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static-recompilation
5 projects tagged “static-recompilation” that gained the most stars yesterday
#808 · +44 · 1d ·GitHub

Pinyon Shift is a Windows-only playable preview of a native recompilation of the Xbox 360 release of Forza Horizon. The project is early, imperfect, and surprisingly drivable.

Creator
arcanite24
Size
31.3 MB
Stars
823
Age
1mo
Commits · 90 Days
#1261 · +26 · 1d ·GitHub

Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

Creator
ran-j
Size
6 MB
Stars
3.6K
Updated
CommitOct 14
Age
1y
Commits · 90 Days
#2030 · +14 · 1d ·GitHub

A native port of Monster Hunter Portable 3rd HD Ver. made by static recompilation: the game's PSP code is translated ahead of time into C++ and compiled for your machine, then run on a reimplementation of the PSP system software.

Creator
TeamGDB
Size
21.9 MB
Stars
496
Age
1mo
Commits · 90 Days
#2159 · +13 · 1d ·GitHub

Recompilation of Fable 2 (Xbox 360, title ID 4D5307F1) using the ReXGlue SDK v0.10.0. Guest PPC code is statically recompiled to C++ at build time by rexglue codegen, driven by fable2manifest.toml.

Creator
himdo
Size
3.5 MB
Stars
502
Age
1mo
Commits · 90 Days
#8280 · +0 · 1d ·GitHub
archived

04. This repository is a public archive. > > No further development or downloads are planned.

Creator
suyu-emu
Size
350 MB
Stars
281
Updated
CommitSep 13
Age
1mo
Commits · 90 Days