The project's README from github.com/achimala/dream-loop. As one markdown file: README.md.
By @anshuc.
An agent skill that builds a game, app, or scene with impressive visuals, by creating a closed loop:
npx skills add achimala/dream-loop, or clone into your agent's skills directory, or paste the link into your agent and tell it to figure it out.
You need an AI agent with:
Install Blender if you want custom 3D modeling. The Blender MCP or scripting interface is preferred to computer use; it produces better results.
At the moment this is only tested with GPT-6 Astra in Codex. Other strong models like Claude Fable 5.1 can likely work too.
Prompt:
Build me a graphics demo: isometric camera, voxel-ish art style with realistic shading and reflective wet floors, a character in an interesting scene. Fantasy setting (think Elden Ring, Diablo). Three.js in browser, >60fps. Don't download assets. Time limit of 1 hour. Controls: click to move the character, camera lazy-follows; drag to rotate camera; scroll to zoom in/out. No gameplay for now. World should feel alive: motion, animations, subtle environmental behaviors. Area around player should look expansive, but only allow movement in a limited space. No need to confirm the art with me or ask questions, just go!
GPT-6 Astra on high effort in Codex:

I'd love to hear feedback, see results, and accept edits to the skill.
If you open a PR, please provide example results produced by the skill, to ensure the changes don't regress performance.