Rise-6.9.5 README

The project's README from github.com/NoHackClient/Rise-6.9.5. As one markdown file: README.md.

Rise 6.9.5 but... OpenSource

2

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Join Discord:https://discord.gg/eSFUUp7wW

requirements

modify

full offline, deobf, rename, fix, patch auth, add toggle and more....

build

./gradlew clientJar

output: build/dist/rise-client.jar

runnnnnnnnnn

./gradlew run

or directly (run ./gradlew gameDir once first, see below):

java -Drise.gameDir=run -Djava.library.path=run/natives \
     -cp build/dist/rise-client.jar:libs/libraries.jar Start

IntelliJ IDEA

  1. open the project folder, wait for the gradle sync.
  2. set the project SDK to JDK 21+.
  3. select the Rise Client run configuration (committed in .run/) and hit run.

system properties

all default to off.

property effect
-Drise.auth.username=<name> username for the auth entry point
-Drise.auth.autologin=true skip the login screen
-Drise.gameDir=<path> game directory
-Drise.protection.anticrack=true anti-crack environment scan
-Drise.net.remotescripts=true remote script/config download
-Drise.net.altservice=true alt-account service
-Drise.net.versioncheck=true update gate on the login screen

join us

this source code was generated via decompilation and may contain minor behavioral discrepancies or bugs. Although we have worked hard to fix them, 100% accuracy cannot be guaranteed.

Contributions and bug reports are welcome—please feel free to open an Issue or submit a PR!

thx

Rise-6.9.5 (NoHackClient/Rise-6.9.5)

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What is this?Rise 6.9.5 is an open-source rebuild of a Minecraft hacked/cheat client: the original closed-source RiseClient 6.9.5 was decompiled, deobfuscated, renamed and cleaned up so the source can be built and modified.
Is this an official Mojang/Rise release or a fan recreation?It's an independent community project, not an official Minecraft product and not affiliated with Mojang or Microsoft; it is a decompiled, deobfuscated recreation of the original obfuscated RiseClient.
How do I build and run it?Open the project in IntelliJ IDEA, let Gradle sync, set the project SDK to JDK 21+, then run the committed 'Rise Client' run configuration (run ./gradlew once first to set up the game directory); a full build outputs build/dist/rise-client.jar.
What do I need installed to build this?Just JDK 21 or newer plus IntelliJ IDEA for the Gradle-based build; the README jokingly lists 'highiq' as the other requirement.
Is the deobfuscated code guaranteed to behave exactly like the original?No — the code was produced by decompiling the obfuscated client, so minor behavioral discrepancies or bugs may remain even after cleanup, and 100% accuracy isn't guaranteed.
Who is this for, and what's distributed in the repo?It's aimed at Minecraft players and modders interested in a cheat client's internals; the repo itself ships no proprietary Mojang assets or unobfuscated original Mojang source, only the independently deobfuscated code.
What do the runtime system properties control?Flags like -Drise.auth.autologin=true skip the login screen, -Drise.protection.anticrack=true scans for anti-crack/VM environments, -Drise.net.remotescripts=true enables remote script/config downloads, and -Drise.net.altservice=true enables an alt-account service; all default to off.
Why are Claude and Codex credited in the README?The maintainers used Claude and Codex AI assistants, under human supervision, to help with deobfuscation and symbol recovery of the original obfuscated client.
What tools were used to deobfuscate the original client?The README credits Java Deobfuscator and Recaf for devirtualization and flow-deobfuscation of the VMProtect-protected original, alongside a custom (zkm-style) obfuscator removal and a modified RiseJDK build.
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