AssetStudio README

The project's README from github.com/Perfare/AssetStudio. As one markdown file: README.md.

AssetStudio

Build status

None of the repo, the tool, nor the repo owner is affiliated with, or sponsored or authorized by, Unity Technologies or its affiliates.

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

Features

Requirements

Usage

Load Assets/AssetBundles

Use File-Load file or File-Load folder.

When AssetStudio loads AssetBundles, it decompresses and reads it directly in memory, which may cause a large amount of memory to be used. You can use File-Extract file or File-Extract folder to extract AssetBundles to another folder, and then read.

Extract/Decompress AssetBundles

Use File-Extract file or File-Extract folder.

Export Assets

use Export menu.

Export Model

Export model from "Scene Hierarchy" using the Model menu.

Export Animator from "Asset List" using the Export menu.

With AnimationClip

Select model from "Scene Hierarchy" then select the AnimationClip from "Asset List", using Model-Export selected objects with AnimationClip to export.

Export Animator will export bound AnimationClip or use Ctrl to select Animator and AnimationClip from "Asset List", using Export-Export Animator with selected AnimationClip to export.

Export MonoBehaviour

When you select an asset of the MonoBehaviour type for the first time, AssetStudio will ask you the directory where the assembly is located, please select the directory where the assembly is located, such as the Managed folder.

For Il2Cpp

First, use my another program Il2CppDumper to generate dummy dll, then when using AssetStudio to select the assembly directory, select the dummy dll folder.

Build

Open source libraries used

Texture2DDecoder

AssetStudio (Perfare/AssetStudio)

Searching Database…

15.6K ·GitHub
archived
这是干什么用的?一个 Windows 桌面工具,用来浏览、提取和导出 Unity 游戏中的资源和 assetbundle,包括贴图、音频、网格、字体、着色器和动画。
它是 Unity 插件,还是一个可以单独运行的程序?它是一个独立的图形界面程序,不是 Unity 插件——你直接运行它,指向游戏文件或 asset bundle 即可,不需要 Unity 编辑器。
怎么开始查看游戏文件?先下载一个发布版本,然后用 File-Load file 或 File-Load folder 打开资源或 asset bundle,就可以在 Asset List 和 Scene Hierarchy 里浏览了。
运行它需要特定版本的 .NET 吗?根据你的电脑选择对应的版本:AssetStudio.net472 需要 .NET Framework 4.7.2,而 net5 和 net6 版本需要相应的 .NET Desktop Runtime 5.0 或 6.0。
它支持哪些 Unity 版本的文件?支持 Unity 3.4 到 2022.1 的版本——用更新的 Unity 制作的 bundle 不受支持。
能把模型和它的动画一起导出吗?可以——从 Asset List 导出一个 Animator,就能得到带有关联 AnimationClips 的 FBX;或者按住 Ctrl 同时选中一个 Animator 和一个 AnimationClip,然后使用 Export-Export Animator with selected AnimationClip。
Creator
Perfare
Size
39.2 MB
Stars
15.6K
Age
10y
Commits · 90 Days