Material-Animations README

The project's README from github.com/lgvalle/Material-Animations. As one markdown file: README.md.

UNMAINTAINED

No maintainance is intended. The content is still valid as a reference but it won't contain the latest new stuff

Android Arsenal

Android Transition Framework can be used for three main things:

  1. Animate activity layout content when transitioning from one activity to another.
  2. Animate shared elements (Hero views) in transitions between activities.
  3. Animate view changes within same activity.

1. Transitions between Activities

Animate existing activity layout content

A Start B

When transitioning from Activity A to Activity B content layout is animated according to defined transition. There are three predefined transitions available on android.transition.Transition you can use: Explode, Slide and Fade. All these transitions track changes to the visibility of target views in activity layout and animate those views to follow transition rules.

Explode Slide Fade
transition_explode transition_slide transition_fade

You can define these transitions declarative using XML or programmatically. For the Fade Transition sample, it would look like this:

Declarative

Transitions are defined on XML files in res/transition

res/transition/activity_fade.xml

<?xml version="1.0" encoding="utf-8"?>
<fade xmlns:android="http://schemas.android.com/apk/res/"
    android:duration="1000"/>

res/transition/activity_slide.xml

<?xml version="1.0" encoding="utf-8"?>
<slide xmlns:android="http://schemas.android.com/apk/res/"
    android:duration="1000"/>

To use these transitions you need to inflate them using TransitionInflater

MainActivity.java

	@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_transition);
        setupWindowAnimations();
    }

    private void setupWindowAnimations() {
        Slide slide = TransitionInflater.from(this).inflateTransition(R.transition.activity_slide);
        getWindow().setExitTransition(slide);
    }

TransitionActivity.java

	@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_transition);
        setupWindowAnimations();
    }

    private void setupWindowAnimations() {
        Fade fade = TransitionInflater.from(this).inflateTransition(R.transition.activity_fade);
        getWindow().setEnterTransition(fade);
    }

Programmatically

MainActivity.java

	@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_transition);
        setupWindowAnimations();
    }

    private void setupWindowAnimations() {
        Slide slide = new Slide();
        slide.setDuration(1000);
        getWindow().setExitTransition(slide);
    }

TransitionActivity.java

	@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_transition);
        setupWindowAnimations();
    }

    private void setupWindowAnimations() {
        Fade fade = new Fade();
        fade.setDuration(1000);
        getWindow().setEnterTransition(fade);
    }

Any of those produce this result:

transition_fade

What is happening step by step:

  1. Activity A starts Activity B

  2. Transition Framework finds A Exit Transition (slide) and apply it to all visible views.

  3. Transition Framework finds B Enter Transition (fade) and apply it to all visible views.

  4. On Back Pressed Transition Framework executes Enter and Exit reverse animations respectively (If we had defined output returnTransition and reenterTransition, these have been executed instead)

ReturnTransition & ReenterTransition

Return and Reenter Transitions are the reverse animations for Enter and Exit respectively.

If Return or Reenter are not defined, Android will execute a reversed version of Enter and Exit Transitions. But if you do define them, you can have different transitions for entering and exiting an activity.

b back a

We can modify previous Fade sample and define a ReturnTransition for TransitionActivity, in this case, a Slide transition. This way, when returning from B to A, instead of seeing a Fade out (reversed Enter Transition) we will see a Slide out transition

TransitionActivity.java

	@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_transition);
        setupWindowAnimations();
    }

    private void setupWindowAnimations() {
        Fade fade = new Fade();
        fade.setDuration(1000);
        getWindow().setEnterTransition(fade);
        
        Slide slide = new Slide();
        slide.setDuration(1000);
        getWindow().setReturnTransition(slide);        
    }

Observe that if no Return Transition is defined then a reversed Enter Transition is executed. If a Return Transition is defined that one is executed instead.

Without Return Transition With Return Transition
Enter: Fade In Enter: Fade In
Exit: Fade Out Exit: Slide out
transition_fade transition_fade2

2. Shared elements between Activities

The idea behind this is having two different views in two different layouts and link them somehow with an animation.

Transition framework will then do whatever animations it consider necessary to show the user a transition from one view to another.

Keep this always in mind: the view is not really moving from one layout to another. They are two independent views.

A Start B with shared

a) Enable Window Content Transition

This is something you need to set up once on your app styles.xml.

values/styles.xml

<style name="MaterialAnimations" parent="@style/Theme.AppCompat.Light.NoActionBar">
    ...
    <item name="android:windowContentTransitions">true</item
    ...
</style>

Here you can also specify default enter, exit and shared element transitions for the whole app if you want

<style name="MaterialAnimations" parent="@style/Theme.AppCompat.Light.NoActionBar">
    ...
    <!-- specify enter and exit transitions -->
    <item name="android:windowEnterTransition">@transition/explode</item>
    <item name="android:windowExitTransition">@transition/explode</item>

    <!-- specify shared element transitions -->
    <item name="android:windowSharedElementEnterTransition">@transition/changebounds</item>
    <item name="android:windowSharedElementExitTransition">@transition/changebounds</item>
    ...
</style>

b) Define a common transition name

To make the trick you need to give both, origin and target views, the same android:transitionName. They may have different ids or properties, but android:transitionName must be the same.

layout/activity_a.xml

<ImageView
        android:id="@+id/small_blue_icon"
        style="@style/MaterialAnimations.Icon.Small"
        android:src="@drawable/circle"
        android:transitionName="@string/blue_name" />

layout/activity_b.xml

<ImageView
        android:id="@+id/big_blue_icon"
        style="@style/MaterialAnimations.Icon.Big"
        android:src="@drawable/circle"
        android:transitionName="@string/blue_name" />

c) Start an activity with a shared element

Use the ActivityOptions.makeSceneTransitionAnimation() method to define shared element origin view and transition name.

MainActivity.java


blueIconImageView.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
        Intent i = new Intent(MainActivity.this, SharedElementActivity.class);

        View sharedView = blueIconImageView;
        String transitionName = getString(R.string.blue_name);

        ActivityOptions transitionActivityOptions = ActivityOptions.makeSceneTransitionAnimation(MainActivity.this, sharedView, transitionName);
        startActivity(i, transitionActivityOptions.toBundle());
    }
});

Just that code will produce this beautiful transition animation:

a to b with shared element

As you can see, Transition framework is creating and executing an animation to create the illusion that views are moving and changing shape from one activity to the other

Shared elements between fragments

Shared element transition works with Fragments in a very similar way as it does with activities.

Steps a) and b) are exactly the same. Only c) changes

a) Enable Window Content Transition

values/styles.xml

<style name="MaterialAnimations" parent="@style/Theme.AppCompat.Light.NoActionBar">
    ...
    <item name="android:windowContentTransitions">true</item>
    ...
</style>

b) Define a common transition name

layout/fragment_a.xml

<ImageView
        android:id="@+id/small_blue_icon"
        style="@style/MaterialAnimations.Icon.Small"
        android:src="@drawable/circle"
        android:transitionName="@string/blue_name" />

layout/fragment_b.xml

<ImageView
        android:id="@+id/big_blue_icon"
        style="@style/MaterialAnimations.Icon.Big"
        android:src="@drawable/circle"
        android:transitionName="@string/blue_name" />

c) Start a fragment with a shared element

To do this you need to include shared element transition information as part of the FragmentTransaction process.

FragmentB fragmentB = FragmentB.newInstance(sample);

// Defines enter transition for all fragment views
Slide slideTransition = new Slide(Gravity.RIGHT);
slideTransition.setDuration(1000);
sharedElementFragment2.setEnterTransition(slideTransition);

// Defines enter transition only for shared element
ChangeBounds changeBoundsTransition = TransitionInflater.from(this).inflateTransition(R.transition.change_bounds);
fragmentB.setSharedElementEnterTransition(changeBoundsTransition);

getFragmentManager().beginTransaction()
        .replace(R.id.content, fragmentB)
        .addSharedElement(blueView, getString(R.string.blue_name))
        .commit();

And this is the final result:

shared_element_no_overlap

Allow Transition Overlap

You can define if enter and exit transitions can overlap each other.

From Android documentation:

When true, the enter transition will start as soon as possible.

When false, the enter transition will wait until the exit transition completes before starting.

This works for both Fragments and Activities shared element transitions.

FragmentB fragmentB = FragmentB.newInstance(sample);

// Defines enter transition for all fragment views
Slide slideTransition = new Slide(Gravity.RIGHT);
slideTransition.setDuration(1000);
sharedElementFragment2.setEnterTransition(slideTransition);

// Defines enter transition only for shared element
ChangeBounds changeBoundsTransition = TransitionInflater.from(this).inflateTransition(R.transition.change_bounds);
fragmentB.setSharedElementEnterTransition(changeBoundsTransition);

// Prevent transitions for overlapping
fragmentB.setAllowEnterTransitionOverlap(overlap);
fragmentB.setAllowReturnTransitionOverlap(overlap);

getFragmentManager().beginTransaction()
        .replace(R.id.content, fragmentB)
        .addSharedElement(blueView, getString(R.string.blue_name))
        .commit();

It is very easy to spot the difference in this example:

Overlap True Overlap False
Fragment_2 appears on top of Fragment_1 Fragment_2 waits until Fragment_1 is gone
shared_element_overlap shared_element_no_overlap

3. Animate view layout elements

Scenes

Transition Framework can also be used to animate element changes within current activity layout.

Transitions happen between scenes. A scene is just a regular layout which defines a static state of our UI. You can transition from one scene to another and Transition Framework will animate views in between.

scene1 = Scene.getSceneForLayout(sceneRoot, R.layout.activity_animations_scene1, this);
scene2 = Scene.getSceneForLayout(sceneRoot, R.layout.activity_animations_scene2, this);
scene3 = Scene.getSceneForLayout(sceneRoot, R.layout.activity_animations_scene3, this);
scene4 = Scene.getSceneForLayout(sceneRoot, R.layout.activity_animations_scene4, this);

(...)

@Override
public void onClick(View v) {
    switch (v.getId()) {
        case R.id.button1:
            TransitionManager.go(scene1, new ChangeBounds());
            break;
        case R.id.button2:
            TransitionManager.go(scene2, TransitionInflater.from(this).inflateTransition(R.transition.slide_and_changebounds));
            break;
        case R.id.button3:
            TransitionManager.go(scene3, TransitionInflater.from(this).inflateTransition(R.transition.slide_and_changebounds_sequential));
            break;
        case R.id.button4:
            TransitionManager.go(scene4, TransitionInflater.from(this).inflateTransition(R.transition.slide_and_changebounds_sequential_with_interpolators));
            break;  
    }
}

That code would produce transition between four scenes in the same activity. Each transition has a different animation defined.

Transition Framework will take all visible views in current scene and calculate whatever necessary animations are needed to arrange those views according to next scene.

scenes_anim

Layout changes

Transition Framework can also be used to animate layout property changes in a view. You just need to make whatever changes you want and it will perform necessary animations for you

a) Begin Delayed Transition

With just this line of code we are telling the framework we are going to perform some UI changes that it will need to animate.

TransitionManager.beginDelayedTransition(sceneRoot);

b) Change view layout properties

ViewGroup.LayoutParams params = greenIconView.getLayoutParams();
params.width = 200;
greenIconView.setLayoutParams(params);

Changing view width attribute to make it smaller will trigger a layoutMeasure. At that point the Transition framework will record start and ending values and will create an animation to transition from one to another.

view layout animation

4. (Bonus) Shared elements + Circular Reveal

Circular Reveal is just an animation to show or hide a group of UI elements. It is available since API 21 in ViewAnimationUtils class.

Circular Reveal animation can be used in combination of Shared Element Transition to create meaningful animations that smoothly teach the user what is happening in the app.

reveal_shared_anim

What is happening in this example step by step is:

Listen to shared element enter transition end

Transition transition = TransitionInflater.from(this).inflateTransition(R.transition.changebounds_with_arcmotion);
getWindow().setSharedElementEnterTransition(transition);
transition.addListener(new Transition.TransitionListener() {
    @Override
    public void onTransitionEnd(Transition transition) {
        animateRevealShow(toolbar);
        animateButtonsIn();
    }
    
    (...)

});
        

Reveal Toolbar

private void animateRevealShow(View viewRoot) {
    int cx = (viewRoot.getLeft() + viewRoot.getRight()) / 2;
    int cy = (viewRoot.getTop() + viewRoot.getBottom()) / 2;
    int finalRadius = Math.max(viewRoot.getWidth(), viewRoot.getHeight());

    Animator anim = ViewAnimationUtils.createCircularReveal(viewRoot, cx, cy, 0, finalRadius);
    viewRoot.setVisibility(View.VISIBLE);
    anim.setDuration(1000);
    anim.setInterpolator(new AccelerateInterpolator());
    anim.start();
}

Scale up activity layout views

private void animateButtonsIn() {
    for (int i = 0; i < bgViewGroup.getChildCount(); i++) {
        View child = bgViewGroup.getChildAt(i);
        child.animate()
                .setStartDelay(100 + i * DELAY)
                .setInterpolator(interpolator)
                .alpha(1)
                .scaleX(1)
                .scaleY(1);
    }
}

More circular reveal animations

There are many different ways you can create a reveal animation. The important thing is to use the animation to help the user understand what is happening in the app.

Circular Reveal from the middle of target view

reveal_green

int cx = (viewRoot.getLeft() + viewRoot.getRight()) / 2;
int cy = viewRoot.getTop();
int finalRadius = Math.max(viewRoot.getWidth(), viewRoot.getHeight());

Animator anim = ViewAnimationUtils.createCircularReveal(viewRoot, cx, cy, 0, finalRadius);
viewRoot.setBackgroundColor(color);
anim.start();

Circular Reveal from top of target view + animations

reveal_blue

int cx = (viewRoot.getLeft() + viewRoot.getRight()) / 2;
int cy = (viewRoot.getTop() + viewRoot.getBottom()) / 2;
int finalRadius = Math.max(viewRoot.getWidth(), viewRoot.getHeight());

Animator anim = ViewAnimationUtils.createCircularReveal(viewRoot, cx, cy, 0, finalRadius);
viewRoot.setBackgroundColor(color);
anim.addListener(new AnimatorListenerAdapter() {
    @Override
    public void onAnimationEnd(Animator animation) {
        animateButtonsIn();
    }
});
anim.start();

Circular Reveal from touch point

reveal_yellow

@Override
public boolean onTouch(View view, MotionEvent motionEvent) {
    if (motionEvent.getAction() == MotionEvent.ACTION_DOWN) {
        if (view.getId() == R.id.square_yellow) {
            revealFromCoordinates(motionEvent.getRawX(), motionEvent.getRawY());
        }
    }
    return false;
}
private Animator animateRevealColorFromCoordinates(int x, int y) {
    float finalRadius = (float) Math.hypot(viewRoot.getWidth(), viewRoot.getHeight());

    Animator anim = ViewAnimationUtils.createCircularReveal(viewRoot, x, y, 0, finalRadius);
    viewRoot.setBackgroundColor(color);
    anim.start();
}

Animate and Reveal

reveal_red

Transition transition = TransitionInflater.from(this).inflateTransition(R.transition.changebounds_with_arcmotion);
transition.addListener(new Transition.TransitionListener() {
    @Override
    public void onTransitionEnd(Transition transition) {
        animateRevealColor(bgViewGroup, R.color.red);
    }
    (...)
   
});
TransitionManager.beginDelayedTransition(bgViewGroup, transition);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT);
layoutParams.addRule(RelativeLayout.CENTER_IN_PARENT);
btnRed.setLayoutParams(layoutParams);

Sample source code

https://github.com/lgvalle/Material-Animations

More information

Material-Animations (lgvalle/Material-Animations)

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这是什么?一个 Android 示例项目,通过可以实际运行的例子讲解 Transition Framework(过渡框架):包括 Activity 之间的切换动画、共享元素移动,以及同一个 Activity 内部视图变化的动画。
这是要加到我应用里的库,还是直接运行的?这是一个演示应用,不是库:动画来自 Android 内置的 android.transition 框架,项目用完整的 Java 示例源码展示如何使用它。
怎么运行这些示例?克隆仓库,用 Android Studio 像普通 Android 项目一样打开,然后在真机或模拟器上编译并运行示例应用,就能看到每个动画的实际效果。
任何 Android 手机都能运行吗?安全的底线是 Android 5.0 Lollipop(API 21):共享元素示例和 Circular Reveal 彩蛋都依赖从这个版本才开始提供的 API。
这个项目还在维护吗?不维护了。作者说它已经停止维护,不会再有新内容,但其中的讲解仍然有效,可以作为 Transition Framework 的参考资料。
它演示了哪些技术?三个方面:Activity 之间的过渡(Explode、Slide、Fade)、跨 Activity 和 Fragment 的共享元素英雄动画,以及用场景(scene)为布局变化添加动画——另外还有一个把共享元素和 Circular Reveal 结合起来的彩蛋。
过渡效果是用 XML 定义还是用 Java 写?都可以:可以用 res/transition 里的 XML 文件配合 TransitionInflater 来加载,也可以直接在代码里写。启用窗口内容过渡只需在 styles.xml 里设置一次。
共享元素过渡是怎么工作的?给起始视图和目标视图设置相同的 android:transitionName,然后用 ActivityOptions.makeSceneTransitionAnimation() 启动 Activity。这两个视图其实是相互独立的——框架只是做出了一个视图变成另一个视图的动画错觉。
Return 和 Reenter 过渡是什么?它们是 Enter 和 Exit 的反向动画。如果不定义,Android 会直接播放相反的版本;自己定义的话就可以做出区别——比如进入时淡入,返回时改为滑出。
Creator
lgvalle
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CommitFeb 02
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Commits · 90 Days