Topics / #game

Game projects on GitHub

Finished games and general gaming projects across platforms.

As of , the most-starred Game projects on GitHub are open-source-ios-apps (52.6K stars), pixijs (48.4K stars) and phaser (40.5K stars). GitHub.Locker tracks 167 Game repositories with 1.2M stars combined. The fastest-growing on October 16 was AnyPS5, with +1.1K stars in a day.

167Projects
1.2MStars in total
+5KStars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

Top 100 of 167 · by stars

  1. #1 · dkhamsing/open-source-ios-apps

    open-source-ios-apps

    A collaborative, curated list of open-source iOS, iPadOS, watchOS, tvOS and visionOS apps, organized by category so you can find real-world example code for any kind of Apple app.

    52.6K
  2. #2 · pixijs/pixijs

    pixijs

    PixiJS is a 2D rendering engine for the web that uses WebGL and WebGPU to draw fast, interactive graphics like games, data visualizations, and creative sites.

    48.4K
  3. #3 · phaserjs/phaser

    phaser

    Phaser is a fast, free and open source 2D game framework for building HTML5 games that run in desktop and mobile web browsers, rendering with either WebGL or Canvas. It has been actively developed for over 13 years.

    40.5K
  1. 4

    AnyPS5

    40.1Kboykopovar/AnyPS5 · C++

    AnyPS5 is a tool that automatically ports PS5 executables so they run natively on Linux and Windows, without emulation.

  2. 5

    Python

    35.4Kgeekcomputers/Python · Python

    A personal collection of small, standalone Python scripts covering automation, games, utilities, and web scraping, meant both to solve the author's own problems and to serve as learning examples for beginners.

  3. 6

    raylib

    35.2Kraysan5/raylib · C

    raylib is a simple and easy-to-use C library (C99) for videogames programming, inspired by Borland BGI and the XNA framework — you write code, and it handles windows, graphics, inputs and audio.

  4. 7

    Proton

    33.1KValveSoftware/Proton · C++

    Proton is a compatibility tool for the Steam client that lets games exclusive to Windows run on Linux. It is based on Wine plus additional components.

  5. 8

    Mindustry

    29.4KAnuken/Mindustry · Java

    Mindustry is an automation tower defense RTS written in Java — a game that combines factory-building with tower-defense combat.

  6. 9

    GDevelop

    27.6K4ian/GDevelop · JavaScript

    GDevelop is an open-source, no-code game development app for building 2D, 3D and multiplayer games. It is designed to be fast and intuitive for everyone.

  7. 10

    Babylon.js

    26.2KBabylonJS/Babylon.js · TypeScript

    Babylon.js is an open 3D game and rendering engine packed into a friendly JavaScript framework: you build scenes in TypeScript or JavaScript and render them in the browser.

  8. 11

    libgdx

    25.4Klibgdx/libgdx · Java

    libGDX is a cross-platform Java game development framework built on OpenGL (ES): one codebase targets Windows, Linux, macOS, Android, iOS, and web browsers.

  9. 12

    games

    25Kleereilly/games

    A curated catalog of open source games, add-ons, maps, engines and other game projects hosted on GitHub — any genre, any platform, any engine. It grew from a 2012 Hacker News thread into one of GitHub's most-starred game collections and is now archived.

  10. 13

    qwerty-learner

    23.4KRealKai42/qwerty-learner · TypeScript

    Qwerty Learner is a free web app for 'keyboard workers' that trains English vocabulary and typing muscle memory at the same time — you memorize words by typing them correctly on your keyboard. It also helps people preparing for computer-based English exams.

  11. 14

    generative_agents

    22.2Kjoonspk-research/generative_agents

    This is the official code release for the research paper 'Generative Agents: Interactive Simulacra of Human Behavior'. It contains the simulation module and game environment for computational agents that simulate believable human behavior in a sandbox town called Smallville.

  12. 15

    CnC_Remastered_Collection

    21.4Kelectronicarts/CnC_Remastered_Collection · C++

    Source code release for the DLLs and Map Editor that power the Command & Conquer Remastered Collection (Tiberian Dawn and Red Alert), published by EA for community modding.

  13. 16

    You-Dont-Need-JavaScript

    20.6Kyou-dont-need/You-Dont-Need-JavaScript · HTML

    A curated collection of demos showing UI effects and components — accordions, carousels, modals, buttons, loaders, tooltips and more — built with pure HTML and CSS instead of JavaScript.

  14. 17

    3d-game-shaders-for-beginners

    20Klettier/3d-game-shaders-for-beginners · C++

    A step-by-step guide to implementing 3D game shading techniques such as SSAO, depth of field, bloom, normal mapping, fog, and screen space reflection/refraction for your own 3D game.

  15. 18

    DOOM

    19.7Kid-Software/DOOM · C++

    This is the official 1997 source code release of DOOM, the 1993 first-person shooter by id Software, published for non-profit use with a note from John Carmack.

  16. 19

    OpenSpeedy

    19.6Kgame1024/OpenSpeedy · TypeScript

    OpenSpeedy is an open-source game speed controller for Windows: you pick a running game's process, set a speed multiplier, and the change takes effect immediately.

  17. 20

    cheat-engine

    19.3Kcheat-engine/cheat-engine · Pascal

    Cheat Engine is a development environment focused on modding games and applications for personal use. Its repository tags describe it as a memory scanner and debugger.

  18. 21

    osu

    19.3Kppy/osu · C#

    osu! (lazer) is a free-to-win rhythm game — the open-source, future and final iteration of the osu! game client, marking the beginning of an open era for the project.

  19. 22

    lila

    18.8Klichess-org/lila · Scala

    Lichess (lila) is the free, adless and open source online chess server behind lichess.org, focused on realtime play and ease of use.

  20. 23

    awesome-python-applications

    18.1Kmahmoud/awesome-python-applications · Jupyter Notebook

    A curated catalog of 426 free, open-source Python applications, arranged by topic with links to each app's repo, homepage, and docs — case studies in successfully shipping Python software.

  21. 24

    OpenEmu

    17.8KOpenEmu/OpenEmu · Swift

    OpenEmu is a free, open-source retro game emulator for macOS that aims to make playing classic console games feel like a first-class native Mac experience.

  22. 25

    OpenRA

    17.6KOpenRA/OpenRA · C#

    OpenRA is a libre, open-source real-time strategy engine that brings early Westwood classics like Command & Conquer: Red Alert to modern systems.

  23. 26

    bgfx

    17.6Kbkaradzic/bgfx · C++

    A cross-platform, graphics-API-agnostic rendering library in the 'Bring Your Own Engine/Framework' style: you keep your own engine or framework, and bgfx draws its frames across many graphics APIs and platforms.

  24. 27

    hydra

    17.3Khydralauncher/hydra · TypeScript

    Hydra Launcher is an open-source gaming platform meant to be the single tool you need to manage your game library, built with Electron, React, TypeScript, Python, and Rust.

  25. 28

    OpenRCT2

    16.4KOpenRCT2/OpenRCT2 · C++

    OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2, the classic construction and management sim where you build and run an amusement park and keep guests happy.

  26. 29

    vanillawebprojects

    16.1Kbradtraversy/vanillawebprojects · JavaScript

    A collection of 20+ mini web projects (form validator, movie seat booking, music player, breakout game, etc.) built with plain HTML5, CSS and JavaScript as part of a Udemy course.

  27. 30

    open-source-games

    15.9Kbobeff/open-source-games · Python

    A curated list of open-source video games and open-source remakes/clones of commercial games, organized by genre.

  28. 31

    Game-Cheats-Manager

    15.4Kdyang886/Game-Cheats-Manager · C++

    Game Cheats Manager (GCM) is an open-source Windows app that lets you search, download, and organize single-player game trainers from multiple trusted sources in one dashboard.

  29. 32

    Whisky

    15.1KWhisky-App/Whisky · Swift

    Whisky is a free, open-source Wine wrapper for macOS with a native SwiftUI interface, letting you run Windows apps and games on a Mac without a Windows installation.

  30. 33

    MonoGame

    14.5KMonoGame/MonoGame · C#

    MonoGame is an open-source .NET framework for building cross-platform games in C#. It's a community-driven re-implementation of Microsoft's discontinued XNA Framework.

  31. 34

    openage

    14.5KSFTtech/openage · Python

    openage is a volunteer-built open-source clone of the Genie Engine used by Age of Empires, Age of Empires II (HD), and Star Wars: Galactic Battlegrounds, aiming to recreate the original gameplay with a modern, moddable engine.

  32. 35

    habitica

    14.2KHabitRPG/habitica · JavaScript

    Habitica is an open-source habit-building app that turns your real-life goals and habits into a role-playing game: you level up for good behavior, lose HP for bad behavior, and earn Gold to buy weapons and armor for your avatar.

  33. 36

    LunaTranslator

    13.8KHIllya51/LunaTranslator · C++

    LunaTranslator is a Windows desktop tool that extracts text from visual novels and galgames in real time (mainly via text hooking) and translates it, so you can play untranslated Japanese games.

  34. 37

    luanti

    13.7Kluanti-org/luanti · C++

    Luanti (formerly Minetest) is a free, open-source voxel game engine and game-creation platform: play voxel games, join multiplayer servers, or build your own games and mods with Lua.

  35. 38

    ebiten

    13.6Khajimehoshi/ebiten · Go

    Ebitengine (formerly Ebiten) is an open source 2D game engine for Go: a simple API for building 2D games that deploy across many platforms.

  36. 39

    nakama

    13.5Kheroiclabs/nakama · Go

    Nakama is a scalable open-source game server that provides multiplayer, matchmaking, leaderboards, tournaments, chat, parties, and social features so game studios do not have to build backend infrastructure from scratch.

  37. 40

    2048

    13.4Kgabrielecirulli/2048 · JavaScript

    This is the source code for 2048, a sliding tile puzzle game where you merge numbered tiles to reach the number 2048. It's a clone of 1024/Saming's 2048, which was itself inspired by the game Threes.

  38. 41

    Cataclysm-DDA

    13.4KCleverRaven/Cataclysm-DDA · C++

    Cataclysm: Dark Days Ahead is a turn-based survival game set in a procedurally generated post-apocalyptic world, where you scavenge supplies and fight zombies, giant insects, killer robots, and other survivors.

  39. 42

    daedalOS

    13.1KDustinBrett/daedalOS · JavaScript

    daedalOS is a full desktop environment that runs entirely in your browser, complete with a file explorer, draggable/resizable windows, a taskbar, a start menu, and dozens of built-in apps, emulators, and games.

  40. 43

    tiled

    13Kmapeditor/tiled · C++

    Tiled is a free, general-purpose tile map editor for tile-based games such as RPGs, platformers, or Breakout clones. It is highly flexible and runs on all major operating systems.

  41. 44

    boardgame.io

    12.5Kboardgameio/boardgame.io · TypeScript

    An open-source engine for building turn-based games in JavaScript: you write functions that describe how each move changes the game state, and it turns them into a playable game with online multiplayer — no networking or storage code required.

  42. 45

    SFML

    12.1KSFML/SFML · C++

    SFML (Simple and Fast Multimedia Library) is a simple, fast, cross-platform, object-oriented multimedia API written in C++. It gives your program access to windowing, graphics, audio and networking.

  43. 46

    pomelo

    11.9KNetEase/pomelo · JavaScript

    A fast, scalable game server framework for Node.js, originally built by NetEase. It ships the core framework plus related components — libraries and tools — and also suits realtime web apps.

  44. 47

    March7thAssistant

    11.7Kmoesnow/March7thAssistant · Python

    March7thAssistant is a full-automation bot for the game Honkai: Star Rail. It handles daily chores like clearing stamina, daily training, claiming rewards, and commissions, plus weekly content such as Memory of Chaos, Pure Fiction, and Apocalyptic Shadow.

  45. 48

    Unciv

    11.5Kyairm210/Unciv · Kotlin

    Unciv is an open-source remake of Civilization V for Android and Desktop, built with LibGDX, focused on moddability.

  46. 49

    GameNative

    11.4Kutkarshdalal/GameNative · Kotlin

    GameNative lets you run the PC games you already own on Steam, Epic, GOG and Amazon directly on your Android device, with no streaming required, and syncs cloud saves between your PC and phone.

  47. 50

    Craft

    11.1Kfogleman/Craft · C

    Craft is a simple Minecraft clone written in C with modern OpenGL (shaders). It runs on Windows, Mac OS X and Linux and includes online multiplayer via a Python-based server.

  48. 51

    OpenDiablo2

    11.1KOpenDiablo2/OpenDiablo2 · Go

    OpenDiablo2 is an open-source re-implementation of Diablo 2: an ARPG game engine written in Go, styled after early-2000s action RPGs, that can run the original game.

  49. 52

    basic-computer-games

    11.1Kcoding-horror/basic-computer-games · C#

    This is a project that ports every game from the classic 1978 book 'BASIC Computer Games' into modern, memory-safe programming languages, so people can learn programming by comparing implementations.

  50. 53

    awesome-godot

    10.9KCalinou/awesome-godot

    A curated (awesome-list) collection of free/libre games, plugins, add-ons, scripts, templates and demos built with or for the Godot game engine.

  51. 54

    TrinityCore

    10.8KTrinityCore/TrinityCore · C++

    TrinityCore is an open-source MMORPG server framework written in C++ that lets you run your own World of Warcraft game server. It began as a fork of the MaNGOS project and has been heavily rewritten and optimized since.

  52. 55

    flame

    10.8Kflame-engine/flame · Dart

    Flame is a game engine built on top of Flutter, giving you a game loop, component system, collision detection, input handling, and sprite/animation tools so you can build 2D games using Dart and Flutter.

  53. 56

    box2d

    10.4Kerincatto/box2d · C

    Box2D is a 2D physics engine for games, handling collision detection, rigid body dynamics, and joints so you can simulate realistic physics in a game.

  54. 57

    chinese-dos-games

    10.3Krwv/chinese-dos-games · Python

    A collection of 1,898 classic Chinese DOS games, playable directly in the browser. The project hosts the game files themselves and links to a website built around them.

  55. 58

    lutris

    10.3Klutris/lutris · Python

    Lutris is a free, open-source desktop client that helps you install and play video games from all eras and most gaming systems, all from one central interface.

  56. 59

    DroidDeck

    9.7KDroid-Deck/DroidDeck · Kotlin

    DroidDeck brings the SteamOS Big Picture experience to Android, letting you run Valve's Steam client and Windows games via Valve's ARM64 Proton on an Adreno-powered Android handheld.

  57. 60

    ok-wuthering-waves

    7.8Kok-oldking/ok-wuthering-waves · Python

    ok-ww is an image-recognition-based automation tool for the game Wuthering Waves that auto-fights, auto-farms echoes (sound skeletons), and runs daily tasks with one click.

  58. 61

    box3d

    6.6Kerincatto/box3d · C

    Box3D is a 3D physics engine for games, written by Erin Catto, the author of Box2D.

  59. 62

    sbox-public

    6.5KFacepunch/sbox-public · C#

    s&box is a modern game engine built on Valve's Source 2 technology and the latest .NET, with an editor for creating games. This specific repo is the engine's source code, meant for people who want to build or contribute to the engine itself.

  60. 63

    server-survival

    6.4Kpshenok/server-survival · JavaScript

    Server Survival is an interactive 3D tower-defense-style game where you play a Cloud Architect, building and scaling cloud infrastructure to survive growing traffic and DDoS attacks while learning real cloud architecture concepts.

  61. 64

    dlssg_for_sm86

    4.6Ksdli1995/dlssg_for_sm86 · HTML

    DLSSG Native is a DLL mod that lets NVIDIA RTX 20 (SM75) and RTX 30 (SM86) series GPUs run DLSS Frame Generation in D3D12 games, even though NVIDIA doesn't officially support frame generation on those cards. It bundles its own C++ wrapper, PTX/Cubin kernels for both GPU generations, and the 310.1 inference model into a single DLL instead of using NVIDIA's original feature DLL.

  62. 65

    MaaEnd

    4.1KMaaEnd/MaaEnd · C++

    MaaEnd is a vision-AI-based automation assistant for the game 'Arknights: Endfield' (明日方舟:终末地), built on MaaFramework, MXU and MaaFwApp.

  63. 66

    gen1recomp

    3.9Kbryanthaboi/gen1recomp · Lua

    A native LÖVE2D recreation of Pokemon Red, Blue, Yellow, Gold, Silver and Crystal: the engine and map behavior are hand-written Lua, while game data and graphics are decoded from a ROM you supply at import.

  64. 67

    bloodborne_pc

    3.2KSupermedo/bloodborne_pc · C++

    A native Windows port of Bloodborne that runs the PS4 game's own x86-64 code directly on your PC and translates its graphics calls to Vulkan, wrapped in a launcher that handles settings, upscaling, cheats and updates.

  65. 68

    TOTK-Mods-collection

    3.1Khoverbike1/TOTK-Mods-collection · Shell

    A community repository of mods for The Legend of Zelda: Tears of the Kingdom (TOTK), put together for playing the game on a real Switch or in Switch emulators.

  66. 69

    bloodborne_pc

    3Kdeadinside28/bloodborne_pc · C++

    bbport is a native Linux port of Bloodborne (CUSA03173, v1.09) that runs the original PS4 executable directly on an x86-64 Linux PC. It isn't a general emulator — the game's own code executes natively, a small custom runtime replaces the PS4 system libraries, and a Vulkan renderer derived from shadPS4 handles the GPU side, including temporal upscaling with FSR 3.1/4/4.1.1.

  67. 70

    SCSKiller

    2.9KBlueHeisenberg/SCSKiller · C#

    SCSKiller is a free, open-source Windows tool that pre-compiles a game's shaders into your NVIDIA or AMD driver's cache before you play, so the game doesn't have to compile them mid-session and stutter.

  68. 71

    gow3_pc

    2.9KFelipePrado0/gow3_pc · C++

    A Windows (and experimental Linux) port of God of War III Remastered, a PlayStation 4 game, that lets you run your own legally-owned copy of the game on a PC with a launcher, in-game menu, cheats and performance patches.

  69. 72

    DLSS-NR-on-AMD

    2.5Kdanielblnc/DLSS-NR-on-AMD

    This is a mod that lets you run DLSS 5 Neural Rendering on AMD Radeon GPUs (RX 7000/9000 series) in any DirectX 12 game that supports FSR, by reimplementing the DLSS neural network runtime for AMD hardware from scratch.

  70. 73

    threejs-game-skills

    2.5Kmajidmanzarpour/threejs-game-skills · Python

    A set of nine self-contained skill packages (SKILL.md files) that teach Codex and Claude Code how to build playable, polished Three.js browser games end-to-end, including gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.

  71. 74

    Madeira

    2.5Kwillfaust/Madeira · C

    Madeira runs x86-64 Windows PC games on a non-jailbroken iPhone by combining Wine (ARM64EC), FEX-Emu (x86-64 to ARM64 translation), and DXMT (D3D11 to Metal), all running inside a single Mach process on iOS.

  72. 75

    pt-pc

    1.9KLoreanXavier/pt-pc · C++

    A native PC port of P.T., the 2014 PS4 teaser by Kojima Productions. It is not an emulator: the game logic was rebuilt in C++ and the renderer is written in Vulkan, while every asset (levels, models, textures, sounds, scripts, cutscenes) is read at runtime from your own copy of the PS4 game.

  73. 76

    ares

    1.8Kares-emulator/ares · C++

    ares is a cross-platform, open-source multi-system emulator that focuses on accuracy and preservation of classic game consoles and computers.

  74. 77

    NotProton

    1.7KNotProtonNot/NotProton · Scala

    NotProton unlocks the 'Steam Play' feature of the Linux Steam client inside the macOS Steam app, letting Windows-only games run on a Mac through a ported version of Valve's Proton.

  75. 78

    playgta5

    1.7Kshadany7824/playgta5 · JavaScript

    This is the recovered source code of playgta5.com, a website that let people play GTA5 in a browser, scraped before the original site was taken down.

  76. 79

    OpenCE

    1.6KOpenCommunityEdition/OpenCE · C

    OpenCE is a port of the Halo: Combat Evolved decompilation (originally for the original Xbox) to Linux, Windows and Android, letting the game run natively on those platforms.

  77. 80

    lolPing

    1.5Kdarrenprx/lolPing · TypeScript

    lolPing puts the League of Legends ping wheel and emote wheel onto your whole desktop: hold Alt (Option on a Mac), drag, and let go on a slice to play the original ping animation and sound over any app, on any monitor.

  78. 81

    Stronghold-Protocol

    1.5Ksganggs/Stronghold-Protocol · JavaScript

    Stronghold Protocol: Covenant is an unofficial, non-commercial fan remake of a seasonal Arknights auto-chess tower-defense mode, playable in the browser solo or with 1-4 players in co-op.

  79. 82

    MFG-Unlocker

    1.4Kdashdogy/MFG-Unlocker · C++

    An experimental Windows mod that unlocks higher DLSS Multi Frame Generation (MFG) multipliers, up to 6X, for games on NVIDIA RTX 40 series GPUs that already support Streamline DLSS Frame Generation.

  80. 83

    DeltaForce-OBS-Locker

    1.4Kace-trump-tech/DeltaForce-OBS-Locker · Python

    An aim-lock assistant for the game Delta Force (三角洲行动) that watches the game feed through OBS, runs a custom YOLO-omni object-detection model trained to recognize in-game characters, and then drives simulated mouse/keyboard input for smooth tracking and recoil suppression. It ships a PC (Python) version and an Android APK version, plus an auto-fishing module.

  81. 84

    CircuitLordVRModInstaller

    1.3KCircuitLord/CircuitLordVRModInstaller · C#

    This is a one-click Windows installer for CircuitLord's full VR conversion mods: Big Walk VR and Titanfall 2 VR. It finds your game install, sets up the required mod loader, installs the mod, and can launch the game straight into VR.

  82. 85

    PS5SX2

    1.3KSwordpdf/PS5SX2 · C++

    PS5SX2 is a native port of PCSX2, the PS2 emulator, that runs directly on a jailbroken PS5. It plays PS2 games upscaled up to 6x resolution on a 4K TV using a modified Vulkan driver for the PS5's GPU.

  83. 86

    tidewater

    1.3Kdgreenheck/tidewater · JavaScript

    Tidewater is an island fishing game that runs right in your browser: cast from the pier, the beach or your own boat, fight the fish, sell the catch to Joe, and spend it on better gear at Marta's chandlery.

  84. 87

    libdragon

    1.3KDragonMinded/libdragon · C

    Libdragon is an open-source SDK for homebrew Nintendo 64 development, giving you a modern C11 toolchain plus graphics, audio, filesystem and debugging libraries to build real N64 ROMs.

  85. 88

    Petari

    1.3KSMGCommunity/Petari · C++

    This is an open-source, work-in-progress decompilation of Super Mario Galaxy 1, rebuilding the game's original C++ source code by matching it against the compiled binary.

  86. 89

    SkyCraft

    1.2Kchasmlol/SkyCraft · C++

    SkyCraft lets you play Skyrim as if you were a Minecraft player: you move with Minecraft's physics, carry Minecraft's inventory and HUD, and place/break Minecraft blocks inside Skyrim's actual world, fighting Skyrim's NPCs with Minecraft weapons.

  87. 90

    ReSkate

    1.2KDingo-Shenanigans/ReSkate · C++

    ReSkate is a fan-made mod framework and launcher for EA's skateboarding game 'skate.' that lets you play fully offline, host your own multiplayer lobbies or dedicated servers, and install mods.

  88. 91

    claude-opus-5-5-demo

    1.1Kriba2534/claude-opus-5-5-demo · JavaScript

    A live test of Claude Opus 5.5's coding ability: three complete 3D browser games, each generated from a single one-sentence prompt in one session, with zero human edits to the code.

  89. 92

    LASRecomp

    1.1Kpeiikai/LASRecomp · C

    LAS Recomp statically recompiles The Legend of Zelda: Link's Awakening (Nintendo Switch, 2019) into a native application for Windows, macOS and Linux, with a built-in randomizer.

  90. 93

    DLSS5-Feeder

    1.1Kjlrouzies-fr/DLSS5-Feeder · C++

    DLSS5-Feeder lets NVIDIA's DLSS 5 neural-rendering add-on work in games that ship with no native DLSS support at all, across D3D11, D3D12, Vulkan, OpenGL, 32-bit builds and even DirectX 9/10 titles. It builds a synthetic DLSS DLAA request out of ReShade's depth buffer and estimated motion vectors, runs a genuine DLSS evaluate, lets the neural add-on hook into it, and copies the result back into the frame.

  91. 94

    iw4L

    1.1Kvladtrc/iw4L · Rust

    IW4L is a Call of Duty runtime written from scratch in Rust on Bevy and wgpu. You point it at an existing Modern Warfare 2 install you already own, and it loads that game's data into its own independent engine using reverse-engineered on-disk layouts.

  92. 95

    dsh-tavern

    1Kflizzywine/dsh-tavern · JavaScript

    dsh-tavern is a SillyTavern-style text roleplaying agent built on DeepSeek Harness (DSH). You import a SillyTavern character card (or make one from a novel, script or character notes) and either free-roam play or follow a bound script that drives the main plot.

  93. 96

    uncharted_pc

    1KSupermedo/uncharted_pc · C++

    This is a native Windows port of 'Uncharted: The Nathan Drake Collection', letting the original PS4 game code for Uncharted 1, 2 and 3 run directly on PC with the graphics translated to Vulkan.

  94. 97

    2010-rust-rewrite-mashup

    896chasmlol/2010-rust-rewrite-mashup · Rust

    It's a Rust rewrite of Modern Warfare 2's multiplayer engine (via IW4L) that also lets you drop into Skate 3's skating physics on any map and fight through a real, endless Minecraft world using MW2 guns.

  95. 98

    ShadowOfTheColossus-PC

    871AjncSystem/ShadowOfTheColossus-PC · C++

    It is a native Windows port of Shadow of the Colossus (the 2018 PS4 remake by Bluepoint, CUSA08809), letting the PS4's x86-64 game code run directly on a PC's CPU while the PS4 GPU calls are translated to Vulkan.

  96. 99

    dlss-unlocked

    841ShyVortex/dlss-unlocked · Rich Text Format

    DLSS-Unlocked is a mod that unlocks DLSS 3 Frame Generation, Multi-Frame Generation (2X/3X/4X), and DLSS Neural Rendering on any NVIDIA RTX 20/30/40 series GPU, in any DirectX 12 game that natively supports DLSS2 or DLSS3.

  97. 100

    OptiScaler-DLSSNR-PreSR-Multipass

    825wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass · C++

    This is an experimental fork of OptiScalerDLSSNR that adds optional NVIDIA Neural Rendering before DLSS Super Resolution, with configurable multipass processing and per-pass strength controls for games.

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