Skills README

The project's README from github.com/MengTo/Skills. As one markdown file: README.md.

Agent Skills

A curated collection of agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents to build rich user interfaces, playable games, frontend systems, agent loops, automations, and reusable workflows.

Aura Build super prompt workflow

Use these skills with Codex, Claude Design, Aura Build, Lovable, and the rest of your agent stack to turn references into prompts, generate detailed landing pages, build playable Three.js systems, and create reusable implementation workflows.

Start with the flagship web-design workflow:

  1. Video to Super Prompt Turns a screen recording of a design, landing page, or animation into a super detailed prompt that Fable 5 can use to one-shot HTML.
  2. HTML to Interaction Prompts Turns an existing HTML page, like an Aura Build page, into reusable prompts for one section, one animation, one button, one hover state, or one WebGL effect.
  3. Stitched Full Page Capture Captures the entire landing page instead of only the hero, giving your agent a full-page reference for structure, pacing, and visual hierarchy.
  4. Daily UI Inspiration Combines browsing, capture, reference study, and prompt generation into a useful agent loop that turns strong landing pages into detailed prompt packs.

These are portable agent skill folders: concise SKILL.md playbooks with optional references, articles, scripts, and assets. The goal is simple: turn good prompts, workflows, style systems, capture recipes, and debugging habits into versioned files an agent can load and follow.

Portable by default. Each skill should work for any user, repo, or workspace unless the user supplies project-specific context through local agent instructions.

Browse all runnable demos and recreation prompts.

Use these skills when you want:


Agent support

The format is intentionally plain Markdown and folder-based.


Philosophy

1) Prompts are assets

If it’s good once, it should be reusable.

2) Specs beat vibes

The fastest way to consistent output is:

3) References beat paragraphs

Screenshots and examples carry:

4) Skills are operating procedures

Good skills tell the agent exactly when to use them, what to do first, what defaults to apply, and what mistakes to avoid.


Repo structure

agent-skills/
  codex/
    audit-verify-explain-grade-5/
      SKILL.md
    build-daily-inspiration-sites/
      SKILL.md
    daily-ui-inspiration-capture/
      SKILL.md
  game-development/
    README.md
    build-isometric-arpg/
      SKILL.md
    author-game-levels/
      SKILL.md
    design-action-combat/
      SKILL.md
    build-threejs-enemy-systems/
      SKILL.md
    build-game-monster-system/
      SKILL.md
    build-vesperfall-review-assets/
      SKILL.md
    test-playable-web-games/
      SKILL.md
  media/
    aura-asset-images/
      SKILL.md
    unsplash-asset-images/
      SKILL.md
  ui/
    design-first-ui-prompting/
      SKILL.md
      ARTICLE.md
      REFERENCES.md
  web-design/
    add-shader-cursor-trail/
      SKILL.md
    build-awwwards-quality-sites/
      SKILL.md
    pricing-page/
      SKILL.md
      REFERENCES.md
    landing-page/
      SKILL.md
      REFERENCES.md
    gsap/
      SKILL.md
      REFERENCES.md
    threejs/
      SKILL.md
      REFERENCES.md
    tailwindcss/
      SKILL.md
      REFERENCES.md
    matterjs/
      SKILL.md
    globe-gl/
      SKILL.md
    css-border-gradient/
      SKILL.md
    progressive-blur/
      SKILL.md
    animation-on-scroll/
      SKILL.md
    css-alpha-masking/
      SKILL.md
    vantajs/
      SKILL.md
      REFERENCES.md
    cobejs/
      SKILL.md
      REFERENCES.md
    unicorn-studio/
      SKILL.md
      REFERENCES.md

Folder contract:

agent-skills/<category>/<skill-name>/
  SKILL.md            # required: frontmatter + workflow
  REFERENCES.md       # optional: links only
  ARTICLE.md          # optional: long-form explanation
  assets/             # optional: images, templates, examples
  scripts/            # optional: helper scripts
  demo/               # optional: visual or interaction proof
    index.html         # standalone HTML, CSS, and JavaScript
    PROMPT.md          # exact recreation and remix prompts
    assets/            # local demo assets when required

Conventions:


Current library

This snapshot contains 123 skills across five categories.

Use find agent-skills -name SKILL.md | sort for the source of truth.

Codex workflows (19)

Operational skills for repeatable Codex work:

Media (2)

Image sourcing skills:

UI (1)

design-first-ui-prompting

Design-first UI prompting system:

Files:

Game development (20)

Playable Three.js and browser-game workflows. See the game-development guide for the skill-selection table and system boundaries.

Foundation and world:

Combat, enemies, and encounters:

Player systems and feedback:

Assets, performance, QA, and release:

Web design (81)

Conversion and implementation:

Motion and scroll:

WebGL, canvas, and 3D:

CSS treatments and details:

Layout systems:

Visual styles and page moods:

Additional interaction, narrative, and product systems:


How to add a new skill (workflow)

  1. Create a folder:
  1. Add SKILL.md:
  1. Add a portable demo when visual or interaction proof is useful:
  1. (Optional) add REFERENCES.md:
  1. Test the skill contract:
  1. Commit:

Writing style


Maintenance ideas


Repository

GitHub: https://github.com/MengTo/Skills

Push updates:

cd /Users/mengto/clawd/@MengTo/Skills
git push origin main

License

MIT License. See LICENSE.

Skills (MengTo/Skills)

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6.8K ·GitHub
What is this?A curated collection of 123 reusable 'agent skills' (Markdown playbooks with optional demos, scripts, and references) for designers and builders using AI coding agents like Codex, Claude, and Cursor to build UIs, games, and automated workflows.
Is this software I run, or just a set of instructions?It's not code you execute — each skill is a folder containing a concise SKILL.md playbook, optional REFERENCES.md, and sometimes a portable demo/index.html, meant to be loaded as context by an agent rather than run.
How do I actually use a skill with my agent?For Codex, load the relevant SKILL.md before acting; for Claude Code, reference it from CLAUDE.md or copy it into a Claude skills setup; for Cursor, point Cursor rules or chat context at the skill folder. Any other agent should read the narrowest matching skill first and follow its steps.
Which AI coding agents does this work with?It's built around Codex, Claude Code, and Cursor, but the plain Markdown/folder format is designed to work with any agent that follows the same contract.
Do these skills wire into my agent automatically, or do I set that up myself?There's no install script yet — the README lists adding install notes for Codex, Claude Code, and Cursor as a future maintenance task, so for now you manually load, reference, or copy each SKILL.md into your agent's context.
How is the library organized?123 skills are split into five categories: Codex workflows (19), Media (2), UI (1), Game development (20), and Web design (81), each living in its own folder under agent-skills/.
What's the flagship workflow to start with?The README points to a four-step web-design workflow: Video to Super Prompt, HTML to Interaction Prompts, Stitched Full Page Capture, and Daily UI Inspiration, which turn screen recordings and existing pages into detailed, reusable prompts for an agent to one-shot HTML from.
How do I add my own skill to the library?Create a new folder under agent-skills/, add a SKILL.md with frontmatter (name, description) plus workflow content, optionally add a demo/index.html and PROMPT.md, then commit in small, clearly labeled commits like 'Add skill'.
What's the design philosophy behind these skills?Four principles guide it: prompts are reusable assets to version, specs beat vibes (clear constraints over loose iteration), references beat paragraphs (screenshots carry more than text), and skills should read like operating procedures with explicit triggers and defaults.
What kinds of web-design skills are included?The Web design category (81 skills) covers conversion/implementation patterns, scroll and motion systems (GSAP, Lenis), WebGL/Three.js effects, CSS detail treatments, layout systems, and full visual-style page moods.
Creator
MengTo
Size
73.1 MB
Stars
6.8K
Updated
CommitOct 06
Age
8mo
Commits · 90 Days