The project's README from github.com/StormSkinkGrip/game-ping-multipath-router. As one markdown file: README.md.
What it does · Get it · How it works · FAQ
Lagging in ranked? Paying for ExitLag?
Your game's packets take whatever road your internet provider picked, not the fastest one. Shortcut finds a faster road, sends only your game down it, and sends every packet twice so a lost one never turns into a lag spike. When no road can help, it tells you why instead of selling you one.
Free. No account, no ads, no telemetry.
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| A live race to your server. Every 2 seconds Shortcut times your normal path against faster ones and puts your game on the winner. It only switches on a clear lead, so it never flip-flops. | No more lag spikes. Every packet goes two ways at once, and the first copy to arrive wins. One lost packet stops being a spike. |
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| A straight answer. When your Wi‑Fi is the problem, or your normal path is already the fastest, Shortcut says so. It never sells you a fix that can't work. | Free servers, two ways. Use free community paths, or set up your own free server in about 3 minutes. Nobody pays. |
Also
| System | File | |
|---|---|---|
| Windows 10 and 11 | game-ping-multipath-router.zip |
One zip. No installer, no admin rights |
Unpack the whole folder and start Main.exe. No installer, no admin rights.
Main.exe is code-signed, so Windows starts it without a warning. Keep
Shortcut next to it: they ship together.
games.toml only lists games and their process names.shortcut-relay to Oracle Cloud's Always Free tier with relay/cloud-init.yaml, building it from this repo's source. Always Free includes Arm (Ampere A1) VMs and 10 TB of outbound traffic a month, far more than gaming needs. Free Arm capacity sometimes runs out in busy regions, and the wizard tells you when it does.relays.toml.You need Rust 1.85 or newer, plus the Tauri prerequisites for the desktop app.
git clone https://github.com/StormSkinkGrip/game-ping-multipath-router.git
cd shortcut
cargo test --workspace
cargo tauri build # the desktop app
| Path | What's inside |
|---|---|
crates/shortcut-core |
Scoring, switching, multipath, the relay rule |
crates/shortcut-relay |
The relay, std only |
relay/cloud-init.yaml |
A relay on any fresh Linux VM |
app/ |
The window and its icons |
Only if a faster path exists, and the app shows you the measured numbers either way. If your direct route is already the fastest, or your Wi‑Fi is the real problem, Shortcut tells you and stays out of the way.
Nobody. Community relays are run by volunteers, and your own relay sits on Oracle Cloud's Always Free tier. Oracle asks for a card to verify your account, and Always Free resources aren't charged. Oracle can reclaim a free VM that sits idle for a long time; redeploying takes the same 3 minutes.
No. Shortcut never reads or changes the game's files or memory. It only changes the path the game's packets take across the internet, the way a different internet provider would.
The game packets passing through it, like any router on the internet, and nothing else on your PC. Your Oracle key stays on your PC. Shortcut itself sends no telemetry.
Same trick, no subscription. They pay for servers and charge you. Shortcut runs on free relays: your own on a free cloud tier, or the community's. And when your Wi-Fi is the problem, it says so instead of selling you a route.
Shortcut is MIT licensed. The UI prefers the system font where it has one (SF Pro on Apple devices) and bundles Inter and Geist Mono, both under the SIL Open Font License 1.1.
ExitLag, NoPing and Oracle Cloud are named for comparison or as an option only. Game names are trademarks of their owners. Shortcut isn't affiliated with any of them.