Here is a dlssg for RTX30 Series GPU
Global
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Windows application for applying a DLSS 5 Neural Rendering feature-18 pipeline to images and video, NVIDIA DLSS Frame Generation to video frame interpolation, and DLSS 5 Neural Rendering during Live video playback through a local Gradio interface.
Universal DLSS Multi Frame Generation enabler for supported Windows x64 games on NVIDIA GeForce RTX 40 Series GPUs. 2 adds Follow game, fixed 2X through the verified maximum, and Dynamic controls to games that already provide Streamline DLSS Frame Generation.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation.
Everything lives in one menu inside the overlay. The Before / after wipe slider splits the screen down the middle so you can see what the effect is actually doing.
NOTE] > ### Acknowledgments > This project is only made possible thanks to the extraordinary dedication of talented open-source developers.
g. zip. > > The only official release of DLSS 5 Feeder is on this GitHub, so be careful!
IMPORTANT] > Decky LSFG-VK Experimental and LSFG-VK Experimental are now MAKO. This repository is their new home and continuation. Future development, releases, documentation, and issue tracking happen here.