Topics / #pbr

Pbr projects on GitHub

Physically based rendering materials and lighting.

As of , the most-starred Pbr projects on GitHub are filament (20.7K stars), f3d (4.9K stars) and web-ocean (915 stars). GitHub.Locker tracks 6 Pbr repositories with 27.8K stars combined. The fastest-growing on October 25 was blender-plugin, with +13 stars in a day.

6Projects
27.8KStars in total
+30Stars in a day

Hot right now

Most stars gained in a day · Oct 25

The all-time top

6 projects · by stars

  1. #1 · google/filament

    filament

    Filament is Google's open-source, real-time physically based rendering engine (PBR) for Android, iOS, Linux, macOS, Windows and WASM/WebGL2, designed to be as small and efficient as possible — especially on Android.

    20.7K
  2. #2 · f3d-app/f3d

    f3d

    F3D is a fast, minimalist 3D viewer desktop application that supports many formats like glTF, USD, STL, STEP, PLY, OBJ, FBX, and Alembic, with options for real-time physically based rendering and raytracing.

    4.9K
  3. #3 · Noniv/web-ocean

    web-ocean

    A real-time ocean renderer built entirely from scratch on WebGPU, with no game engine or rendering library, showing FFT waves, whitecaps, sun glitter, and a physically based sunset sky with clouds that you fly through with a free camera.

    915
  1. 4

    blender-plugin

    836scenario-labs/blender-plugin · Python

    Scenario for Blender is a Blender extension that brings AI-powered image, video, 3D mesh, PBR material, audio and 360 environment generation directly into the viewport, plus a local MCP server that lets coding agents work with the open scene.

  2. 5

    natural-disasters

    290Token-Gremlin/natural-disasters · JavaScript

    ABYSSAL is a fully procedural cinematic ocean and extreme-weather simulation that runs entirely in a browser tab, rendering multi-cascade FFT ocean waves, volumetric clouds, hurricanes and tsunamis with zero external assets, built on Three.js, WebGL2 and GLSL3.

  3. 6

    mutracer

    144pissang/mutracer · TypeScript

    MuTracer is a physically based path tracer for the web: it renders scenes with WebGPU (falling back to WebGL 2) using OpenPBR materials, TinyBVH acceleration and built-in denoising.

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