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shaders
44 projects tagged “shaders” that gained the most stars yesterday
#21 · +970 · 1d ·GitHub

> Use your AI assistant to help you build the Mac app. We recommend Claude Code, Codex, or any other AI assistant you prefer.

Creator
ly05010419
Size
13.4 MB
Stars
2.8K
Updated
CommitOct 20
Age
3d
Commits · 90 Days
#146 · +298 · 1d ·GitHub

It is not an emulator: the game's own code runs directly on the Apple chip, with Switch graphics rebuilt on Metal. Nothing from any game is in this repository, and the project is not affiliated with Nintendo or any game publisher.

Creator
seedds
Size
18.6 MB
Stars
914
Updated
CommitOct 21
Age
7d
Commits · 90 Days
#241 · +179 · 1d ·GitHub

KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux, with experimental macOS support. It is based on a heavily modified version of Kyty. The project is in active development, and behavior can change significantly between builds.

Creator
KytyPS5
Size
38.9 MB
Stars
9.3K
Age
4mo
Commits · 90 Days
#460 · +88 · 1d ·GitHub

Every effect is a component. renders the canvas; its children are layers, evaluated top to bottom and blended on the GPU.

Size
7.7 MB
Stars
5.2K
Age
21d
Commits · 90 Days
#478 · +85 · 1d ·GitHub

Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. 5).

Creator
Noniv
Size
0.7 MB
Stars
807
Updated
CommitOct 17
Age
4d
Commits · 90 Days
#995 · +35 · 1d ·GitHub

Part of the SwitchGamesRecomp work (same runtime, see docs/FRAMEWORK.md); this repo follows Wonder alone. Living log: PROGRESS.md.

Creator
BelmanteGu
Size
88.1 MB
Stars
351
Updated
CommitOct 18
Age
6d
Commits · 90 Days
#1044 · +33 · 1d ·GitHub

ProsperoEden is an unofficial PlayStation 5 port of Eden - an accurate, high-performance emulator. All credit for the emulator core belongs to the Eden project and its contributors. ProsperoEden is not affiliated with or endorsed by the Eden team or Sony.

Creator
Swordpdf
Size
42.5 MB
Stars
813
Updated
CommitOct 18
Age
20d
Commits · 90 Days
#1115 · +30 · 1d ·GitHub

A simple and easy-to-use library to enjoy videogames programming

Creator
raysan5
Size
406.8 MB
Stars
35.3K
Age
12y
Commits · 90 Days
#1326 · +25 · 1d ·GitHub

> ⚠️ Beta: framefields is under active development. APIs may change between releases and some features may be incomplete or unstable.

Size
7.8 MB
Stars
451
Updated
CommitOct 19
Age
18d
Commits · 90 Days
#1446 · +22 · 1d ·GitHub

Open-source ThreeUI Community catalog with live interactive components and complete Community source.

Creator
MengTo
Size
41.6 MB
Stars
6.7K
Updated
CommitSep 01
Age
1mo
Commits · 90 Days
#1568 · +19 · 1d ·GitHub

mpv is a free (as in freedom) media player for the command line. It supports a wide variety of media file formats, audio and video codecs, and subtitle types.

Creator
mpv-player
Size
120.2 MB
Stars
37.5K
Age
14y
Commits · 90 Days
#1927 · +15 · 1d ·GitHub

签名用固定的开发证书,避免每次构建后屏幕录制授权失效。工程由 project.yml 生成,修改后执行 xcodegen generate。

Creator
icloudza
Size
9.1 MB
Stars
229
Age
1mo
Commits · 90 Days
#2027 · +14 · 1d ·GitHub

One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20–50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.

Size
349 MB
Stars
1.1K
Age
1mo
Commits · 90 Days
#2070 · +13 · 1d ·GitHub

wgpu is a cross-platform, safe, pure-Rust graphics API. It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm.

Creator
gfx-rs
Size
85.8 MB
Stars
18.3K
Age
8y
Commits · 90 Days
#2402 · +11 · 1d ·GitHub

bbhost is a translation layer that runs Bloodborne on Windows and Linux.

Creator
droogie
Size
12.9 MB
Stars
657
Age
13d
Commits · 90 Days
#2527 · +10 · 1d ·GitHub

An island fishing game for the browser. Cast from the pier, the beach or your own boat, fight the fish, sell your catch to Joe at the fish stand, and spend it on better gear at Marta's chandlery.

Creator
dgreenheck
Size
49.9 MB
Stars
1.3K
Updated
CommitSep 25
Age
27d
Commits · 90 Days
#2621 · +9 · 1d ·GitHub

> Beta — This project is under active development. Skills, APIs, and configuration formats may change without notice. We welcome feedback and contributions.

Creator
MiniMax-AI
Size
7.5 MB
Stars
13.7K
Updated
CommitApr 18
Age
7mo
Commits · 90 Days
#2658 · +9 · 1d ·GitHub

A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.

Creator
DavidHDev
Size
16.7 MB
Stars
5K
Updated
CommitOct 03
Age
3mo
Commits · 90 Days
#2831 · +8 · 1d ·GitHub

React Native Skia brings the Skia Graphics Library to React Native. Skia serves as the graphics engine for Google Chrome and Chrome OS, Android, Flutter, Mozilla Firefox and Firefox OS, and many other products.

Creator
wcandillon
Size
339.4 MB
Stars
8.7K
Age
4y
Commits · 90 Days
#2938 · +7 · 1d ·GitHub

js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

Creator
BabylonJS
Size
1.4 GB
Stars
26.2K
Age
13y
Commits · 90 Days
#2971 · +7 · 1d ·GitHub

A Vulkan-based translation layer for Direct3D 8/9/10/11 which allows running 3D applications on Linux using Wine.

Creator
doitsujin
Size
27.1 MB
Stars
18.3K
Age
9y
Commits · 90 Days
#3194 · +6 · 1d ·GitHub

The code itself is of little interest. Check the course notes: 1. Introduction 2.

Creator
ssloy
Size
62.5 MB
Stars
24.4K
Updated
CommitJul 29
Age
11y
Commits · 90 Days
#3493 · +5 · 1d ·GitHub

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Creator
google
Size
1.1 GB
Stars
20.6K
Age
8y
Commits · 90 Days
#3709 · +5 · 1d ·GitHub

Before the shaders, settings and excessive grass: TriAevum would not exist in its current form without TopScreen, developed by rlgcarrot.

Size
230.3 MB
Stars
527
Updated
CommitOct 18
Age
1mo
Commits · 90 Days

Interested in adding textures, lighting, shadows, normal maps, glowing objects, ambient occlusion, reflections, refractions, and more to your 3D game? Great! Below is a collection of shading techniques that will take your game visuals to new heights.

Creator
lettier
Size
34 MB
Stars
20K
Updated
CommitAug 29
Age
7y
Commits · 90 Days
#3919 · +4 · 1d ·GitHub

Creative coding is a different discipline than programming systems. The goal is to create something expressive instead of something functional.

Creator
terkelg
Size
0.5 MB
Stars
15.5K
Updated
CommitJul 21
Age
9y
Commits · 90 Days
#4122 · +4 · 1d ·GitHub

0, running FP8 on the tensor cores. The intermediates match too, not just the final image: all 75 block boundaries, byte for byte.

Size
5.1 MB
Stars
941
Updated
CommitSep 21
Age
30d
Commits · 90 Days
#4639 · +3 · 1d ·GitHub

CrossTL is a shader and compute program translator built around CrossGL — an intermediate representation (IR) language that bridges graphics APIs, GPU-compute platforms, and systems-language targets.

Creator
CrossGL
Size
72 MB
Stars
1.1K
Age
2y
Commits · 90 Days
#4959 · +2 · 1d ·GitHub

Play with fluids in your browser (works even on mobile)

Size
3.2 MB
Stars
16.7K
Updated
CommitNov 12
Age
9y
Commits · 90 Days
#5182 · +2 · 1d ·GitHub

RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™. It is completely open-source under the MIT license.

Creator
baldurk
Size
137.7 MB
Stars
11.2K
Age
12y
Commits · 90 Days