL shaders, and beta 3D) for docs, articles, and landing pages.
- 50

bullet3
14.8Kbulletphysics/bullet3 · C++Bullet Physics SDK is the official C++ library for real-time collision detection and multi-physics simulation, used in VR, games, visual effects, robotics and machine learning.
- 51

kkFileView
14.8Kkekingcn/kkFileView · JavakkFileView is a self-hosted Spring Boot server that lets you preview dozens of document, CAD, 3D model, image, audio, video and archive formats directly in a browser, without downloading the file, through a REST API.
- 52

deck.gl
14.7Kvisgl/deck.gl · TypeScriptdeck.gl is a WebGL2/WebGPU-powered framework for high-performance visualization of large data sets, letting you compose layers like icons, polygons, and text over views like maps, first-person, or orthographic cameras.
- 53

MonoGame
14.5KMonoGame/MonoGame · C#MonoGame is an open-source .NET framework for building cross-platform games in C#. It's a community-driven re-implementation of Microsoft's discontinued XNA Framework.
- 54

vggt
14.5Kfacebookresearch/vggt · PythonVGGT (Visual Geometry Grounded Transformer) is a feed-forward neural network that directly infers a scene's 3D attributes - camera intrinsics/extrinsics, depth maps, point maps, and 3D point tracks - from one, a few, or hundreds of images, in seconds. It won the CVPR 2025 Best Paper Award.
- 55

carla
14.5Kcarla-simulator/carla · C++CARLA is an open-source simulator for autonomous driving research, built from the ground up to support development, training, and validation of self-driving systems, with open urban layouts, buildings, and vehicle assets.
- 56

RetroArch
14.4Klibretro/RetroArch · CRetroArch is the reference frontend for the libretro API, a hub that runs emulators, game engines, and other 'libretro cores' through a unified interface for input, video, and audio.
- 57

Open3D
14.1Kisl-org/Open3D · C++Open3D is an open-source library for rapid development of software that works with 3D data, offering data structures, processing algorithms, scene reconstruction, surface alignment, visualization and PBR rendering, with 3D machine learning support via PyTorch and TensorFlow.
- 58

TRELLIS
14Kmicrosoft/TRELLIS · PythonMicrosoft's large 3D asset generation model: feed it a text or image prompt and it generates high-quality 3D assets as Radiance Fields, 3D Gaussians, or meshes. It is the official code for a CVPR'25 Spotlight paper.
- 59

luanti
13.7Kluanti-org/luanti · C++Luanti (formerly Minetest) is a free, open-source voxel game engine and game-creation platform: play voxel games, join multiplayer servers, or build your own games and mods with Lua.
- 60
opentui
13.6Kanomalyco/opentui · TypeScriptOpenTUI is a library for building terminal user interfaces — interactive, text-mode apps that run in the terminal, written in TypeScript.
- 61
assimp
13.3Kassimp/assimp · C++Open Asset Import Library (assimp) - a C++ library that loads 40+ 3D file formats into one shared in-memory data structure, with post-processing tools that clean up the meshes on the way in.
- 62

Gource
13.2Kacaudwell/Gource · C++Gource is a visualization tool for software version control repositories: it turns your project's history into an animated tree where directories are branches, files are leaves, and contributors appear and disappear as they edit them.
- 63

Hazel
13.1KTheCherno/Hazel · C++Hazel is an early-stage interactive application and rendering engine for Windows, built mainly as an educational project: nearly everything in the repo is implemented live in YouTube videos.
- 64

daedalOS
13.1KDustinBrett/daedalOS · JavaScriptdaedalOS is a full desktop environment that runs entirely in your browser, complete with a file explorer, draggable/resizable windows, a taskbar, a start menu, and dozens of built-in apps, emulators, and games.
- 65

Meshroom
13Kalicevision/Meshroom · PythonMeshroom is an open-source, node-based visual programming framework for building and running photogrammetry and 3D computer-vision pipelines, turning collections of 2D photos into 3D models, camera tracks, HDR panoramas, and more.
- 66

colmap
13Kcolmap/colmap · C++COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline that reconstructs 3D models (camera poses and dense geometry) from a set of 2D images.
- 67

AnimatedDrawings
12.8Kfacebookresearch/AnimatedDrawings · PythonThis is Facebook Research's code for the paper 'A Method for Animating Children's Drawings of the Human Figure' — it takes a drawing of a human-like character and animates it using motion capture data.
- 68
theatre
12.8Ktheatre-js/theatre · TypeScriptTheatre.js is an animation library for high-fidelity motion graphics on the web. It is designed for detailed animation — intricate movement and nuance — and can be used both programmatically and visually.
- 69

LearnOpenGL
12.7KJoeyDeVries/LearnOpenGL · C++This is the code repository for the Learn OpenGL book and its companion website (learnopengl.com), providing the sample C++ programs that go with every tutorial chapter on OpenGL graphics programming.
- 70

mapbox-gl-js
12.4Kmapbox/mapbox-gl-js · TypeScriptMapbox GL JS is a JavaScript library for rendering interactive, customizable vector maps in the browser using WebGL.
- 71

shap-e
12.3Kopenai/shap-e · PythonShap-E is OpenAI's official code and model release for generating 3D objects conditioned on text prompts or images, producing conditional 3D implicit functions.
- 72

Vulkan
12.2KSaschaWillems/Vulkan · GLSLA comprehensive collection of open source C++ examples for Vulkan, the low-level graphics and compute API from Khronos, covering everything from a basic triangle to PBR, deferred rendering and hardware ray tracing.
- 73

iCarousel
12.1Knicklockwood/iCarousel · Objective-CiCarousel is an Objective-C class that makes it easy to build 3D carousel-style paged views on iOS and Mac OS, with built-in effects like cylinder, wheel, and CoverFlow.
- 74

nerfstudio
12.1Knerfstudio-project/nerfstudio · PythonNerfstudio is an open-source toolkit for creating, training, and testing Neural Radiance Fields (NeRFs), with a simple API that breaks each NeRF component into modular, swappable pieces.
- 75

rerun
11.6Krerun-io/rerun · RustRerun is a data layer for physical AI: it logs, queries, visualizes and streams multimodal robotics data (images, point clouds, transforms, time series, video) so you can debug sensor pipelines and feed data into training.
- 76

kornia
11.4Kkornia/kornia · PythonKornia is an open-source differentiable computer vision library for Python: 500+ image processing, geometry and augmentation operators plus pre-trained AI models, all built on PyTorch.
- 77
image-blaster
11.4Kneilsonnn/image-blaster · TypeScriptimage-blaster is a skillset for Claude that turns a single image into a 3D environment, complete with meshes and sound effects, by orchestrating Claude skills alongside the World Labs and FAL APIs.
- 78

videos
11.4K3b1b/videos · PythonThis is the source code behind 3Blue1Brown's math explainer videos: the Python scenes, built with the manim animation library, that generate the actual visuals seen in the videos.
- 79

pcl
11.2KPointCloudLibrary/pcl · C++PCL (Point Cloud Library) is a standalone, large-scale open source project for 2D/3D image and point cloud processing, covering things like filtering, feature estimation, surface reconstruction, registration, model fitting and segmentation.
- 80

Mineradio-paused
11.2KXxHuberrr/Mineradio-paused · JavaScriptMineradio is a Windows desktop immersive music player that combines search/playback, a lyric stage, particle visuals, a 3D playlist shelf and a full desktop mode into one cinematic personal music space.
- 81

Craft
11.1Kfogleman/Craft · CCraft is a simple Minecraft clone written in C with modern OpenGL (shaders). It runs on Windows, Mac OS X and Linux and includes online multiplayer via a Python-based server.
- 82

nerf
11Kbmild/nerf · Jupyter NotebookThe official TensorFlow implementation of NeRF, the ECCV 2020 system (best paper honorable mention) that learns a neural representation of a single scene and renders new views of it.
- 83
awesome-godot
10.9KCalinou/awesome-godotA curated (awesome-list) collection of free/libre games, plugins, add-ons, scripts, templates and demos built with or for the Godot game engine.
- 84

CSS-Inspiration
10.8Kchokcoco/CSS-Inspiration · CSSA curated collection of pure-CSS demos and visual effects, organized by category (layout, shadows, gradients, filters, blend modes, 3D, animation, clip-path, SVG) so you can browse them for inspiration or to learn a specific CSS technique.
- 85

raytracing.github.io
10.7KRayTracing/raytracing.github.io · HTMLThe home of the free 'Ray Tracing in One Weekend' series: three online books that teach you to write a ray tracer from scratch in C++, plus the source code for each book.
- 86

zdog
10.7Kmetafizzy/zdog · JavaScriptZdog is a round, flat, designer-friendly pseudo-3D engine for the web: you build 3D models in JavaScript by adding shapes, and it renders them with 2D drawing APIs to canvas or SVG.
- 87

Pixelorama
10.6KOrama-Interactive/Pixelorama · GDScriptPixelorama is a free and open-source pixel art multitool: an editor for creating sprites, tiles and animations, with a large toolbox built around pixel art and game art.
- 88

openscad
10.5Kopenscad/openscad · C++OpenSCAD is a free application for creating solid 3D CAD objects, available for Linux/UNIX, MS Windows and macOS. Unlike artistic 3D tools such as Blender, it focuses on the CAD side of 3D modeling.
- 89

freemocap
10.5Kfreemocap/freemocap · TypeScriptFreeMoCap is a free, open-source motion capture system that uses ordinary cameras (not expensive marker suits) to let researchers, educators, and hobbyists capture human movement in 3D.
- 90

sokol
10.4Kfloooh/sokol · CSokol is a collection of minimal, cross-platform, standalone C header libraries for building apps and games: 3D graphics, windowing and input, audio, time, async file loading and argument parsing.
- 91

opencv_contrib
10.2Kopencv/opencv_contrib · C++This is the repository for OpenCV's extra modules — contributed computer vision functionality that isn't stable or tested enough for the core OpenCV distribution yet.
- 92

3D-Machine-Learning
10.2Ktimzhang642/3D-Machine-LearningA curated knowledge base for 3D machine learning that collects courses, datasets, and research papers covering 3D representations like point clouds, meshes, voxels and primitives.
- 93

scroll-world
10.2Koso95/scroll-world · JavaScriptscroll-world is an agent skill that builds an immersive, scroll-scrubbed 'fly through the world' landing page for any brand or industry — the camera flies from outside each scene into its interior and on to the next with no cuts, all driven by AI-generated art and video.
- 94

ml-sharp
9Kapple-aiml-research/ml-sharp · PythonSHARP (ml-sharp) is the research code for turning a single photograph into a photorealistic 3D scene: it regresses a 3D Gaussian Splatting representation of the scene in a single feedforward pass, in under a second on a standard GPU, and that representation can then be rendered in real time from nearby viewpoints.
- 95

modly
8.2Klightningpixel/modly · TypeScriptModly is a desktop app that turns a photo (or a text prompt) into a 3D mesh using open source AI models, running entirely on your own GPU with no cloud calls.
- 96

sam-3d-objects
7.5Kfacebookresearch/sam-3d-objects · PythonSAM 3D Objects is a foundation model from Meta that reconstructs full 3D shape geometry, texture, and object layout from a single 2D image, even in cluttered real-world scenes with occlusion.
- 97

effectcraft
7.2Kstorytold/effectcraft · RustEffectCraft is a free, open-source compositor for motion graphics and visual effects: a clean-room reimplementation of Adobe After Effects, rebuilt from scratch in pure Rust.
- 98

godogen
7.1Khtdt/godogen · PythonGodogen is a generator that publishes thin starter repos for Godot, Bevy, or Babylon.js games, which an AI coding agent (Claude Code or Codex) then builds out autonomously from a prompt — writing code, generating assets, running the engine, and proving the result with a live view or a recorded clip.
- 99

threeui
6.7KMengTo/threeui · HTMLThreeUI Community is the open-source, login-free edition of a React component catalog built around Three.js/WebGL and shader-driven UI components, with a live interactive browsing site.
- 100
box3d
6.6Kerincatto/box3d · CBox3D is a 3D physics engine for games, written by Erin Catto, the author of Box2D.
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