Topics / #wgsl

Wgsl projects on GitHub

The WebGPU shading language for writing GPU programs in browsers.

As of , the most-starred Wgsl projects on GitHub are shaders (5.2K stars), iw4L (1.1K stars) and crosstl (1.1K stars). GitHub.Locker tracks 5 Wgsl repositories with 8.8K stars combined. The fastest-growing on October 19 was shaders, with +88 stars in a day.

5Projects
8.8KStars in total
+113Stars in a day

Hot right now

Most stars gained in a day · Oct 19

The all-time top

5 projects · by stars

  1. #1 · shader-effects-inc/shaders

    shaders

    Shaders is a library of 200+ WebGPU visual effects (gradients, noise, glass, metal, light, distortions, transitions, blurs, cursor effects) shipped as ready-to-use components for React, Vue, Svelte, Solid and plain JavaScript.

    5.2K
  2. #2 · vladtrc/iw4L

    iw4L

    IW4L is a Call of Duty runtime written from scratch in Rust on Bevy and wgpu. You point it at an existing Modern Warfare 2 install you already own, and it loads that game's data into its own independent engine using reverse-engineered on-disk layouts.

    1.1K
  3. #3 · CrossGL/crosstl

    crosstl

    CrossTL is a shader and compute program translator built around CrossGL, an intermediate representation (IR) language that bridges graphics APIs, GPU-compute platforms, and systems-language targets.

    1.1K
  1. 4

    orb

    736LerSent001/orb · TypeScript

    Liquid Orb Editor is a real-time editor for creating animated liquid-glass orb effects, built with React and WebGPU/WGSL. You tweak color, speed, shape, glass refraction and glow, then export the result as a standalone web page or as SwiftUI/Metal code for iOS apps.

  2. 5

    pooled

    601Nehanth/pooled · JavaScript

    SwarmLLM pools the WebGPU power of several devices open in browser tabs to run large open models that no single device could hold on its own, splitting the model into layer slices and passing a small activation vector between devices over WebRTC.

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