Building a game solo with AI is powerful — but a single chat session has no structure. No one stops you from hardcoding magic numbers, skipping design docs, or writing spaghetti code. "
Global
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. 2, Hunyuan3D, SF3D, auto-rig and 21 moves.
NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
MuJoCo stands for Multi-Joint dynamics with Contact.
Agent Skills that teach AI coding agents (Claude Code, Cursor, Codex, Copilot, and 70+ others) how to create production-ready content with Scenario through the Scenario MCP server: images, video, audio, textures, skyboxes, 3D assets, and custom-trained models, for games…
Codex skills for game-ready 2D sprites, layered maps, and engine-ready prototypes.
SpacetimeDB is a relational database that is also a server. You upload your application logic directly into the database, and clients connect to it without any server in between.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
The C# part of the Unity engine and editor source code. May be used for reference purposes only.
Provides an efficient allocation free async/await integration for Unity.
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
WIP Tool to reverse Unity's IL2CPP build process back to the original managed DLLs.
Interested in adding textures, lighting, shadows, normal maps, glowing objects, ambient occlusion, reflections, refractions, and more to your 3D game? Great! Below is a collection of shading techniques that will take your game visuals to new heights.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Explore GPT-6 Astra prompts and 3D examples for Blender, Three.js, Unreal Engine, Unity and the browser.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
业内为数不多致力于极致体验的超强全自研跨平台(windows/linux/android/iOS)流媒体内核,通过模块化自由组合,支持实时RTMP推流、RTSP推流、RTMP播放器、RTSP播放器、录像、多路流媒体转发、音视频导播、动态视频合成、音频混音、直播互动、内置轻量级RTSP服务等,比快更快,业界真正靠谱的超低延迟直播SDK(延迟低至100200ms)。
An open-source game coding agent environment and benchmark for Godot.
失败任务也会保留 manifest 和日志,便于定位失败阶段。不要让多个任务共用同一个 --output-dir;批处理优先使用 --run-root 与 --task-id。
Extract 3D models, textures, and shaders directly from any running game or 3D application.