nerdtree README

The project's README from github.com/preservim/nerdtree. As one markdown file: README.md.

The NERDTree Vint

Introduction

The NERDTree is a file system explorer for the Vim editor. Using this plugin, users can visually browse complex directory hierarchies, quickly open files for reading or editing, and perform basic file system operations.

NERDTree Screenshot

Installation

Use your favorite plugin manager to install this plugin. tpope/vim-pathogen, VundleVim/Vundle.vim, junegunn/vim-plug, and Shougo/dein.vim are some of the more popular ones. A lengthy discussion of these and other managers can be found on vi.stackexchange.com. Basic instructions are provided below, but please be sure to read, understand, and follow all the safety rules that come with your power tools plugin manager.

If you have no favorite, or want to manage your plugins without 3rd-party dependencies, consider using Vim 8+ packages, as described in Greg Hurrell's excellent Youtube video: Vim screencast #75: Plugin managers.

Pathogen Pathogen is more of a runtime path manager than a plugin manager. You must clone the plugins' repositories yourself to a specific location, and Pathogen makes sure they are available in Vim.
  1. In the terminal,
    git clone https://github.com/preservim/nerdtree.git ~/.vim/bundle/nerdtree
    
  2. In your vimrc,
    call pathogen#infect()
    syntax on
    filetype plugin indent on
    
  3. Restart Vim, and run :helptags ~/.vim/bundle/nerdtree/doc/ or :Helptags.
Vundle
  1. Install Vundle, according to its instructions.
  2. Add the following text to your vimrc.
    call vundle#begin()
      Plugin 'preservim/nerdtree'
    call vundle#end()
    
  3. Restart Vim, and run the :PluginInstall statement to install your plugins.
Vim-Plug
  1. Install Vim-Plug, according to its instructions.
  2. Add the following text to your vimrc.
call plug#begin()
  Plug 'preservim/nerdtree'
call plug#end()
  1. Restart Vim, and run the :PlugInstall statement to install your plugins.
Dein
  1. Install Dein, according to its instructions.
  2. Add the following text to your vimrc.
    call dein#begin()
      call dein#add('preservim/nerdtree')
    call dein#end()
    
  3. Restart Vim, and run the :call dein#install() statement to install your plugins.
Vim 8+ packages

If you are using Vim version 8 or higher you can use its built-in package management; see :help packages for more information. Just run these commands in your terminal:

git clone https://github.com/preservim/nerdtree.git ~/.vim/pack/vendor/start/nerdtree
vim -u NONE -c "helptags ~/.vim/pack/vendor/start/nerdtree/doc" -c q

Getting Started

After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the :NERDTree command, and press ? to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: :help NERDTree.

NERDTree Plugins

NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.

If any others should be listed, mention them in an issue or pull request.

Frequently Asked Questions

In the answers to these questions, you will see code blocks that you can put in your vimrc file.

How can I map a specific key or shortcut to open NERDTree?

NERDTree doesn't create any shortcuts outside of the NERDTree window, so as not to overwrite any of your other shortcuts. Use the nnoremap command in your vimrc. You, of course, have many keys and NERDTree commands to choose from. Here are but a few examples.

nnoremap <leader>n :NERDTreeFocus<CR>
nnoremap <C-n> :NERDTree<CR>
nnoremap <C-t> :NERDTreeToggle<CR>
nnoremap <C-f> :NERDTreeFind<CR>

How do I open NERDTree automatically when Vim starts?

Each code block below is slightly different, as described in the " Comment lines.

" Start NERDTree and leave the cursor in it.
autocmd VimEnter * NERDTree

" Start NERDTree and put the cursor back in the other window.
autocmd VimEnter * NERDTree | wincmd p

" Start NERDTree when Vim is started without file arguments.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 0 && !exists('s:std_in') | NERDTree | endif

" Start NERDTree. If a file is specified, move the cursor to its window.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * NERDTree | if argc() > 0 || exists("s:std_in") | wincmd p | endif

" Start NERDTree, unless a file or session is specified, eg. vim -S session_file.vim.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 0 && !exists('s:std_in') && v:this_session == '' | NERDTree | endif

" Start NERDTree when Vim starts with a directory argument.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists('s:std_in') |
    \ execute 'NERDTree' argv()[0] | wincmd p | enew | execute 'cd '.argv()[0] | endif

How can I close Vim or a tab automatically when NERDTree is the last window?

Because of the changes in how Vim handles its autocmd and layout locking quit command is no longer available in Vim9 auto commands, Depending on which version you're running select one of these solutions.

NeoVim users should be able to choose either one of them!

Vim9

" Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif

" Close the tab if NERDTree is the only window remaining in it.
autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif

Vim8 or older

" Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif

" Close the tab if NERDTree is the only window remaining in it.
autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif

How can I prevent other buffers replacing NERDTree in its window?

" If another buffer tries to replace NERDTree, put it in the other window, and bring back NERDTree.
autocmd BufEnter * if winnr() == winnr('h') && bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
    \ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif

Can I have the same NERDTree on every tab automatically?

" Open the existing NERDTree on each new tab.
autocmd BufWinEnter * if &buftype != 'quickfix' && getcmdwintype() == '' | silent NERDTreeMirror | endif

or change your NERDTree-launching shortcut key like so:

" Mirror the NERDTree before showing it. This makes it the same on all tabs.
nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>

How can I change the default arrows?

let g:NERDTreeDirArrowExpandable = '?'
let g:NERDTreeDirArrowCollapsible = '?'

The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See :h NERDTreeDirArrowExpandable for more details.

How can I show lines of files?

let g:NERDTreeFileLines = 1

Lines in the file are displayed as shown below.

</pack/packer/start/nerdtree/
▸ autoload/
▸ doc/
▸ lib/
▸ nerdtree_plugin/
▸ plugin/
▸ syntax/
  _config.yml (1)
  CHANGELOG.md (307)
  LICENCE (13)
  README.markdown (234)
  screenshot.png (219)

Can NERDTree access remote files via scp or ftp?

Short answer: No, and there are no plans to add that functionality. However, Vim ships with a plugin that does just that. It's called netrw, and by adding the following lines to your .vimrc, you can use it to open files over the scp:, ftp:, or other protocols, while still using NERDTree for all local files. The function seamlessly makes the decision to open NERDTree or netrw, and other supported protocols can be added to the regular expression.

" Function to open the file or NERDTree or netrw.
"   Returns: 1 if either file explorer was opened; otherwise, 0.
function! s:OpenFileOrExplorer(...)
    if a:0 == 0 || a:1 == ''
        NERDTree
    elseif filereadable(a:1)
        execute 'edit '.a:1
        return 0
    elseif a:1 =~? '^\(scp\|ftp\)://' " Add other protocols as needed.
        execute 'Vexplore '.a:1
    elseif isdirectory(a:1)
        execute 'NERDTree '.a:1
    endif
    return 1
endfunction

" Auto commands to handle OS commandline arguments
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc()==1 && !exists('s:std_in') | if <SID>OpenFileOrExplorer(argv()[0]) | wincmd p | enew | wincmd p | endif | endif

" Command to call the OpenFileOrExplorer function.
command! -n=? -complete=file -bar Edit :call <SID>OpenFileOrExplorer('<args>')

" Command-mode abbreviation to replace the :edit Vim command.
cnoreabbrev e Edit

nerdtree (preservim/nerdtree)

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20.1K ·GitHub
这是什么?NERDTree 是一个 Vim 的文件系统浏览插件:它会在编辑器里以树形结构显示你的目录,让你不用离开 Vim 就能浏览、打开文件,并执行基本的文件操作。
所以它是运行在 Vim 里的插件,而不是一个独立的软件?没错——它在 Vim 内部添加一个树形面板,用来直观地浏览复杂的目录结构、快速打开文件进行阅读或编辑,以及执行基本的文件系统操作。
我到底需不需要插件管理器,还是 Vim 自己就能搞定?只用 Vim 就可以:8 及以上版本内置了包管理支持,README 里给出了用这种方式安装 NERDTree 的终端命令。插件管理器只是更流行的做法而已。
它自带打开目录树的快捷键吗?刻意没有——NERDTree 不会在自己窗口之外创建任何快捷键,因此绝不会覆盖你自己的设置。FAQ 里演示了如何在 vimrc 中用 nnoremap 映射你自己的按键。
启动 Vim 的时候能让 NERDTree 自动打开吗?可以——FAQ 提供了在启动时自动打开它的 vimrc 代码片段,有几种略有不同的版本,每种都在注释里做了说明,你可以挑选适合自己配置的那一种。
有哪些值得搭配使用的插件?README 里列出了几个:nerdtree-git-plugin(显示 Git 状态标记)、vim-devicons(文件类型图标)、vim-nerdtree-syntax-highlight(按文件类型着色)、nerdtree-project-plugin(在会话之间保存状态),另外还有 nerdtree-buffer-ops 和 nerdtree-visual-selection。
每个标签页里都能有同一棵目录树吗?可以——FAQ 介绍了如何在每个标签页中自动保持同一个 NERDTree,方法是在 vimrc 里加一条 autocmd,或者调整你打开 NERDTree 的快捷键。
What are similar projects?ale, fzf.vim, vim-airline, vim-fugitive, vim-go, SpaceVim, vimrc, neovim
Creator
preservim
Size
2 MB
Stars
20.1K
Updated
CommitSep 26
Age
18y
Commits · 90 Days