Topics / #unity

Unity projects on GitHub

The Unity game engine and assets for building games and simulations.

As of , the most-starred Unity projects on GitHub are Claude-Code-Game-Studios (26.7K stars), ILSpy (26.7K stars) and SpacetimeDB (25.3K stars). GitHub.Locker tracks 22 Unity repositories with 253K stars combined. The fastest-growing on October 16 was Claude-Code-Game-Studios, with +61 stars in a day.

22Projects
253KStars in total
+190Stars in a day

Hot right now

Most stars gained in a day · Oct 16

The all-time top

22 projects · by stars

  1. #1 · Donchitos/Claude-Code-Game-Studios

    Claude-Code-Game-Studios

    A template that turns a Claude Code session into a structured game studio: 49 specialized AI agents led by directors, 73 slash-command skills, 12 validation hooks, and 41 document templates.

    26.7K
  2. #2 · icsharpcode/ILSpy

    ILSpy

    It's the open-source, cross-platform .NET assembly browser and decompiler: point it at a compiled .NET assembly and it shows you the C# code behind it, on Windows, Linux, and macOS alike.

    26.7K
  3. #3 · clockworklabs/SpacetimeDB

    SpacetimeDB

    SpacetimeDB is a relational database that is also a server: you upload your application logic into the database as a module, and clients connect straight to it with no web or game server in between. Data is synchronized to connected clients in real time.

    25.3K
  1. 4

    3d-game-shaders-for-beginners

    20Klettier/3d-game-shaders-for-beginners · C++

    A step-by-step guide to implementing 3D game shading techniques such as SSAO, depth of field, bloom, normal mapping, fog, and screen space reflection/refraction for your own 3D game.

  2. 5

    ml-agents

    19.8KUnity-Technologies/ml-agents · C#

    Unity ML-Agents Toolkit lets Unity games and simulations act as training environments for AI agents, using deep reinforcement learning and imitation learning. It pairs a Unity SDK with a Python API so game developers and researchers can train NPCs, test builds, or evaluate design decisions.

  3. 6

    AirSim

    18.6Kmicrosoft/AirSim · C++

    AirSim is an open-source simulator for drones, cars and more, built on Unreal Engine and created by Microsoft AI & Research. There is also an experimental Unity release.

  4. 7

    mujoco

    15.7Kgoogle-deepmind/mujoco · C++

    MuJoCo is a general-purpose physics engine for simulating articulated structures interacting with their environment, maintained by Google DeepMind. It targets robotics, biomechanics, graphics/animation, and machine learning research.

  5. 8

    AssetStudio

    15.6KPerfare/AssetStudio · C#

    A Windows desktop tool for exploring, extracting and exporting assets and assetbundles from Unity games — textures, audio, meshes, fonts, shaders and animations.

  6. 9

    unity-mcp

    15KCoplayDev/unity-mcp · C#

    It is MCP for Unity, an open-source bridge that connects AI assistants like Claude or Cursor to your Unity Editor, so the LLM can manage assets, control scenes, edit scripts, and automate game dev work.

  7. 10

    nakama

    13.5Kheroiclabs/nakama · Go

    Nakama is a scalable open-source game server that provides multiplayer, matchmaking, leaderboards, tournaments, chat, parties, and social features so game studios do not have to build backend infrastructure from scratch.

  8. 11

    UnityCsReference

    13KUnity-Technologies/UnityCsReference · C#

    The C# portion of the Unity game engine and editor source code, published by Unity Technologies for developers to read. It is a reference copy of engine internals, not a product you install or run.

  9. 12

    UniTask

    11.3KCysharp/UniTask · C#

    UniTask is a C# library that adds an efficient, allocation-free async/await implementation for Unity, letting you await Unity operations and coroutines directly.

  10. 13

    SmarterStreaming

    11.2Kdaniulive/SmarterStreaming · Java

    SmarterStreaming (Daniu Live SDK) is a cross-platform streaming media kernel for Windows, Linux, Android and iOS: native modules for RTMP/RTSP push, playback, recording, relaying and mixing, with latency the vendor puts at 100-200 ms.

  11. 14

    xLua

    10.2KTencent/xLua · C

    xLua adds Lua scripting to C# environments — Unity, .Net and Mono — so Lua code and C# can call each other easily, typically to script Unity games.

  12. 15

    agent-sprite-forge

    4.5K0x0funky/agent-sprite-forge · Python

    Agent Sprite Forge is a Codex skill set that turns natural-language prompts into game-ready 2D assets: animated sprite sheets, transparent PNG frames, GIFs, and layered RPG maps, which can also be wired into Godot or Unity scenes.

  13. 16

    Cpp2IL

    3KSamboyCoding/Cpp2IL · C#

    Cpp2IL is a work-in-progress tool that reverses Unity's IL2CPP build process back into the original managed DLLs, letting you decompile IL2CPP Unity games into readable C#/CIL.

  14. 17

    skills

    1Kscenario-labs/skills · Python

    Agent Skills that teach AI coding agents (Claude Code, Cursor, Codex, Copilot, and 70+ others) to create production-ready images, video, audio, textures, skyboxes and 3D assets through the Scenario MCP server, for games and other creative work.

  15. 18

    image-to-3dlab

    810Bingeljell/image-to-3dlab · Python

    AssetFurnace (image-to-3dlab) turns a single image, or a text prompt, into a textured, rigged, animated 3D game character, running entirely on your own Apple Silicon Mac or NVIDIA Linux machine.

  16. 19

    GamePhanes

    462GamePhanesStudio/GamePhanes · Python

    GameForgeBench is a benchmark that evaluates coding agents on building, debugging, and repairing real game projects (Godot and other engines) through terminal workflows, judged by actual runtime behavior rather than just file diffs.

  17. 20

    awesome-astra-prompts

    343TripoGrowthLab/awesome-astra-prompts · JavaScript

    A curated, regularly refreshed collection of 200+ GPT-6 Astra prompts and 3D examples for building games, Blender scenes, Three.js/Unity/Unreal projects and other interactive worlds, each with a preview and links to the source.

  18. 21

    InsertAny3D

    183FlagOpen/InsertAny3D · Python

    InsertAny3D is a pipeline that combines a Unity scene, a generative 3D model, and multi-view geometry alignment to insert a new object into a Unity scene as a Gaussian Splatting asset, estimating its position, rotation and scale in Unity world coordinates.

  19. 22

    ninja-ripper-2.10

    110thienbao1233/ninja-ripper-2.10

    Ninja Ripper is a tool that hooks into a running game's rendering pipeline and extracts the 3D meshes, textures, and shaders exactly as the GPU is drawing them, without needing to reverse-engineer the game's file formats.

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