VibeGame README

The project's README from github.com/tettethu/VibeGame. As one markdown file: README.md.

VibeGame system teaser

Python 3.12+ Apache License 2.0 Claude Code supported Codex supported Phaser

Project Page  ·  Watch Demos  ·  Technical Report  ·  Discord  ·  WeChat Group

VibeGame: Vibe Your Dream Game

News

Demos

Watch the demos and explore more project details on the Project Page.

Civilization demo
Civilization prototype
Hollow Knight demo
Hollow Knight boss slice
KOF demo
Arcade fighter
Roguelike demo
Dungeon roguelike
VibeGame intro
VibeGame Intro
Fruit Ninja demo
Fruit Ninja
Aniya demo
Aniya Parkour
Sekiro demo
Pixel Sekiro
AI Werewolf demo
AI Werewolf party game

VibeGame Dashboard

We provide a web dashboard for interacting more freely with the agent team and manually editing game properties.

VibeGame Dashboard Chat
Chat
Chat with your agents to start building
VibeGame Dashboard Assets
Assets
Preview animations and adjust sprite bounds
VibeGame Dashboard Objects
Objects
Configure character animations and properties
VibeGame Dashboard Play
Play
Play the game you are building

Roadmap

Acknowledgments

We are inspired by the broader community exploring AI agents for game creation, game development, and gameplay. We thank the teams behind GameDevBench, OpenGame, GameCraft-Bench, and other open-source projects for advancing this field and sharing their work with the community.

License

VibeGame is released under the Apache License 2.0.

Commercial Deployment Notification

If you deploy VibeGame or a modified version as part of a commercial product or service, we kindly ask you to notify us at [email protected].

Please include the name of your organization, the product or service name, and a brief description of how VibeGame is being used. No confidential information is required.

This notification is requested for project tracking and community outreach purposes only. It does not require approval, impose a license fee, or modify any rights granted under the Apache License 2.0.

VibeGame (tettethu/VibeGame)

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这是什么?VibeGame 是一个开源、自我演进的多智能体框架,内置 AI 原生游戏引擎,能把自然语言提示变成可玩的 2D 网页游戏,之后你还可以随意编辑。它运行在 Claude Code 和 OpenAI Codex 智能体运行时之上。
它是一个完整的游戏引擎,还是构建在游戏引擎之上的编排框架?VibeGame 是一个驱动 2D 游戏引擎的多智能体框架;实际渲染层基于 Phaser 网页游戏框架构建,智能体在其之上生成和编辑游戏内容。
VibeGame 运行在哪些编程智能体上?VibeGame 构建在 Claude Code 和 OpenAI Codex 之上,两者作为智能体运行时,为其游戏构建智能体团队提供动力。
它能构建 3D 游戏或面向 Unity、Godot 这类引擎吗?还不能。当前的开源版本是基于 Phaser 的 2D 实现;Godot 支持、Unity 支持,以及从 2D 扩展到完整 3D 游戏创作,仍在路线图上。
Apache 2.0 许可证有附带额外条件吗?这是标准的 Apache License 2.0,但作者额外请求(并非强制)商业部署通过电子邮件告知他们组织和产品名称;这仅用于项目跟踪,不改变任何权利,也不增加费用。
在 VibeGame 的网页控制台里能做什么?在控制台里,你可以与智能体团队聊天来构建游戏,在 Assets 下预览和调整精灵动画,在 Objects 下配置角色属性,在 Play 下实时试玩游戏。
VibeGame 的设计灵感来自哪里?团队表示 Trellis 启发了 VibeGame 的开发框架(development harness),agent-sprite-forge 则启发了其精灵生成提示词的设计。
VibeGame 背后有研究文档吗?有,项目包含一份技术报告(Technical Report)和一个项目主页(Project Page),上面的演示包括文明原型、空洞骑士风格的 Boss 战和地牢 roguelike 游戏。
Creator
tettethu
Size
12.3 MB
Stars
270
Updated
CommitOct 13
Age
2mo
Commits · 90 Days