Tool for automatic PS5 executables porting to Linux and Windows
Global
> No game files are included. elf, scesys, u1data, u2data and u3data). > This project is not affiliated with Sony Interactive Entertainment or Naughty Dog.
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux, with experimental macOS support. It is based on a heavily modified version of Kyty. The project is in active development, and behavior can change significantly between builds.
A list of programming tutorials in which aspiring software developers learn how to build an application from scratch. These tutorials are divided into different primary programming languages. Tutorials may involve multiple technologies and languages.
NOTE] > The original Overdrive project has been shut down so I decompiled the last released build, > recovered the complete source and rebuilt it.
Sky Recomp is a native PC port (Windows x86-64 with Vulkan) based on static AArch64 -> C recompilation of The Legend of Zelda: Skyward Sword HD.
llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8
Part of the SwitchGamesRecomp work (same runtime, see docs/FRAMEWORK.md); this repo follows Wonder alone. Living log: PROGRESS.md.
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Quantifying the pulse of parallelism: A C++ concurrency telemetry framework measuring the human-perceived efficiency of concurrent execution strategies.
FinceptTerminal is a modern finance application offering advanced market analytics, investment research, and economic data tools, designed for interactive exploration and data-driven decision-making in a user-friendly environment.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
OBS Studio - Free and open source software for live streaming and screen recording
Hold Alt ( ⌥ Option on a Mac), drag, and let go on a ping. The animation pops and the sound plays on top of any app, on any monitor.
Shader Compilation Stutter Killer. SCSKiller compiles your games' shaders into your GPU driver's cache before you play, so the game doesn't stop to compile them mid-game. Free and open source, for Windows.
A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.
shadPS4 is an early PlayStation 4 emulator for Windows, Linux and macOS written in C++.
Downloads · Features · Architecture · Build from source · Contribute
com/loreanxavier. It keeps the testing hardware and the releases coming.
3-Flash (321B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.
I have a blog where I write about Data Science and share open-source tools. You can find all my articles here.
Easily download and manage single-player game cheats for your convenience
llamafile lets you distribute and run LLMs with a single file.
Sunshine is a self-hosted game stream host for Moonlight. Offering low-latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available.
qBittorrent is a [BitTorrent] client programmed in C++ / Qt that uses [libtorrent] (sometimes called libtorrent-rasterbar) by Arvid Norberg.
水杉输入法 Windows 产品:TSF、Server、GUI、设置页与安装器。内测:tg: QQ Group: 829919142
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
A static recompilation port of Dante's Inferno (Xbox 360) to native PC, built with the ReXGlue SDK.