Every effect is a component. renders the canvas; its children are layers, evaluated top to bottom and blended on the GPU.
Global
Standalone experimental Call of Duty runtime in Rust, built on bevy and wgpu
Peer-to-peer LLM inference in the browser: pool your devices to run big open models, for chat and coding agents.
CrossTL is a shader and compute program translator built around CrossGL — an intermediate representation (IR) language that bridges graphics APIs, GPU-compute platforms, and systems-language targets.
实时 WebGPU 液态玻璃球编辑器,支持 Web 与 SwiftUI/Metal 导出,使用 OpenAI Codex 辅助开发与验证 | Real-time WebGPU liquid-glass orb editor with Web and SwiftUI/Metal export, built and verified with OpenAI Codex.