Topics / #retro-gaming
Retro-gaming projects on GitHub
As of , the most-starred Retro-gaming projects on GitHub are DOOM (19.7K stars), PS2Recomp (3.6K stars) and awesome-decomp-games (1.8K stars). GitHub.Locker tracks 7 Retro-gaming repositories with 27.5K stars combined. The fastest-growing on October 18 was EQAI, with +551 stars in a day.
Hot right now
Most stars gained in a day · Oct 18
+551EQAI
AhmadHassan-BTed/EQAI · ★ 742This is a reverse-engineering pipeline that transplants the original EverQuest Online Adventures (EQOA) character geometry into the EverQuest Online Adventures: Frontiers PS2 client, fixing engine-level bugs like VU1 shader errors, Emotion Engine memory overflows, and CDVD hardware faults so the original models load correctly.
+332awesome-decomp-games
SubmitGame/awesome-decomp-games · ★ 1.8KA curated, automatically updated list of games that have been decompiled, recompiled, or otherwise reverse-engineered, covering decomps, static recomps, source ports, engine remakes, and browser ports, with each entry rated for quality.
BLACK-XBERecomp
TGP482/BLACK-XBERecomp · ★ 435BLACK-XBERecomp is an unofficial native PC port of the original Xbox version of the 2006 shooter Black, built via static recompilation rather than emulation.
+41LostOdysseyRecomp
freefrank/LostOdysseyRecomp · ★ 718Lost Odyssey Recomp is an experimental native PC/console port of the Xbox 360 JRPG Lost Odyssey, built using static recompilation. It does not include any game assets, so you need your own legal copy of the game.
The all-time top
7 projects · by stars
- 19.7K
#1 · id-Software/DOOMDOOM
This is the official 1997 source code release of DOOM, the 1993 first-person shooter by id Software, published for non-profit use with a note from John Carmack.
- 3.6K
#2 · ran-j/PS2RecompPS2Recomp
PS2Recomp statically recompiles PlayStation 2 ELF binaries into C++ source code and ships a runtime to execute that generated code, letting you build native PC ports of PS2 games.
- 1.8K
#3 · SubmitGame/awesome-decomp-gamesawesome-decomp-games
A curated, automatically updated list of games that have been decompiled, recompiled, or otherwise reverse-engineered, covering decomps, static recomps, source ports, engine remakes, and browser ports, with each entry rated for quality.
- 4

EQAI
742AhmadHassan-BTed/EQAI · PythonThis is a reverse-engineering pipeline that transplants the original EverQuest Online Adventures (EQOA) character geometry into the EverQuest Online Adventures: Frontiers PS2 client, fixing engine-level bugs like VU1 shader errors, Emotion Engine memory overflows, and CDVD hardware faults so the original models load correctly.
- 5

LostOdysseyRecomp
718freefrank/LostOdysseyRecomp · C++Lost Odyssey Recomp is an experimental native PC/console port of the Xbox 360 JRPG Lost Odyssey, built using static recompilation. It does not include any game assets, so you need your own legal copy of the game.
- 6

decomp.wtf
498i12bp8/decomp.wtf · Pythondecomp.wtf lets the AI coding agent you already use decompile a game you own into C code, one function at a time, then verifies each attempt compiles with the game's original compiler to the exact same bytes.
- 7
BLACK-XBERecomp
435TGP482/BLACK-XBERecomp · C++BLACK-XBERecomp is an unofficial native PC port of the original Xbox version of the 2006 shooter Black, built via static recompilation rather than emulation.
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