11.4K ·GitHub
What is this?
image-blaster is a skillset for Claude that turns a single image into a 3D environment, complete with meshes and sound effects, by orchestrating Claude skills alongside the World Labs and FAL APIs.
Is this a Claude skill or a standalone app?
It's primarily a Claude skill: you point Claude at an image and it calls external APIs to build the 3D scene. It also ships a bundled React viewer app (in /app) so you can preview and tweak the generated output.
How do I get it running?
Clone the repo and use the bundled scripts to run the viewer: 'bun --cwd=app run dev' starts it locally, and 'bun --cwd=app run build' produces a production build; the skill itself is invoked through Claude.
Do I need API keys for World Labs and FAL?
Yes — image-blaster drives the World Labs and FAL services (and optionally Hunyuan's 3D API) to generate the mesh and environment, so you need access to those APIs to use it.
Can I control the mesh quality and style of the output?
Yes, through flags: --enable-pbr toggles PBR materials (on by default), --generate-type chooses Normal, LowPoly, or Geometry-only output, and --polygon-type sets triangle or quadrilateral polygons for LowPoly. The default target face count is 50000, well below Hunyuan's API default of 500000.
What kinds of images work best for this?
The project is pitched for video game level concepts, childhood bedrooms, robot environments, film location scouting, and architectural renderings — essentially any single reference image you want turned into an explorable 3D space.
Can I customize the viewer app?
Yes — removing /app from the .claudeignore file gives Claude permission to edit the bundled React viewer directly.
Why is Hunyuan mentioned alongside World Labs and FAL?
Hunyuan's API appears to be used as (or alongside) the mesh-generation backend; its default target face count of 500000 is noted as much higher than image-blaster's own default of 50000.
What are similar projects?
threejs-game-skills, godogen, modly, anyCreature, skills, image-to-3dlab, img2threejs, Procedura
Which topics is it in?
image-to-3d, 3d-modeling, 3d-generation, audio-generation, claude-skill, game-development, claude-skills, 3d, computer-vision, claude, agent-skills, react