shotcut README

The project's README from github.com/mltframework/shotcut. As one markdown file: README.md.

build-shotcut-linux build-shotcut-macos build-shotcut-windows

Shotcut - a free, open source, cross-platform video editor

screenshot

Install

Binaries are regularly built and are available at https://www.shotcut.org/download/.

Contributors

Dependencies

Shotcut's direct (linked or hard runtime) dependencies are:

See https://shotcut.org/credits/ for a more complete list including indirect and bundled dependencies.

License

GPLv3. See COPYING.

How to build

Warning: building Shotcut should only be reserved to beta testers or contributors who know what they are doing.

Qt Creator

The fastest way to build and try Shotcut development version is through Qt Creator.

From command line

First, check dependencies are satisfied and various paths are correctly set to find different libraries and include files (Qt, MLT, frei0r and so forth).

Configure

In a new directory in which to make the build (separate from the source):

cmake -DCMAKE_INSTALL_PREFIX=/usr/local/ /path/to/shotcut

We recommend using the Ninja generator by adding -GNinja to the above command line.

Build

cmake --build .

Install

If you do not install, Shotcut may fail when you run it because it cannot locate its QML files that it reads at run-time.

cmake --install .

Translation

If you want to translate Shotcut to another language, please use Transifex.

shotcut (mltframework/shotcut)

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15.4K ·GitHub
What is this?Shotcut is a free, open source, cross-platform video editor.
Is this a standalone editor or a library I build on?It's a standalone desktop application built on the MLT multimedia framework and Qt for the UI, not a library you embed.
Any pitfalls when building from source?If you build but don't run the install step, Shotcut can fail at runtime because it won't find its QML files, which are read at run-time.
Which platforms does it run on?Shotcut is cross-platform with official CI builds for Linux, macOS, Windows, and Windows ARM64.
What is MLT and why does Shotcut depend on it?MLT is the multimedia authoring framework that Shotcut's editing, playback, and rendering engine is built on top of.
Can I translate Shotcut into my own language?Yes, translations are managed through Transifex, so contributors can add or improve language support there.
Size
158.3 MB
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Age
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Commits · 90 Days