dsh-android README

The project's README from github.com/ZSeven-W/dsh-android. As one markdown file: README.md.

DSH Android

DSH Android

A live Android device inside a DeepSeek Harness conversation — emulator or USB phone, driven entirely through adb.
20 agent tools • in-process live stream, no external helper • three-button navigation panel • Gradle build & run • Vision OCR

npm: @zseven-w/dsh-android · Current plugin release: 0.1.0-rc.4 · Tested with DSH 0.1.1-rc.1

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DSH Android — a live Android device inside the conversation

An Android device streamed and controlled from inside a DSH conversation — the agent's tool call in the center, the live device panel on the right

Why DSH Android

DSH Android gives the agent a real Android device inside the conversation — and gives you the pixels. The agent can start a stream on an emulator or a USB-connected phone, build and install a Gradle project, drive the UI by resource-id/text or by OCR, read logcat, and inspect processes and memory, while a live stream of the device renders in a persistent sidebar panel where you can tap, drag, rotate, and press Back / Home / Recents directly on the video. No image blocks and no screen-recording files: visual bytes reach the UI only through signed, expiring URLs served by the DSH webserver.

There is exactly one code path. adb devices -l reports a serial, and that serial is a device's only identity — emulator-5554, a USB serial, or an ip:port target all behave identically. The plugin is bound to no emulator product (AVD, Genymotion, WSA, a cloud device farm), and there is no simulator/real-device split to reason about.

📱 Live device in the conversation A multipart/x-mixed-replace PNG stream produced in-process and served straight from the latest-frame buffer through signed /_dsh/dsh-android/* routes.
🔌 No external stream helper, no inner port One persistent adb exec-out child runs while :; do screencap -p; done; the host splits the concatenated PNGs into frames itself. There is no loopback stream server to proxy, no port range to manage, and nothing to adopt after an ungraceful exit.
🧩 One adb code path Emulators and phones are the same thing to adb and to this plugin. No simctl/WebDriverAgent dual stack, no build-and-trust dance before a physical device works.
🛠️ 20 agent tools Devices, boot/shutdown, screenshot, interact, Gradle build & run, app listing/launching, uiautomator UI tree + tap-by-element, list/feed row actions, Vision OCR find/tap/wait, logcat, processes, ANR/crash backtrace, meminfo, app info.
👆 Three-button navigation panel Tap and drag on the live video; a toolbar with ◁ Back · ○ Home · □ Recents plus rotate, screenshot, and refresh; a device menu for the notification shade, quick settings, lock, wake, and the assistant.
🖼️ Native multimodal On an image-capable model every capture tool (screenshot, interact, tap_element, tap_text, tap_row) returns the screenshot ITSELF as an image block — the model sees the screen directly. OCR stays for pixel-precise text taps and text-only routes; text-only models keep the plain JSON summary.
🔐 Signed loopback-only routes Every route requires a loopback peer, a loopback Host (DNS rebinding rejected), and Fetch-Metadata/Origin checks — before any capability is consulted. HMAC-SHA256 capabilities expire within 10 minutes.
🔍 Semantic + visual automation android_ui_tree dumps the uiautomator hierarchy and android_tap_element taps by resource-id, text, or content-description; when the tree is empty or the text is baked into an image, android_find_text / android_tap_text OCR the screen instead of guessing coordinates.

Tools

All 20 tools are registered on every host and return plain JSON — visual bytes reach the UI only through presentationMeta + signed routes, never as image blocks. When adb cannot be resolved the tools stay registered and every call fails with an explanatory error naming the fix.

Coordinates are normalized 0..1 of the streamed frame everywhere. The frame follows the display rotation (a landscape app streams 2400×1080 on a 1080×2400 device) and input tap shares that same space, so no client-side rotation math exists anywhere in this plugin.

Core tools

Tool What it does Key parameters
android_devices List every device adb devices -l reports (serial, state, emulator/physical, model, Android version, API level, AVD name) plus the machine's AVD names under avds. Use it to discover the serial the other tools take. A failed enumeration throws instead of returning an empty list. —
android_boot Start the live stream. Pass an ONLINE serial to stream it immediately, or an AVD name to launch that emulator first and stream it once it finishes booting (minutes on a cold start). The stream stays alive for the conversation so the panel can show the device live. device (required — a serial or an AVD name)
android_shutdown Shut an emulator down (adb emu kill) and stop the stream when it targets that device. A physical device is refused with the reason: adb cannot power off a phone. device
android_screenshot Capture a PNG and return a small JSON summary (path, bytes, dimensions, device); the image renders in the card and the panel, never as an image block. device (optional — streamed device, else the only online one)
android_interact Interact with the streamed device: tap at normalized 0..1 coordinates, type text, press a navigation or hardware button (back, home, recents, power, volume_up, volume_down, menu, enter, delete), send a swipe gesture, or scroll. After the action settles (~300 ms) a fresh screenshot shows the effect. action (required — tap/type/button/gesture/scroll), x/y, text, name, json, device
android_list_apps List the packages installed on the device (pm list packages), with the version name from dumpsys package and a human label when one is resolvable — a third-party package name cannot be guessed, so list it or pass name to android_launch_app. device, query (case-insensitive substring, CJK included), include_system (default false)
android_launch_app Launch an installed app by packageName, or by name (a case-insensitive label substring resolved through the same listing). Exactly one of the two. relaunch force-stops the app first. packageName or name (exactly one), device, relaunch
android_build_run Build a Gradle project (./gradlew assembleDebug), install the resulting debug APK (adb install -r), and launch it. Takes minutes for a full build; on failure the result carries the tail of the Gradle error output. projectPath (required), device

UI-tree and row tools (uiautomator)

Tool What it does Key parameters
android_ui_tree Dump the foreground app's uiautomator hierarchy as nodes — type (the class tail), text, contentDesc, resourceId, bounds in pixels, enabled, focused — capped at ~40 KB (the deepest levels are pruned and truncated is set). device, max_depth, filter (case-insensitive substring over text/content-description/resource-id)
android_tap_element Tap an element by identity — resource_id matches the node's resource-id; text matches its text or content-description. Exact match first, then case-insensitive substring; nested duplicates collapse to one target and an ambiguous match lists up to 8 candidates instead of picking one. Disabled elements are refused. The tap lands on the element center, then a ~300 ms screenshot shows the effect; pass expect_text / expect_gone and the tap plus its verification become one round trip. device, resource_id, text, expect_text, expect_gone
android_ui_rows Read a list/feed screen (RecyclerView and friends) as ROWS instead of a raw tree: repeated same-shaped children become rows carrying an index, a pixel frame, the aggregated label, and the counters parsed out of that label (number + classifier token, Chinese or English — no app vocabulary is hardcoded). Counter keys round-trip: pass one exactly as listed to android_tap_row.expect_count. device, max_depth
android_tap_row Tap at a relative position inside one visible row (index from android_ui_rows; x/y as fractions of that row's frame, default 0.5 = center). The frame comes from a FRESH tree read, so no absolute coordinates are guessed, and an out-of-range index FAILS rather than clamping. With expect_count={key, delta} the tool re-reads the row after ~800 ms and verifies the counter moved by exactly ±1; an unknown key REFUSES the tap before it happens. device, index (required), x, y, expect_count ({key, delta})

OCR, logs, and debug tools

Tool What it does Key parameters
android_find_text OCR the CURRENT screen with the plugin-compiled Vision helper (accurate recognition, zh-Hans + en-US). Use it when the UI tree is empty or degenerate, for text rendered as graphics (badge counts, prices baked into images), or to independently verify what is on screen. Returns {device, size, items:[{text, confidence, rect}]} where rects are pixel boxes with a top-left origin, confidence-sorted and capped at ~40 KB. macOS host only. device, query (case-insensitive substring), min_confidence (default 0.3)
android_tap_text OCR the CURRENT screen and tap the center of the best text match — the same exact → contains → candidate-list rules as android_tap_element, for text the UI tree cannot see. The matched pixel center is normalized against the frame size and sent as a tap; after ~300 ms a fresh screenshot shows the effect. macOS host only. device, query (required), min_confidence, expect_text, expect_gone
android_wait_for Wait until text appears or disappears, polling the same capture + OCR pipeline every 600 ms until the condition holds or the timeout expires (default 8 s, max 60 s). A timeout is a normal matched:false answer, never an error. macOS host only. device, text (required), mode (appear/disappear), timeout_ms, min_confidence
android_logs Read what the device logs: snapshot (logcat -d -v time over a recent window, default 2m) or follow (a bounded live capture for duration_seconds, default 10, max 60 — never a hanging stream). Filter to one app with bundle_id (the Android package name, resolved to its pid). Output is capped at ~300 lines / 30 KB with a narrowing hint. device, mode (snapshot/follow), duration, duration_seconds, bundle_id, grep
android_processes List the device's running processes (ps -A) as {pid, name} — the pid source for android_backtrace. device, filter (case-insensitive substring over the process name)
android_backtrace Ask the process to dump its stacks (kill -3) and read the resulting ANR trace from /data/anr/. Most non-rooted devices refuse that directory, so the tool degrades to the crash buffer (logcat -b crash -d) and reports honestly which engine answered and what it cannot see. device, pid or bundle_id
android_meminfo Parse dumpsys meminfo <package>: total PSS, the Java/native/graphics split, and the top categories — the Android answer to a leak summary. device, bundle_id (required)
android_app_info Installed-app facts from dumpsys package <package>: version name and code, data directory, code path, first-install time, and the system flag. A missing app returns installed: false plus a note naming android_list_apps — it does not throw. device, bundle_id (required)

Display surfaces

Security

Requirements

Physical devices

There is no WebDriverAgent equivalent to build, sign, trust, or re-sign every seven days. Enable USB debugging, plug the phone in, accept the authorization prompt on the device, and it appears in android_devices with every tool working against it. An unauthorized device is reported as such with the prompt hint, not as a mysterious failure.

Three honest caveats:

Performance

Measured on an emulator (Android 14, 1080×2400):

Persistent screencap loop ≈ 8 fps
ensureStreaming first frame ~200 ms
input tap round trip ~130 ms

The single persistent child is what buys this: spawning one adb per frame costs ~50–100 ms before any pixels move. Expect ~5–10 fps on an emulator and ~2–5 fps on a USB phone, depending on the machine and the screen density.

Install into DSH

dsh plugin --profile web add @zseven-w/dsh-android@latest
dsh web

Or add it as a dependency of an existing profile package:

pnpm add @zseven-w/dsh-android

Quick start

  1. Discover devices — "List the Android devices." → android_devices.
  2. Start the stream — "Stream emulator-5554." → android_boot. The panel opens with the device live. (An AVD name boots that emulator first.)
  3. Tap on the video — tap or drag directly on the panel, or let the

dsh-android (ZSeven-W/dsh-android)

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Что это?DSH Android — это плагин для DeepSeek Harness (DSH), который помещает живое Android-устройство — эмулятор или телефон, подключённый по USB, — внутрь разговора с AI-агентом, позволяя агенту просматривать, управлять и инспектировать его целиком через adb.
Это отдельное приложение или оно встраивается во что-то другое?Это не отдельное приложение — это устанавливаемый плагин DSH (распространяется как npm-пакет), добавляющий инструменты Android-устройства и панель живого стрима в разговор DeepSeek Harness.
Как добавить это в свою конфигурацию?Установите npm-пакет как плагин DSH; после загрузки в разговоре DSH агент вызывает инструменты вроде androiddevices и androidboot, чтобы найти устройство и получить с него поток.
Что нужно на моей машине, чтобы это работало?Нужен доступный на хосте adb, чтобы плагин мог перечислять и управлять устройствами, хост DSH (проверено на DSH 0.1.1-rc.1) и Gradle в любом проекте, который вы хотите, чтобы инструмент сборки-запуска компилировал.
Всё ли работает независимо от ОС или типа устройства?Инструменты на основе OCR (androidfindtext, androidtaptext, androidwaitfor) работают только когда хост DSH — macOS; всё остальное работает везде, где работает adb, без разделения между эмуляторами и физическими устройствами.
Как он обращается с захваченными данными экрана?Скриншоты и живой видеопоток никогда не остаются на диске в виде сырых блобов изображений — они раздаются с веб-сервера DSH по подписанным ссылкам с истекающим сроком, каждый маршрут требует loopback-пира с проверками Fetch-Metadata/Origin, а токены возможностей истекают в течение 10 минут.
Что агент реально может делать с этими 20 инструментами?Он может перечислять и запускать устройства, тапать/печатать/свайпать, собирать и устанавливать Gradle-проект, читать UI-дерево uiautomator и тапать элементы по resource-id или тексту, распознавать экран через OCR, читать logcat и списки процессов, вытаскивать ANR/crash-трейсы и информацию о памяти.
Отличается ли обращение с эмулятором от реального USB-телефона?Нет — оба являются просто adb serial (например, emulator-5554 или USB serial), поэтому каждый инструмент ведёт себя одинаково независимо от того, виртуальное устройство или физическое.
Модель действительно видит экран или получает только текстовые описания?На модели с поддержкой изображений инструменты захвата вроде screenshot и interact возвращают скриншот как блок изображения, так что модель видит экран напрямую; текстовые же модели получают вместо этого JSON-сводку плюс результаты OCR.
Как выглядит панель живого устройства?Постоянная боковая панель (или центрированный оверлей на узких экранах) транслирует устройство в прямом эфире и позволяет тапать, тянуть и вращать прямо на видео, с кнопками Back/Home/Recents и меню устройства для уведомлений, быстрых настроек, блокировки и пробуждения.
Creator
ZSeven-W
Size
2.6 MB
Stars
186
Updated
CommitOct 08
Age
1mo
Commits · 90 Days