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retro-gaming
7 projects tagged “retro-gaming” that gained the most stars yesterday
#155 · +290 · 1d ·GitHub

A highly specialized reverse-engineering pipeline designed to structurally transplant original Vanilla character models into the EverQuest Online Adventures: Frontiers (PS2) game engine, resolving complex Vector Unit 1 (VU1) shader bugs, Emotion Engine (EE) memory overflows…

Size
487.3 MB
Stars
1.3K
Updated
CommitJul 03
Age
4mo
Commits · 90 Days
#182 · +247 · 1d ·GitHub

Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.

Creator
SubmitGame
Size
11.1 MB
Stars
2.2K
Updated
CommitOct 20
Age
11d
Commits · 90 Days
#541 · +73 · 1d ·GitHub

NOTE] > This project does not include any game assets. You must provide the files from your own legally acquired copy of the game to install or build.

Creator
TGP482
Size
0.5 MB
Stars
590
Age
17d
Commits · 90 Days
#1363 · +24 · 1d ·GitHub

Download the package for your platform from the latest release.

Creator
freefrank
Size
53.2 MB
Stars
759
Age
1mo
Commits · 90 Days
#1614 · +19 · 1d ·GitHub

Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

Creator
ran-j
Size
6 MB
Stars
3.6K
Updated
CommitOct 14
Age
1y
Commits · 90 Days
#2036 · +14 · 1d ·GitHub
archived

Over the last few days I noticed that a lot of the decompilation community, the people who made the tools and projects all of this is built on, is against AI decompiling like this. wtf to do any harm, but I respect their opinion, and that's why I'm stopping it here.

Creator
i12bp8
Size
4.8 MB
Stars
523
Updated
CommitOct 15
Age
7d
Commits · 90 Days
#2598 · +9 · 1d ·GitHub

Here it is, at long last. The DOOM source code is released for your non-profit use. You still need real DOOM data to work with this code.

Size
0.1 MB
Stars
19.8K
Updated
CommitJan 16
Age
14y
Commits · 90 Days