Topics / #retro-gaming

Retro-gaming projects on GitHub

As of , the most-starred Retro-gaming projects on GitHub are DOOM (19.7K stars), PS2Recomp (3.6K stars) and awesome-decomp-games (1.8K stars). GitHub.Locker tracks 7 Retro-gaming repositories with 27.5K stars combined. The fastest-growing on October 18 was EQAI, with +551 stars in a day.

7Projects
27.5KStars in total
+1.1KStars in a day

Hot right now

Most stars gained in a day · Oct 18

The all-time top

7 projects · by stars

  1. #1 · id-Software/DOOM

    DOOM

    This is the official 1997 source code release of DOOM, the 1993 first-person shooter by id Software, published for non-profit use with a note from John Carmack.

    19.7K
  2. #2 · ran-j/PS2Recomp

    PS2Recomp

    PS2Recomp statically recompiles PlayStation 2 ELF binaries into C++ source code and ships a runtime to execute that generated code, letting you build native PC ports of PS2 games.

    3.6K
  3. #3 · SubmitGame/awesome-decomp-games

    awesome-decomp-games

    A curated, automatically updated list of games that have been decompiled, recompiled, or otherwise reverse-engineered, covering decomps, static recomps, source ports, engine remakes, and browser ports, with each entry rated for quality.

    1.8K
  1. 4

    EQAI

    742AhmadHassan-BTed/EQAI · Python

    This is a reverse-engineering pipeline that transplants the original EverQuest Online Adventures (EQOA) character geometry into the EverQuest Online Adventures: Frontiers PS2 client, fixing engine-level bugs like VU1 shader errors, Emotion Engine memory overflows, and CDVD hardware faults so the original models load correctly.

  2. 5

    LostOdysseyRecomp

    718freefrank/LostOdysseyRecomp · C++

    Lost Odyssey Recomp is an experimental native PC/console port of the Xbox 360 JRPG Lost Odyssey, built using static recompilation. It does not include any game assets, so you need your own legal copy of the game.

  3. 6

    decomp.wtf

    498i12bp8/decomp.wtf · Python

    decomp.wtf lets the AI coding agent you already use decompile a game you own into C code, one function at a time, then verifies each attempt compiles with the game's original compiler to the exact same bytes.

  4. 7

    BLACK-XBERecomp

    435TGP482/BLACK-XBERecomp · C++

    BLACK-XBERecomp is an unofficial native PC port of the original Xbox version of the 2006 shooter Black, built via static recompilation rather than emulation.

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