CnC_Remastered_Collection README

The project's README from github.com/electronicarts/CnC_Remastered_Collection. As one markdown file: README.md.

Command & Conquer Remastered Collection

This repository includes source code for TiberianDawn.dll, RedAlert.dll and the Map Editor for the Command & Conquer Remastered Collection. This release provides support to the Steam Workshop for the C&C Remaster Collection.

Dependencies

The following dependencies must be installed to successfully build the solution;

Compiling (Win32 Only)

To use the compiled binaries, you must own the game. The C&C Remastered Collection is available for purchase on EA App or Steam.

The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. Click the "Select All" button, then click the "Rebuild" button.

When the solution has finished building, the compiled binaries can be found in the newly created bin folder in the root of the repository.

Contributing

This repository will not be accepting any contributions (pull requests, issues, etc). If you wish to create changes to the source code and encourage collaboration, please create a fork of the repository under your GitHub user/organization space.

Support

This repository is for preservation purposes only and is archived without support.

License

This repository and its contents are licensed under the GPL v3 license, with additional terms applied. Please see LICENSE.md for details.

CnC_Remastered_Collection (electronicarts/CnC_Remastered_Collection)

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What is this?Source code release for the DLLs and Map Editor that power the Command & Conquer Remastered Collection (Tiberian Dawn and Red Alert), published by EA for community modding.
Is this the full game or just the game's source code?Just source code for TiberianDawn.dll, RedAlert.dll, and the Map Editor — not the full game; building it enables Steam Workshop support for the Remastered Collection.
How do I build it?Open CnCRemastered.sln in Visual Studio (2017 recommended), use the Batch Build toolbar option, select all configurations, then Rebuild; compiled binaries appear in a new bin folder.
What do I need installed to compile it?You need the Windows 8.1 SDK and MFC for Visual Studio C++; the build only targets Win32.
Can I actually run the compiled binaries without owning the game?No — to use the compiled binaries you must own the actual game, purchased on EA App or Steam.
Is this repo actively maintained?No — it's archived and kept only for preservation purposes, with no ongoing support.
Which games does this source cover?Tiberian Dawn and Red Alert, the two classic RTS titles included in the C&C Remastered Collection, via TiberianDawn.dll and RedAlert.dll.
Size
8.2 MB
Stars
21.4K
Updated
CommitJan 16
Age
6y
Commits · 90 Days