A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Global
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara, Control Rigs, Sequencer, State Trees, widgets, Gameplay Ability System, automation testing, and more.
This is a list of different open-source video games and commercial video games open-source remakes.
Bloodborne on Windows in one package: launcher and engine. Bring your own game dump.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
An editor plugin that adds DaVinci-style color grading tools to UE PostProcessVolume.
This project is a port of the Halo: Combat Evolved decompilation to Linux, Windows and Android. exe, SHA-256 4cc87b45f721270392a96f1674ed2b5cd4a7bb4355faeab4531d1cf1884d9520).
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
egui (pronounced "e-gooey") is a simple, fast, and highly portable immediate mode GUI library for Rust. egui runs on the web, natively, and in your favorite game engine.
(This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. )
A simple and easy-to-use library to enjoy videogames programming
The cinematic trailer (1:23, with sound), made with AI video tools from our concept art; it is not in-game footage.
Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, BSD and Mac OS X.
WARNING] > Early release. Expect bugs. openOMSI is in an early stage of development: things may be > missing, broken or change between versions.
:videogame: :pencil: A list of Game Development resources to make magic happen.
Standalone experimental Call of Duty runtime in Rust, built on bevy and wgpu
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
The core library has no dependencies beyond the C runtime (and libm on Unix). Linking it gives you the box3d::box3d target.
Here it is, at long last. The DOOM source code is released for your non-profit use. You still need real DOOM data to work with this code.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications.
Describe a game. The agent builds it, generates assets, runs the engine, and proves the result — as a live game you watch and steer, or as a recorded video when you're not there. It reads the situation and decides which, in the run.
js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
An open source, moddability-focused Android and Desktop remake of Civ V, made with LibGDX.
A complete 3D game engine for Flutter, built on Flutter GPU
1 client, written from scratch in Rust and Bevy