The project's README from github.com/Logo-2K/zombies-declassified. As one markdown file: README.md.
Zombies Declassified is a work in progress PC port of Black Ops 2's unreleased DLC 5.
The maps are ported, polished, and bug fixed to provide as close to an official release experience as possible, as if Treyarch had seen them through to completion.
This is a mod compatible with Plutonium, with full singleplayer and multiplayer support.
| Map | Completion |
|---|---|
| Nacht der Untoten | █████████▌ 95% |
| Verrückt | █████████▌ 95% |
| Shi No Numa | █████████▌ 95% |
| Der Riese | █████████▌ 95% |
| Kino der Toten | █████████▌ 95% |
| "Five" | █████████░ 80% |
| Ascension | █████████░ 80% |
| Shangri-La | █████████░ 80% |
| Moon | █████████░ 80% |
| Call of the Dead | █████░░░░░ 50% |
Late September: the final release, with full Solo EE support, Grief, Call of the Dead, and the full project source.
You'll need the full Steam release of Black Ops II with all DLC, and the Plutonium client.
This repository carries the project's own code and documentation only. It contains no game assets, no leaked files, and nothing extracted from them. Don't ask, and don't share the leaked build anywhere.
Bugs and feedback: issues here, or the CodModding Discord https://discord.gg/wWGNqUEg9.
Fan project, not affiliated with or endorsed by Activision or Treyarch. Requires a legally-purchased copy of Call of Duty: Black Ops II (PC) and Plutonium. See CREDITS.md.