com/loreanxavier. It keeps the testing hardware and the releases coming.
Global
The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.
Hey, I'm CircuitLord! This is a utility to automatically install my full-conversion VR mods, keep them up-to-date, and launch them in VR. It currently supports: - Big Walk VR - Titanfall 2 VR
WARNING] > Early release. Expect bugs. openOMSI is in an early stage of development: things may be > missing, broken or change between versions.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Non-game Open source projects made with Godot (tools/utilities).
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. 6 and GEAR-SONIC
A web framework for building browser based 3D, AR and VR experiences.
SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.
NOTE] > This SDK streams live camera video from Android smart glasses. For video > upload, indexing, and multimodal search, use the VModal Android SDK instead.