genex-desktop README

The project's README from github.com/genex-games/genex-desktop. As one markdown file: README.md.

Genex

Desktop app for game dev with AI.

Latest release MIT license Build status

Genex: a game built in chat, with its assets beside it


Download

Platform Download
macOS (Apple Silicon) Genex.dmg
Linux (x64) .deb, .rpm or .zip from the latest release
Windows Soon

Genex is early: expect rough edges, and tell us about them in issues.

What it does

→ Use your Claude Code or ChatGPT subscription
→ Or run local models
→ Multi-agent game dev: mix Opus and GPT models across the main agent, workers and reviewers
→ Make 3D assets locally with the Blender plugin
→ Meshy, Tripo, ElevenLabs and more through the Genex tools router
→ Export anywhere, or publish to the web
→ Unity and Unreal plugins soon
→ Native C++ games soon

[!TIP] Have a tool your games need? Build a plugin and put it in the Genex Marketplace for everyone.

Contributing

You need macOS on Apple Silicon, Git and Node 24.

git clone https://github.com/genex-games/genex-desktop.git
cd genex-desktop
nvm install && nvm use   # Node 24, from .nvmrc
npm ci
npm run studio:dev -- start --profile first-run --fixture app-basics

The fixture runs the app with scripted models and sample games, so it needs no account. Read CONTRIBUTING.md before you open a pull request; coding agents start at AGENTS.md.

Build a plugin

Plugins give Genex's agents new tools: an asset generator, an engine bridge, a service your game talks to. The Blender and Genex tools that ship with the app are plugins too. From a Genex checkout:

npm run plugin:new -- my-plugin --out ~/studio-plugins   # scaffold it from the example
npm run plugin:doctor -- ~/studio-plugins/my-plugin      # check it the way Genex will
  1. Try it: in the app, Plugins → Add → Load local plugin… and pick the folder.
  2. Share it: push it to a public GitHub repository and publish a release for each version. Anyone can install it from there with Plugins → Add → Install from GitHub….
  3. List it: open a pull request to genex-plugins. A maintainer reviews it, and it appears in every Genex app's Marketplace.

The plugin guide covers tools, panels, settings and accounts.

Documentation


Privacy · Security · MIT license, copyright genex.games · Third-party notices

genex-desktop (genex-games/genex-desktop)

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这是什么?Genex 是一款用 AI 构建游戏的桌面应用:它运行多智能体工作流(一个主智能体加上工作者和评审智能体),可以使用你的 Claude Code 或 ChatGPT 订阅,也可以使用本地模型,来协助游戏开发。
这是游戏引擎,还是与我现有的引擎配合使用?它是一个独立的桌面应用,本身不是游戏引擎。它可以把资产和成果导出到任何地方,Unity 和 Unreal Engine 插件已在计划中(目前尚不可用)。
我需要 Claude Code 或 ChatGPT 订阅吗?你可以为 AI 智能体使用已有的 Claude Code 或 ChatGPT 订阅,也可以改用本地模型——没有强制要求特定的订阅。
现在有哪些不够完善的地方需要留意?该项目明确处于早期阶段,出现 bug 属于预期之中。Windows 支持尚未就绪,原生 C++ 游戏导出以及 Unity/Unreal 插件也都仍标记为“即将推出”。
Genex Marketplace 是什么?它是社区构建的插件目录——包括资产生成器、引擎桥接或各类服务——在维护者批准针对 genex-plugins 仓库的拉取请求后,任何人都可以直接从 GitHub release 安装。
多智能体设置是怎么运作的?Genex 可以在主智能体、工作者智能体和评审智能体之间混用不同模型(如 Opus 和 GPT),让不同的模型在构建游戏时承担不同的角色。
我能在不离开应用的情况下生成 3D 资产吗?可以——Genex 自带用于本地 3D 资产生成的 Blender 插件,其内置的工具路由器还可以调用 Meshy、Tripo 和 ElevenLabs 等服务。
我怎么构建并分享自己的插件?在应用内通过 Plugins → Add → Load local plugin 加载本地插件文件夹,然后把它推送到一个带有 release 的公开 GitHub 仓库,让其他人可以通过 Plugins → Add → Install from GitHub 安装,再向 genex-plugins 提 PR,让它被收录进 Marketplace。
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