OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Global
A C++ decompilation of the World of Warcraft 3.3.5a client (Wow.exe, build 12340, June 2010).
Cheat Engine is a development environment focused on modding games and applications for personal use.
Compatibility tool for Steam Play based on Wine and additional components
First and foremost, this is not a remaster. It is a mod that allows the game to be modded with NVIDIA's RTX Remix. It comes with a Baseline Remix Mod and GTAIV-AutoPBR.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A single-header ANSI C immediate mode cross-platform GUI library
CrossTL is a shader and compute program translator built around CrossGL — an intermediate representation (IR) language that bridges graphics APIs, GPU-compute platforms, and systems-language targets.
RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™. It is completely open-source under the MIT license.