A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
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This project is a port of the Halo: Combat Evolved decompilation to Linux, Windows and Android. exe, SHA-256 4cc87b45f721270392a96f1674ed2b5cd4a7bb4355faeab4531d1cf1884d9520).
Building a game solo with AI is powerful — but a single chat session has no structure. No one stops you from hardcoding magic numbers, skipping design docs, or writing spaghetti code. "
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A simple and easy-to-use library to enjoy videogames programming
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
egui (pronounced "e-gooey") is a simple, fast, and highly portable immediate mode GUI library for Rust. egui runs on the web, natively, and in your favorite game engine.
(This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. )
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool.
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Standalone experimental Call of Duty runtime in Rust, built on bevy and wgpu
Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. ), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
Codex skills for game-ready 2D sprites, layered maps, and engine-ready prototypes.
Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.
NET. A core component of REX, the technology behind CAPCOM's next-generation game engine.
An editor plugin that adds DaVinci-style color grading tools to UE PostProcessVolume.
:videogame: :pencil: A list of Game Development resources to make magic happen.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. 2, Hunyuan3D, SF3D, auto-rig and 21 moves.
1 client, written from scratch in Rust and Bevy
Agent Skills that teach AI coding agents (Claude Code, Cursor, Codex, Copilot, and 70+ others) how to create production-ready content with Scenario through the Scenario MCP server: images, video, audio, textures, skyboxes, 3D assets, and custom-trained models, for games…
js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
One framework for creating powerful cross-platform games