Topics / #decompilation

Decompilation projects on GitHub

Recovering source-like code from compiled binaries

As of , the most-starred Decompilation projects on GitHub are jadx (51K stars), dusklight (5.9K stars) and ASC (2.5K stars). GitHub.Locker tracks 8 Decompilation repositories with 62.6K stars combined. The fastest-growing on October 16 was OpenCE, with +77 stars in a day.

8Projects
62.6KStars in total
+235Stars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

8 projects · by stars

  1. #1 · skylot/jadx

    jadx

    jadx is a Dex to Java decompiler: command line and GUI tools that produce Java source code from Android Dex and Apk files.

    51K
  2. #2 · TwilitRealm/dusklight

    dusklight

    Dusklight is a reverse-engineered reimplementation of The Legend of Zelda: Twilight Princess, rebuilt from a community decompilation so the game can run natively on PC and mobile with bug fixes, new options, and customization tools.

    5.9K
  3. #3 · MG1937/ASC

    ASC

    Droid ASC is a super FAST, lightweight Android decompiler built for AI agents and mobile researchers: instead of pre-indexing an APK, it extracts and decompiles code on demand in milliseconds.

    2.5K
  1. 4

    OpenCE

    1.6KOpenCommunityEdition/OpenCE · C

    OpenCE is a port of the Halo: Combat Evolved decompilation (originally for the original Xbox) to Linux, Windows and Android, letting the game run natively on those platforms.

  2. 5

    rea

    693shijianzhong/rea

    REA is a tool that connects your coding agent (Claude Code, Codex, Cursor, etc.) to reverse-engineering capabilities, letting it inspect how an app feature works down to native binary level and rebuild it, without needing the original source code.

  3. 6

    decomp.wtf

    460i12bp8/decomp.wtf · Python

    decomp.wtf lets the AI coding agent you already use decompile a game you own into C code, one function at a time, then verifies each attempt compiles with the game's original compiler to the exact same bytes.

  4. 7

    re4

    349adonis-singh/re4 · C++

    A complete, byte-identical decompilation of Resident Evil 4 for GameCube — the G4BE08 debug build, both discs — reconstructed as readable C/C++ that rebuilds the exact original binaries.

  5. 8

    th08

    117N0zoM1z0/th08 · C++

    A from-scratch C++ source reconstruction of the original Japanese 1.00d executable of Touhou 08 (Imperishable Night), rebuilt function-by-function until it matches the compiled game binary.

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