Topics / #unity
Unity projects on GitHub
The Unity game engine and assets for building games and simulations.
As of , the most-starred Unity projects on GitHub are Claude-Code-Game-Studios (26.7K stars), ILSpy (26.7K stars) and SpacetimeDB (25.3K stars). GitHub.Locker tracks 22 Unity repositories with 253K stars combined. The fastest-growing on October 16 was Claude-Code-Game-Studios, with +61 stars in a day.
Hot right now
Most stars gained in a day · Oct 16
+61Claude-Code-Game-Studios
Donchitos/Claude-Code-Game-Studios · ★ 26.7KA template that turns a Claude Code session into a structured game studio: 49 specialized AI agents led by directors, 73 slash-command skills, 12 validation hooks, and 41 document templates.
+33unity-mcp
CoplayDev/unity-mcp · ★ 15KIt is MCP for Unity, an open-source bridge that connects AI assistants like Claude or Cursor to your Unity Editor, so the LLM can manage assets, control scenes, edit scripts, and automate game dev work.
+21mujoco
google-deepmind/mujoco · ★ 15.7KMuJoCo is a general-purpose physics engine for simulating articulated structures interacting with their environment, maintained by Google DeepMind. It targets robotics, biomechanics, graphics/animation, and machine learning research.
+19ILSpy
icsharpcode/ILSpy · ★ 26.7KIt's the open-source, cross-platform .NET assembly browser and decompiler: point it at a compiled .NET assembly and it shows you the C# code behind it, on Windows, Linux, and macOS alike.
The all-time top
22 projects · by stars
- 26.7K
#1 · Donchitos/Claude-Code-Game-StudiosClaude-Code-Game-Studios
A template that turns a Claude Code session into a structured game studio: 49 specialized AI agents led by directors, 73 slash-command skills, 12 validation hooks, and 41 document templates.
- 26.7K
#2 · icsharpcode/ILSpyILSpy
It's the open-source, cross-platform .NET assembly browser and decompiler: point it at a compiled .NET assembly and it shows you the C# code behind it, on Windows, Linux, and macOS alike.
- 25.3K
#3 · clockworklabs/SpacetimeDB
SpacetimeDB
SpacetimeDB is a relational database that is also a server: you upload your application logic into the database as a module, and clients connect straight to it with no web or game server in between. Data is synchronized to connected clients in real time.
- 4

3d-game-shaders-for-beginners
20Klettier/3d-game-shaders-for-beginners · C++A step-by-step guide to implementing 3D game shading techniques such as SSAO, depth of field, bloom, normal mapping, fog, and screen space reflection/refraction for your own 3D game.
- 5

ml-agents
19.8KUnity-Technologies/ml-agents · C#Unity ML-Agents Toolkit lets Unity games and simulations act as training environments for AI agents, using deep reinforcement learning and imitation learning. It pairs a Unity SDK with a Python API so game developers and researchers can train NPCs, test builds, or evaluate design decisions.
- 6

AirSim
18.6Kmicrosoft/AirSim · C++AirSim is an open-source simulator for drones, cars and more, built on Unreal Engine and created by Microsoft AI & Research. There is also an experimental Unity release.
- 7

mujoco
15.7Kgoogle-deepmind/mujoco · C++MuJoCo is a general-purpose physics engine for simulating articulated structures interacting with their environment, maintained by Google DeepMind. It targets robotics, biomechanics, graphics/animation, and machine learning research.
- 8

AssetStudio
15.6KPerfare/AssetStudio · C#A Windows desktop tool for exploring, extracting and exporting assets and assetbundles from Unity games — textures, audio, meshes, fonts, shaders and animations.
- 9

unity-mcp
15KCoplayDev/unity-mcp · C#It is MCP for Unity, an open-source bridge that connects AI assistants like Claude or Cursor to your Unity Editor, so the LLM can manage assets, control scenes, edit scripts, and automate game dev work.
- 10
nakama
13.5Kheroiclabs/nakama · GoNakama is a scalable open-source game server that provides multiplayer, matchmaking, leaderboards, tournaments, chat, parties, and social features so game studios do not have to build backend infrastructure from scratch.
- 11

UnityCsReference
13KUnity-Technologies/UnityCsReference · C#The C# portion of the Unity game engine and editor source code, published by Unity Technologies for developers to read. It is a reference copy of engine internals, not a product you install or run.
- 12

UniTask
11.3KCysharp/UniTask · C#UniTask is a C# library that adds an efficient, allocation-free async/await implementation for Unity, letting you await Unity operations and coroutines directly.
- 13

SmarterStreaming
11.2Kdaniulive/SmarterStreaming · JavaSmarterStreaming (Daniu Live SDK) is a cross-platform streaming media kernel for Windows, Linux, Android and iOS: native modules for RTMP/RTSP push, playback, recording, relaying and mixing, with latency the vendor puts at 100-200 ms.
- 14

xLua
10.2KTencent/xLua · CxLua adds Lua scripting to C# environments — Unity, .Net and Mono — so Lua code and C# can call each other easily, typically to script Unity games.
- 15

agent-sprite-forge
4.5K0x0funky/agent-sprite-forge · PythonAgent Sprite Forge is a Codex skill set that turns natural-language prompts into game-ready 2D assets: animated sprite sheets, transparent PNG frames, GIFs, and layered RPG maps, which can also be wired into Godot or Unity scenes.
- 16

Cpp2IL
3KSamboyCoding/Cpp2IL · C#Cpp2IL is a work-in-progress tool that reverses Unity's IL2CPP build process back into the original managed DLLs, letting you decompile IL2CPP Unity games into readable C#/CIL.
- 17

skills
1Kscenario-labs/skills · PythonAgent Skills that teach AI coding agents (Claude Code, Cursor, Codex, Copilot, and 70+ others) to create production-ready images, video, audio, textures, skyboxes and 3D assets through the Scenario MCP server, for games and other creative work.
- 18

image-to-3dlab
810Bingeljell/image-to-3dlab · PythonAssetFurnace (image-to-3dlab) turns a single image, or a text prompt, into a textured, rigged, animated 3D game character, running entirely on your own Apple Silicon Mac or NVIDIA Linux machine.
- 19

GamePhanes
462GamePhanesStudio/GamePhanes · PythonGameForgeBench is a benchmark that evaluates coding agents on building, debugging, and repairing real game projects (Godot and other engines) through terminal workflows, judged by actual runtime behavior rather than just file diffs.
- 20

awesome-astra-prompts
343TripoGrowthLab/awesome-astra-prompts · JavaScriptA curated, regularly refreshed collection of 200+ GPT-6 Astra prompts and 3D examples for building games, Blender scenes, Three.js/Unity/Unreal projects and other interactive worlds, each with a preview and links to the source.
- 21

InsertAny3D
183FlagOpen/InsertAny3D · PythonInsertAny3D is a pipeline that combines a Unity scene, a generative 3D model, and multi-view geometry alignment to insert a new object into a Unity scene as a Gaussian Splatting asset, estimating its position, rotation and scale in Unity world coordinates.
- 22
ninja-ripper-2.10
110thienbao1233/ninja-ripper-2.10Ninja Ripper is a tool that hooks into a running game's rendering pipeline and extracts the 3D meshes, textures, and shaders exactly as the GPU is drawing them, without needing to reverse-engineer the game's file formats.
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