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retrogaming
64 projects tagged “retrogaming” that gained the most stars yesterday
#21 · +970 · 1d ·GitHub

> Use your AI assistant to help you build the Mac app. We recommend Claude Code, Codex, or any other AI assistant you prefer.

Creator
ly05010419
Size
11.6 MB
Stars
1.7K
Updated
CommitOct 19
Age
2d
Commits · 90 Days
#150 · +290 · 1d ·GitHub

A highly specialized reverse-engineering pipeline designed to structurally transplant original Vanilla character models into the EverQuest Online Adventures: Frontiers (PS2) game engine, resolving complex Vector Unit 1 (VU1) shader bugs, Emotion Engine (EE) memory overflows…

Size
487.3 MB
Stars
1.1K
Updated
CommitJul 03
Age
4mo
Commits · 90 Days
#197 · +214 · 1d ·GitHub

This is a list of different open-source video games and commercial video games open-source remakes.

Creator
bobeff
Size
0.1 MB
Stars
16.6K
Updated
CommitFeb 25
Age
5y
Commits · 90 Days
#228 · +182 · 1d ·GitHub

The CPU side is native: the game's original executable runs directly on the PC's processor (the PS4 uses the same x86-64 architecture), and a runtime written for this game replaces the PS4 system libraries, so there is no emulator.

Size
8.7 MB
Stars
3.6K
Age
12d
Commits · 90 Days
#401 · +99 · 1d ·GitHub

> Nenhum arquivo do jogo nem da Sony está incluído / No game or Sony files are included. > Você precisa do seu próprio dump do jogo e, para ter som, de dois módulos do seu próprio > console. / You need your own game dump and, for sound, two modules from your own console.

Creator
AjncSystem
Size
4.2 MB
Stars
1.2K
Age
8d
Commits · 90 Days
#525 · +73 · 1d ·GitHub

NOTE] > This project does not include any game assets. You must provide the files from your own legally acquired copy of the game to install or build.

Creator
TGP482
Size
0.5 MB
Stars
518
Age
16d
Commits · 90 Days
#531 · +72 · 1d ·GitHub

IMPORTANT] > This project was made almost exclusively with AI.

Creator
peiikai
Size
7.3 MB
Stars
1.3K
Age
11d
Commits · 90 Days
#732 · +50 · 1d ·GitHub

PS2 games in the browser: static recompilation to WebAssembly with a native runtime

Creator
snuri00
Size
12.1 MB
Stars
1.1K
Updated
CommitOct 19
Age
12d
Commits · 90 Days
#773 · +47 · 1d ·GitHub

PS5SX2 is a port of PCSX2 to the PS5. It runs as a native app on a jailbroken console:

Creator
Swordpdf
Size
26 MB
Stars
1.5K
Age
25d
Commits · 90 Days
#976 · +35 · 1d ·GitHub

Part of the SwitchGamesRecomp work (same runtime, see docs/FRAMEWORK.md); this repo follows Wonder alone. Living log: PROGRESS.md.

Creator
BelmanteGu
Size
88.1 MB
Stars
325
Updated
CommitOct 18
Age
5d
Commits · 90 Days
#1024 · +33 · 1d ·GitHub

ProsperoEden is an unofficial PlayStation 5 port of Eden - an accurate, high-performance emulator. All credit for the emulator core belongs to the Eden project and its contributors. ProsperoEden is not affiliated with or endorsed by the Eden team or Sony.

Creator
Swordpdf
Size
42.5 MB
Stars
813
Updated
CommitOct 18
Age
20d
Commits · 90 Days
#1112 · +30 · 1d ·GitHub

Run x86-64 Windows PC games on jailed iOS via FEX-Emu + Wine + DXMT

Creator
willfaust
Size
193.8 MB
Stars
2.6K
Age
7mo
Commits · 90 Days
#1115 · +30 · 1d ·GitHub

Experimental open-source replacement PlayStation 2 BIOS for emulators. MIT licensed.

Size
0.1 MB
Stars
217
Age
3d
Commits · 90 Days
#1228 · +27 · 1d ·GitHub

This project is a port of the Halo: Combat Evolved decompilation to Linux, Windows and Android. exe, SHA-256 4cc87b45f721270392a96f1674ed2b5cd4a7bb4355faeab4531d1cf1884d9520).

Size
66.8 MB
Stars
1.7K
Age
24d
Commits · 90 Days
#1230 · +27 · 1d ·GitHub

Pinyon Shift is a Windows-only playable preview of a native recompilation of the Xbox 360 release of Forza Horizon. The project is early, imperfect, and surprisingly drivable.

Creator
arcanite24
Size
32.1 MB
Stars
790
Age
1mo
Commits · 90 Days
#1257 · +26 · 1d ·GitHub

No BIOS file required to play, PPSSPP is an "HLE" emulator. Default settings balance good compatibility and speed.

Creator
hrydgard
Size
363.1 MB
Stars
14.7K
Age
13y
Commits · 90 Days
#1427 · +22 · 1d ·GitHub

Dusklight is a reverse-engineered reimplementation of Twilight Princess.

Size
296.1 MB
Stars
6K
Age
10mo
Commits · 90 Days
#1437 · +22 · 1d ·GitHub

A C++ decompilation of the World of Warcraft 3.3.5a client (Wow.exe, build 12340, June 2010).

Creator
SatyPardus
Size
13.4 MB
Stars
352
Updated
CommitOct 17
Age
18d
Commits · 90 Days
#1532 · +20 · 1d ·GitHub

exfat over the old one. The app updates itself from this repository after that.

Size
<0.1 MB
Stars
643
Age
7d
Commits · 90 Days
#1606 · +19 · 1d ·GitHub

No ports to open, no IP address to share. Built for Android handhelds.

Size
7.1 MB
Stars
745
Age
1mo
Commits · 90 Days
#1787 · +16 · 1d ·GitHub

A beautiful, powerful, self-hosted ROM manager and player.

Creator
rommapp
Size
442.3 MB
Stars
13.9K
Age
3y
Commits · 90 Days
#1809 · +16 · 1d ·GitHub

Note: Peer Pressure does not support dashlaunch or dashlaunch plugins, for more information on why this is see Homebrew Comptability.

Creator
grimdoomer
Size
<0.1 MB
Stars
829
Age
4mo
Commits · 90 Days
#1812 · +16 · 1d ·GitHub

A static recompilation port of Dante's Inferno (Xbox 360) to native PC, built with the ReXGlue SDK.

Creator
florinp93
Size
6.9 MB
Stars
604
Age
1mo
Commits · 90 Days
#1892 · +15 · 1d ·GitHub

Petari [![Build Status]][actions] ![Progress] ![Linking] [![Discord Badge]][discord] =============

Size
92.6 MB
Stars
1.3K
Updated
CommitOct 20
Age
7y
Commits · 90 Days
#2187 · +12 · 1d ·GitHub

PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters>), Recompilers and a Virtual Machine which manages hardware states and PS2 system memory.

Creator
PCSX2
Size
332 MB
Stars
15.9K
Age
12y
Commits · 90 Days
#2340 · +11 · 1d ·GitHub

DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

Creator
stenzek
Size
186.8 MB
Stars
10.9K
Age
7y
Commits · 90 Days
#2434 · +10 · 1d ·GitHub

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, BSD and Mac OS X.

Creator
OpenRA
Size
343.2 MB
Stars
17.6K
Age
16y
Commits · 90 Days
#2495 · +10 · 1d ·GitHub

A native LÖVE2D recreation of Poke Red, Blue, Gold, Silver, and Crystal. The engine and map behavior are hand-written Lua; game data and graphics are decoded from a ROM supplied by the player.

Size
141.7 MB
Stars
4K
Age
3mo
Commits · 90 Days
#2515 · +10 · 1d ·GitHub

Recompilation of Fable 2 (Xbox 360, title ID 4D5307F1) using the ReXGlue SDK v0.10.0. Guest PPC code is statically recompiled to C++ at build time by rexglue codegen, driven by fable2manifest.toml.

Creator
himdo
Size
3.5 MB
Stars
492
Age
1mo
Commits · 90 Days
#2574 · +9 · 1d ·GitHub

Here it is, at long last. The DOOM source code is released for your non-profit use. You still need real DOOM data to work with this code.

Size
0.1 MB
Stars
19.7K
Updated
CommitJan 16
Age
14y
Commits · 90 Days