uncharted_pc README

The project's README from github.com/Supermedo/uncharted_pc. As one markdown file: README.md.

Uncharted: The Nathan Drake Collection for Windows

Uncharted 1, 2 and 3 from the PS4 collection running natively on Windows 10 and 11, by SuperMedo. Mohammed Albarghouthi

Same idea as my Bloodborne port: the original PS4 game code runs directly on your PC and the graphics are translated to Vulkan. Unpack the zip, start Uncharted.exe, pick your game folder, choose a game and press PLAY.

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No game files are included. You need your own decrypted dump of the collection (CUSA02343, CUSA02320, ...: the folder with eboot.bin, big2-ps4_Shipping.elf, big3-ps4_Shipping.elf, sce_sys, u1data, u2data and u3data). This project is not affiliated with Sony Interactive Entertainment or Naughty Dog.

Features

Requirements

Known problems

Building

MSYS2 CLANG64 on Windows: bash build.sh builds out\bb-probe.exe, and bash packaging/windows/package.sh makes dist\uncharted-windows and the zip.

Credits

Built on bbport, the native Linux port of Bloodborne by deadinside28, and on the shadPS4 renderer. Video decoding (Videodec2) and the DLSS bridge come from IFreemz/shadPS4-Bloodborne-DLSS-FSR. Thanks to Mindro for the shadPS4 Uncharted build that showed which problems to look for.

Also used: FSR-Vulkan and the AMD FidelityFX SDK (FSR), FSR 4 assets from FireBurn/Q2RTX, the NVIDIA DLSS SDK (nvngx_dlss.dll under NVIDIA's license), LibAtrac9, SDL3, FFmpeg, Dear ImGui, sirit, magic_enum, xbyak, Vulkan Memory Allocator, MSYS2 / LLVM, PyInstaller, Pillow and the Cinzel font (SIL Open Font License).

NVIDIA, GeForce RTX and DLSS are trademarks of NVIDIA Corporation. The default covers and the icon are original artwork; no official art is included.

License

GNU GPL v2 or later (LICENSE). Third-party components keep their own licenses (see licenses\ in the download).

uncharted_pc (Supermedo/uncharted_pc)

emulation
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What is this?This is a native Windows port of 'Uncharted: The Nathan Drake Collection', letting the original PS4 game code for Uncharted 1, 2 and 3 run directly on PC with the graphics translated to Vulkan.
Is this a full PS4 emulator, or does the original game code run directly?It is not a traditional emulator: the actual PS4 game code runs directly on your PC, and only the graphics calls are translated to Vulkan, the same approach the author used for his earlier Bloodborne port.
How do I get it running?Download the latest release, unpack the zip, launch Uncharted.exe, point it at your game folder, choose a game and press PLAY. The launcher can also add Steam and desktop shortcuts and checks for updates automatically.
Do I need to own the actual PS4 game to use this?Yes, no game files are included. You need your own decrypted dump of the PS4 collection (e.g. CUSA02343/CUSA02320) containing eboot.bin, big2/big3-ps4Shipping.elf, scesys and the u1data/u2data/u3data folders.
Are there any known crashes or bugs I should expect?Yes, the README lists several: Uncharted 3's Cartagena chapter can freeze at very high frame rates, some characters flash green/black shadows due to a shader translation bug, Uncharted 2 streaming and the U3 London bar scene can crash on the US 1.02 version, and frame rates above 120 FPS are still experimental.
Do I need a powerful graphics card?You need a GPU supporting Vulkan 1.3 with an up-to-date driver and at least 6 GB of video memory; 4 GB cards like the GTX 1650 or RX 570 run out of VRAM and crash unless anti-aliasing and frame generation are turned off.
What upscaling and frame generation options does it support?Anti-aliasing can use TAA, AMD FSR 3.1, AMD FSR 4 or NVIDIA DLSS/DLAA, and frame generation is available via AMD FSR 3 on any GPU or NVIDIA DLSS (up to 4x on RTX 50 series).
Is this connected to the Bloodborne PC port?Yes, it is built on bbport, the author's native Linux Bloodborne port, and reuses the shadPS4 renderer along with assets and bridges from related shadPS4-based projects.
Can I play with a controller instead of keyboard and mouse?Yes, keyboard, mouse and controller can all be used together and are fully remappable, with dedicated mouse look support in Uncharted 3.
Creator
Supermedo
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