Tool for automatic PS5 executables porting to Linux and Windows
Global
> Use your AI assistant to help you build the Mac app. We recommend Claude Code, Codex, or any other AI assistant you prefer.
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
A heartfelt, interactive narrative mini-game built in Python for Rose Day. Features custom entities, a dynamic dialogue system, animated particle effects, and integrated audio to deliver a unique, romantic digital experience.
DroidDeck brings the SteamOS experience to Android: Valve's Steam client in Big Picture on your Adreno handheld, with Windows games through Valve's ARM64 Proton.
A highly specialized reverse-engineering pipeline designed to structurally transplant original Vanilla character models into the EverQuest Online Adventures: Frontiers (PS2) game engine, resolving complex Vector Unit 1 (VU1) shader bugs, Emotion Engine (EE) memory overflows…
This is a list of different open-source video games and commercial video games open-source remakes.
Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.
> No game files are included. You need your own decrypted dump of Bloodborne > (CUSA03173). 09 is needed for the community patches (60/90/unlocked FPS, > resolution, effects); other versions run at 30 FPS.
The CPU side is native: the game's original executable runs directly on the PC's processor (the PS4 uses the same x86-64 architecture), and a runtime written for this game replaces the PS4 system libraries, so there is no emulator.
It is not an emulator: the game's own code runs directly on the Apple chip, with Switch graphics rebuilt on Metal. Nothing from any game is in this repository, and the project is not affiliated with Nintendo or any game publisher.
> No game files are included. elf, scesys, u1data, u2data and u3data). > This project is not affiliated with Sony Interactive Entertainment or Naughty Dog.
Run DLSS 5 Neural Rendering on AMD Radeon RX 9000 (RDNA4) and 7000 (RDNA3) cards, in any DirectX 12 game that uses FSR.
NOTE] > The original Overdrive project has been shut down so I decompiled the last released build, > recovered the complete source and rebuilt it.
Bloodborne on Windows in one package: launcher and engine. Bring your own game dump.
NOTE] > This project does not include any game assets. You must provide the files from your own legally acquired copy of the game to install or build.
Visit the Releases page to download the latest version.
> Nenhum arquivo do jogo nem da Sony está incluído / No game or Sony files are included. > Você precisa do seu próprio dump do jogo e, para ter som, de dois módulos do seu próprio > console. / You need your own game dump and, for sound, two modules from your own console.
THIS PROJECT IS NOT RELATED TO SHADPS4. ALL QUESTIONS RELATED TO THIS PROJECT SHOULD BE SENT TO THE DISCORD SERVER NOT TO THE SHADPS4 SERVER.
IMPORTANT] > This project was made almost exclusively with AI.
A work in progress Gran Turismo Sport (PS4) as a native Windows program, built on Ryty and shadGT's Vulkan renderer
Shader Compilation Stutter Killer. SCSKiller compiles your games' shaders into your GPU driver's cache before you play, so the game doesn't stop to compile them mid-game. Free and open source, for Windows.
0。安装需使用保留所需权限的越狱 App 安装器或 TrollStore,后者的系统兼容范围以其上游说明为准。全局 HUD 依赖系统私有接口和所需权限,普通开发者签名不能替代这些权限。打开管理 App,点击「开始桌宠」,返回主屏幕后桌宠继续显示在其他应用上方。打开管理界面会暂时隐藏桌宠;「宠物菜单」「宠物状态」可显示相应界面,「返回管理」用于回到管理操作。
An unofficial, non-commercial fan remake of Arknights' seasonal auto-chess tower-defense mode Stronghold Protocol: Covenant, played in the browser: solo, or 1–4 player co-op (AI teammates can fill seats). Combat is simulated in each player's browser, so a low-power PC can host.
Part of the SwitchGamesRecomp work (same runtime, see docs/FRAMEWORK.md); this repo follows Wonder alone. Living log: PROGRESS.md.
This project is a port of the Halo: Combat Evolved decompilation to Linux, Windows and Android. exe, SHA-256 4cc87b45f721270392a96f1674ed2b5cd4a7bb4355faeab4531d1cf1884d9520).
需要从手机 Download 目录导入人物卡时,请在 Android 系统设置中允许 DSHA 访问所有文件;未授权时酒馆会给出提示,并保留系统文件选择器作为备选。
play it offline, host your own lobbies and dedicated servers, and mod it. the launcher, the runtime that loads into the game, and the dedicated server.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
com/loreanxavier. It keeps the testing hardware and the releases coming.