Bloodborne on Windows in one package: launcher and engine. Bring your own game dump.
BloodBorneButPc (Awakenchan/BloodBorneButPc)
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The project's README from github.com/Awakenchan/BloodBorneButPc. As one markdown file: README.md.
Bloodborne on Windows: a launcher and my engine, built on bbport and shadPS4 and reworked by me for performance.
Note: I'm keeping this going on my own, and updates are slower now because of the hate I've been getting. I'll keep working on it when I can.
No game files are included. You need your own decrypted Bloodborne dump (CUSA03173) with update 1.09.
BloodbornePC-<version>-win64.zip from Releases and extract it anywhere.Bloodborne Launcher.exe and pick your game folder (the one with eboot.bin).| Engine starting point | DarkIzuku/bloodborne_pc (built on bbport and shadPS4) |
| VRAM cleanup | adapted from IFreemz/shadPS4-Bloodborne-DLSS-FSR |
| Crash and controller fixes | adapted from AwesomeObserver, Supermedo and deadinside28 |
| Cheats and occlusion culling research | droogie/bbhost |
| Controller mappings | SDL_GameControllerDB |
| Trophy list | pyL1nx/bloodborne_pc |
| UI library | WPF-UI |
The launcher is GPL-2.0-or-later (see LICENSE). The engine is GPL-3.0-or-later; its licenses are in the package's licenses/ folder.
Bloodborne on Windows in one package: launcher and engine. Bring your own game dump.